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Unleashed pt. 52

 
First / Prev / Next
 
 
Alexa was sitting cross legged before Sassie, with Aiov lying casually on the German Shepherd’s back. She had a metal bowl in her lap with chunks of fresh meat for Aiov and cooked meat for her large canine protector. It had been a difficult time as the dog had missed Aaron more and more, to the point that she had begun to refuse food. Aiov's enthusiasm, however, seemed to help slightly in countering that refusal, and Alexa had found that feeding them together at least got some food into the lonely Earth ambassador.
She scratched at the dog’s head as Aiov happily chomped on another scrap of meat. “Look at that! You won’t be outdone by a leokit now, will you?” She placed a cube of seared meat before Sassie’s nose. She sniffed it twice before eating. “You’re going to be so spoiled by the time we get him back. We’ll both get in trouble.”
Aiov snuggled into the thick black and tan fur, using her paw to guide the next morsel into her mouth. Sassie managed a few more pieces before turning her head away with a grunt. Satisfied with what she had achieved Alexa gave a few more scraps to Aiov before placing the bowl into the recycler. The loudspeakers throughout the Rinoxian vessel blared a loud message announcing they had now crossed into Hive space and that their readiness was being moved to level three.
Her door chimed. Opening it, she found Allistan in his new Terran Wolves uniform. “You need to come quickly, the Porkchop Express has arrived.”
As she grabbed Aaron's old leather jacket, Sassie immediately rose to follow which caused Aiov to roll to the floor. "You come," she spoke to the dog, then turned to the distinctly unhappy leokit who had just lost her warm pillow. "You stay, sorry.”
They walked briskly through the corridors of the Rinoxian warship towards a secure meeting room which had two Terran Wolves outside the door. Their black uniforms and red collars were easily identifiable and they gave sharp salutes as Alexa approached. “I told you not to salute.”
The two guards lowered their hands sheepishly as the doors opened. Sassie immediately surged past Alexa to happily greet the returning crew members. She moved from Ranjaz to Jaym, receiving many scratches and hugs. Even Eruwenn and Cygna received a quick examination, but she soon stopped when no sign of Aaron could be found. The German Shepherd forlornly returned to Alexa's side as the Awakened took a seat at the meeting table. “Is the room secure?”
Cygna, now in a smart black uniform with white collar, stood. “We have taken additional precautions due to the sensitive information we will be discussing.”
Tilting her head, Alexa took in the Fae’Dan’s new clothing. “You’re one of us now?”
Eruwenn gave a slight chuckle. Aside from Alexa, she was the only one not in uniform. “She lost a game of dalcho, or two.”
Seven.” Ranjaz said with a wicked grin. “Don’t worry, she’s actually been a fairly competent assistant. Aside from her gambling issues, obviously.”
Her head drooping to look at her feet, Cygna replied, “I swear by Tulseria’s right hand, I will get you back for this!”
The Kittran’s grin grew more predatory. “Wanna bet?”
There was a long table by the wall where Embar was fixing himself a drink, He turned, shaking his head. “I’m not sure I approve of your recruiting techniques.”
The Kittran shrugged. “She’s worth it – even broke the code on this.” He tossed the recovered device onto the table as Embar returned and took his seat opposite him. “And, you’re going to want a stronger drink, General.”
Curiosity piqued, Allistan took his seat, preparing his notepad and pen. “What did you find?”
Ranjaz was about to speak when Eruwenn held up her hand. “I think we should let General Embar read this first. He can take a moment before we all continue.”
Raising an eyebrow, Embar sat down in a nearby chair and connected the device to a non-networked datapad. “Why me?” He began scrolling through the files, tapping on icons and delving deeper. His breathing suddenly stopped, his face contorting. Disbelief morphed into anger, and as his body tensed, anger turned to white-hot rage. He placed the datapad down on the table before him and stood, walking back towards the drinks table. He lowered his head, his body radiating anger as his muscles clenched and unclenched, then raised his fist into the air and slammed it into the table. Bottles, glasses and everything else it had held went crashing to the ground as it buckled under force of his blow. “We’re going to kill every last one of those Sentinel bastards!”
No longer smiling, Ranjaz stood. “You’re Tulseria damned right we are.”
Jaym was sitting silently, but she pulled a rag from her pocket and dabbed at her tears. After they had fled from the casino she had tried to help crack the encryption on the stolen device. Part of her wished they never had, as its contents had disturbed her so much. Now that they had finally caught up with Alexa, Embar and the others who had been on the Rinoxian homeworld, she empathised deeply with the pain this information was bringing. “It’s so awful, I’m so sorry Embar.”
Eruwenn patted the young Arkellian on the shoulder to comfort her as she looked at the Rinoxian. “Please believe me, General Warbringer. The council knew nothing of this.”
Alexa picked up the datapad, using her nanites to more quickly access the information. She grit her teeth, biting back her anger, then passed it quickly to Allistan. “You need to read this. Then we need to plan our next move.” She looked at the back of the unmoving Rinoxian. “Embar?”
Embar slowly turned around, his jaw set, determination in his eyes. “We keep this quiet. We’re on an active mission and need everyone focused on the job at hand.”
Allistan went to click his pen as he read, but with a gasp the pen fell from his fingers. “We can’t keep quiet, the galaxy needs to see this.”
The Rinoxian nodded. “They will. When the time is right.”
 
 
It had been two cycles and the incursion fleet had advanced deep into Hive space. Over half of the force accompanying them were the Rinoxians under their new Galactic Federation commanders. There were over a dozen Galactic Federation ships along with six Gowe destroyers, and a dozen ships from other races including the Niham and Kah’Ree. Admiral Pelar, on board the Blazing Dawn, commanded four Ashi ships including the Righteous Fury.
The smallest craft by far was the Porkchop Express, a speck amongst titans. Its white painted hull, chrome bull bars and bright cartoon logo were a stark contrast to the military ships it accompanied. Sassie was more comfortable now that she was in familiar territory, and slept on a pile of Aaron’s clothes in his quarters.
Allistan and Alexa were sitting opposite Jar’Bek in his small office. The Ashi looked exhausted as he finally put down his datapad. “I’m sorry to have kept you.”
Allistan fidgeted in his seat. “Not at all, was that your mother again?”
Stiffening slightly at the use of the word mother the lawyer forced himself to relax again. “Admiral Pelar has informed us that they have been repeatedly scanned by the Gowe. She’s taking no action, as we’re supposed to be allies, but wanted you to be aware.” Alexa nodded and he continued. “When we arrive at the next system the commanders of each ship have been called to the Hooves of Destiny. Vice-Admiral Koo Ji has requested an in person meeting, with all senior officers.”
There were several pen clicks. “That seems unusual.”
Jar’Bek gave a knowing nod. “Extremely. To remove every ship’s command, behind enemy lines? It makes no sense.”
Alexa pushed her hair back from her face. “The Rinoxians agreed to it?”
The Ashi nodded. “Most of their command have been replaced. Anyway, they outnumber – and outgun – the other ships. Why would they be concerned?”
Allistan’s pen clicked. “They probably just put it down to Gal. Fed. protocols, or fear.”
Jar’Bek nodded. “They’ve had us stopping in random systems to scan. No doubt it’s to delay us, but perhaps also to lower the Rinoxian’s guard?”
Leaning back in her chair, the Awakened considered the options. “Maybe there's another fleet waiting to ambush us? Or following us?”
Allistan twirled his pen in his fingers. “No, no. All eyes are on the border since Aaron’s capture. It must be something else.”
Moving on to her next idea, Alexa asked, “Sabotage?”
The Ashi gave a chuckle. “That is Admiral Pelar’s conclusion. The Gal. Fed. officers have been on board the other ships, and the possibility exists that there are Sentinels working amongst them. They are all in command positions, and will all be leaving. It’s a logical conclusion.”
Allistan’s pen halted its spinning. “The Ashi ships, they can’t have been sabotaged, right?”
The lawyer nodded. “True, but, it wouldn’t matter. Their ships are old and have seen too much action. Those Gowe ships alone are more than they could handle.”
The Fae’Dan sighed and shook his head at the situation they were facing. “We should have brought more ships. The new ones.”
Alexa, staring at the ceiling, spoke softly. “No, we don’t need to show our hand just yet. But send word to Chae’Sol, make sure he has the coordinates.”
Jar’Bek nodded and made a note on his datapad. “What about the others?”
The Awakened closed her eyes. It was times like this she missed her human and his habit of taking charge. “Tell Embar to warn his contacts among the Rinoxians. The others… I have no idea, I just want to sleep.”
Allistan, a stickler for accuracy, replied, “I didn’t think Awakened slept?”
She sat up and gave a half-hearted smile. In an unusual moment of vulnerability, she replied, “I was told you can do anything in a dream. For those moments, we would all be together again.”
Allistan struggled to come up with a response to that, and the Ashi, having noticed this, stepped in to fill the gap in conversation. “We’ll find him. I can’t lose the most profitable client in the galaxy now, can I?”
Now past the moment of awkwardness, the Fae’Dan also answered. “I’m sure he’s fine. In fact, he’s probably already on his way back to us.”
Alexa gave Allistan a withering look. “You think he single-handedly defeated the Hive, stole a ship and managed to figure out how to fly it back here?”
The former Inspector paused to consider it. “No. It will most likely be something even more preposterous. Perhaps he married their Queen?”
The ridiculousness of the idea brought a chuckle to the Awakened. “Maybe. Hopefully nothing that drastic; he’d probably just turn their society upside down with some ridiculous scheme.”
Jar’Bek also smiled. “A little civil unrest, perhaps a few riots? No doubt with merchandise.”
Finally breaking into a broad grin, Alexa replied, “I think we all might be over-estimating him a little.”
 
 
Aaron stood in the trade area of Toivoa station with a contingent of Gardener Royal Guards behind him, Tsy’Lo by his side, and a very angry mob in front of him. Several well-dressed local leaders were dragged from the crowd to stand before him; Mycena, Tricinic, Procyon and a dozen other refugee races were crammed into the triple height area of the station.
One of the leaders staggered towards Aaron. “You! You caused this!”
Aaron, feigning as much innocence as possible, pointed to his chest. “Me?
One of the Mycena he had met during his time on the station came forward. “We’ve all seen the videos! They kept us in the dark about what is going on out there! The Galactic Federation are coming! Our leaders lied to us!”
The accusatory leader, a Procyon with greying fur, pointed at Aaron. “Your... Your propaganda, has driven them mad! Your lies! They’re destroying the station!”
The human smiled and maintained his innocent expression. “My propaganda?” Several in the crowd held up datapads; Aaron’s smiling face was on every one. “Oh... that propaganda.”
Tsy’Lo tugged on his sleeve. “What did you do?!”
Aaron crouched down slightly. “Remember when I accidentally picked up the kids datapad and you returned it?”
“Yes…” The Tricinic flushed orange as realisation struck. “It wasn’t the child’s datapad!”
Aaron straightened up. “Yeah, thanks for helping bring down society.” He laughed as Tsy’Lo became a very opaque green hue. “Don’t worry, I’ve got an idea.”
The greying Procyon shook his fist at the human. “You better! They should throw you in a cage for the rest of your life for this. Hundreds of celes of peace, destroyed!”
Aaron looked down at the angry alien. “Your peace, not theirs.” He gestured back towards the Gardeners, and walked towards them without waiting for a reply. He raised his hands high, motioning for the unruly mob to settle down. “Alright, alright. Settle down, munchkins. So the wizard’s a liar? Welcome to reality. The Gardeners have been fighting and dying to keep you safe from the flying monkeys, while you all hide in your Emerald City and get on with your lives. That shit ends now. You’re crying out for change? Then welcome to the revolution, baby! We’re opening up the borders, we’re rejoining the rest of the galaxy! No more hiding!”
The crowd was already worked up, and cheering came easily despite the large lack of understanding. The human nodded — he was enjoying this far too much — and then gestured again for quiet. He spoke quietly at first, adding excitement to his voice as it built in power. “So prepare for a chance of a lifetime! Be prepared for sensational news!”
The Procyon official’s mouth opened and closed silently before he managed to shake his mind free of the initial shock of the human’s words. “No! Stop! What are you even saying?”
Aaron didn’t care about the official. He put the palm of his hand on their face, which easily dwarfed it in size, and gently pushed them slowly backwards. He then leapt up onto a crate; his showmanship on camera was nothing to his on-stage presence. “A shining new era is tiptoeing nearer, and where do you feature? Just listen to teacher! You’ve stagnated here for long enough. Lied to and kept in the dark, well, no more!”
The crowd was his, he knew it. The official knew it. Tsy’Lo knew it and was a nervous shade of blue. Aaron clambered from the crate to the roof of a stall, standing high above the crowd. The cheers followed every rambling sentence and, drunk on power, Aaron was loving it. “Spread the word to every planet, every station, every colony and every ship. Change is not coming, it’s here and it is now!”
The crowd roared again, and the desperate official turned to Tsy’Lo. “What in the nine moons is he talking about?”
“I’ll tell you what I’m talking about.” Aaron snapped. He stood looking out over the crowd. “I am the Ambassador of a world called Earth. I have taken ownership of a small star system that is being colonised as we speak. These colonies are a coalition of races, from within the Federation, as well as without. We rule ourselves, but have treaties and agreements with the Federation itself, as well as various individual races within it.”
Several questions were called out from the crowd, but one voice was louder than the others. “How does that help us?”
With a smile, the human walked back and forth across the roof of the stall as he spoke. “Good question my friend.” He pointed vaguely at where the voice had come from. “I do not have contact with my homeworld at this time. To ensure that all of whatever Earth has become would be included we put in place clauses for future territories, dominions, settlements etc, etc…” The crowd was quiet now, trying to follow the human’s explanation. Looking out at the blank faces Aaron realised he needed to get to the point. “Congratulations, you’re now a protectorate of Earth!”
He was met with utter silence. 
Suddenly, there were several angry yells from the crowd, some claiming this was a joke while others were simply confused. The official was the one who dared clamber to the crate below Aaron in order to yell up to him. “Are you insane?”
Aaron’s smile made Tsy’Lo shudder, as it was the same one he had given as he had explained his idea to the Gardener Queen. The human stepped forward to stand at the front of the stall roof. “I declared war on the Gardeners. The war lasted seven Earth minutes, and was quickly resolved when the Queen surrendered to me in person.”
Silence fell once again, and Aaron found himself half-yearning for the sound of crickets to emphasize the moment.
The crowd erupted once more, outrage at the ridiculous claims the strange alien was spewing forth. Tsy’Lo released a deafeningly loud harmonic whistle which was followed by another momentary quiet. They paled as the crowd's attention fell on them. “You need to listen, all of you. He is speaking the truth, sort of. He held the Queen and the Gardeners council hostage with a bomb.” Small grey particles filled the Tricinic at the memory of being used as a weapon. The crowd began to grow rowdy at this news, causing Tsy’Lo to let off another sonic blast. “It is all a human trick; once we are part of his alliance we fall under the treaties he already has in place.”
The crowd looked back up to the human. “Like I said, congratulations. You just walked in through the backdoor of a peace treaty with the Galactic Federation, and over a dozen separate treaties with other races.”
The crowd were now arguing amongst themselves. The official - who Aaron was now mentally calling Gobshite - once again challenged him. “At what cost, though? What do you get out of this?”
The smile of mischief once more graced the human’s lips and Tsy’Lo considered pulling him down from his stage. They had been on their way to the border when news of the riots on Toivoa reached them. Aaron’s presence had been demanded and he had happily accepted. The human looked almost as gleeful as that moment of acceptance when he spoke again. “Me? I get to go home. I get friends with big sticks. I get to trade openly with you, and believe me, I have a lot of crap to sell you.” He chuckled. “You get to be part of the galaxy again. You get to travel and trade. Our rules are simple and fair; everyone is equal under the law. You have exactly the same rights as everyone else who joined us. And the cost?” He paused for effect, making sure they were all paying attention. “You stand on your own two feet.” He glanced around, noting the sheer diversity of the crowd. “Or one foot... or four... Or whatever it is you’re balancing on.”
The crowd was a buzz of conversation, and Gobshite once again chimed in. “You think they’ll let us back without a fight? We can expose them! Those bastards tried to exterminate us!”
The crowd jeered along with the old Procyon. Aaron held up his hands. “Woah, woah. Only some of them. That’s the thing, there are a lot more members now. So here’s the plan: shut up. If you don’t say anything, they sure as shit aren’t going to out themselves, are they? While everyone is staring at the former Hive terror that they all feared, you guys just start working and trading, nice and quiet.”
A few murmurs of agreement came from the crowd. Gobshite, however, was more than a murmur. “You want us to forget our ancestors suffering?”
A little irritated, Aaron was more harsh than he intended. “You’ve wallowed in it long enough. Look at you, hiding for generations, keeping your communications to a minimum to avoid detection. Is this all some master plan as you build an army to seek revenge? Fuck no!” He saw the shame on their faces. “You’re happy to leave this status quo to future generations? You want to remember the suffering of your ancestors, fine, build a fucking statue. But don’t hold back your children to do it.”
The crowd were growing louder again as they discussed his words. “Look!” the human yelled. “I’m not saying you forget, or forgive. I’m saying you keep your mouths shut. We won’t announce your presence to the Federation. Instead, I want those of you looking to start something new to come join the new colonies. No big fanfares, just get on with it. In a place filled with different races, you’ll just be another stranger.”
He saw the crowd looking at each other, and knew was a lot to take in all at once. “We gather evidence, build trust. Get yourselves established, forge friendships and alliances, and become accepted as part of the new colonies. Let those in the know think their past crimes are forgotten. And when we are ready, we burn down their false history and anyone who tries to defend it!”
The crowd cheered once more, and Aaron smiled triumphantly down at Tsy'Lo as he leapt casually from the roof. As he landed, many hands patted his back and many questions were yelled, but it all ceased as one of the Gardeners stepped forward. It was Eridor, as there was no mistaking the red cape he wore. "We need to leave, the Federation have entered our space.”
Next
submitted by Sooperdude24 to HFY [link] [comments]

Fallout New Vegas Criticism

I love New Vegas, its my favorite game of all time. And it is for a lot of other people too. This unfortunately means that its almost impossible to say anything negative about the game on Reddit without getting massively shat on. The only point you seem to be allowed to criticize is the bugs, which gets rebutted by "but they only had 18 months to make it" or "Bethesda was in charge of QA", as if any of these things excuse it for you as a customer.
So now that the game is 10 years old and most of us have played it tons of times, I thought it would be a good time to make a thread where we can actually criticize this lovely game. I'll start, now bear in mind this is of course all degrees of subjective so don't throw "uR nOT obJEvTiVE" at me just yet:
  1. The bugs has to be meantioned first. The game ran horribly at release and still did for a long time after. Its first many years later with patches and mods that we reached something that can be called mostly stable. I'm playing it right now only with stability mods on and it still crashes about once every 1-2 hours, and its still very buggy and janky.
  2. Caravan, this game's made up card game, is horrible. Firstly its very buggy somehow. I am surprised they couldn't even bug fix a solitaire-like card game, but here we are. Secondly even when it works its not very fun. It takes minimum 3 cards to make a caravan and only one king or jack to ruin it. It means it heavily favors just fucking up your opponent and hope you win the war of card attrition. The game used to be stupidly easy but was then patched so now the AI will spam kings and jacks constantly. After I got the 30 games achievement I dropped it. Lastly the game doesn't do anything with Caravan. There is no quest to become the Mojave champion or such. I get this isn't needed but it would have helped make it interesting. The only other games in the game are casino games which all depends on your luck stat. I would love being able to play high stakes Caravan.
  3. Cut content. Roleplaying is best when you actually have good reason to join both sides. In Fallout New Vegas the NCR gets the majority of the content. If you side with the Legion you can finish all the faction quests in a few hours, meanwhile the NCR has so many quests I always have to check the wiki to remember them all. Its such a shame. It doesn't help that for 3 of the endings you can work with the NCR but only 1 for the Legion. I don't get this when in 2 of those endings you end up double crossing the NCR anyways, why not allow the player to double cross the Legion? The difference being that the NCR will stand down and the Legion will then try to fight you and your army.
  4. Caesar's Legion is weird. I love most of the faction. I love the ideological conflict between a faction trying to redo democracy but running into the same problems with corruption vs a brutal but safe dictatorship. I like talking to everyone and its cool to see how different peoples' options are of the factions. Some just hate the Legion outright because of their massacre. Some see the value of having a safe society, Cass mentions how she considered running her caravan in the Legion instead of the NCR because its safer. Its cool. However I can't get over the fact that this faction is a big ancient Rome LARP. They run around in football gear. Why not just make them look normal, or similar to Romans but not literally Romans. Its such a well crafted faction that gets ruined by this pretty silly design.
  5. Independent is basically the House route but with you instead. You don't get to choose what your plans are other than your interactions with the small factions, which also doesn't feel special. You don't ever get to use your securitrons. It would have been extremely cool to be able to send your army with you to wipe out or subjugate factions instead of just doing the same quest you do if you side with House. Again, you are also forced into a choice between an uneasy alliance with the NCR where you double cross them, or killing both major factions. You can't make it clear to them beforehand that you don't want to be annexed.
  6. The economy is poorly balanced. In Fallout 3 you barely made any money and vendors were just as poor, so it took a long time to accumulate wealth. Most players would just use gear they found instead of paying for it at a store. In Fallout New Vegas you can easily have 5000 caps by the time you reach The Strip. I had twice that when I reached it 2 days ago. Stores have tons of money and are more than willing to buy all your junk. The economy just breaks when vendors are willing to buy all the crap you pick up at such high prices as NV has. I think you can get them to buy for 90% of their value, that's fucking insane. I try to not level up barter too quickly as it just makes the game too easy but I also hate crippling myself like this. The game's vendors need to be selective about what they buy and how much they pay for it. You need 2000 caps to inter the strip, that's pretty much nothing. The game even gives you tons of ways around the credit check so clearly they meant for it to be a hurdle.
  7. The map. I'm not saying its bad, but going from Fallout 3 to NV makes you miss the feeling of being able to go in any direction and always find something. New Vegas is very railroaded. It has a ton of mountains and invisible walls to make the player go specific places (Edit: a lot of people are citing this one setence and using it to rebut me, guys read the whole damn thing). I can still let myself get lost in Fallout 3, in NV I always know exactly which way I'm supposed to go. The game has no counterpart to F3's Andale or Oasis. There are no small outskirts places for you to discover in some random spot. All the towns are along the main roads, with a handful of cool places that are off the beaten path. I love following the road through Primm->Nipton->Novac->Boulder City->Vegas, its an excellent experience for following the main story and finding a ton of side content, and I love they gave returning players the option to head straight north and try their luck. But when I just want to do some side content I always feel like I have to follow a track. I AM NOT SAYING THE MAP IS BAD. Just that it follows a certain design that some don't like. I like it when I just want to do the main story, its a really nice experience that way. But if you want to just go in any direction like in a Bethesda RPG you will get disappointed. There are tons of invisible walls and mountains in the way. Imagine if you started in Freeside instead and just had to get the cash to get into the strip (more than 2k). Then you can choose to follow the I-88, go towards Jacobstown, Bitter Springs, do stuff in Freeside or the other communities around Vegas. Would be a great alternative start for returning players.
Edit: some extra
  1. Combat is ass to say it bluntly. For some reason people always excuse the poor combat in RPG's because its not the games' focus or because its almost tradition at this point. I don't see why I as a player and paying customer should make excuses for a product I paid for. Its embarrasing how poor the AI is in the game, how poorly combat works and how unbalanced the game is. I can go through a ton of the game with my Couriers Stash 10mm and Vault armor and just blast entire legion or NCR camps, and then suddenly difficulty can turn on a dime and an enemy can kill me in 3-4 hits. Difficulty in RPGs is such an important thing as it directly influences your decisions. In Fallout 1 and 2 I did my best to not bite off more than I could chew. In NV can do pretty much anything other than go to Sloan at the start, which is a part that most have noticed too.
  2. The selection of guns is fine, but not armors. Without ultimate edition you don't get any good early game armor in the game. The only option is leather armor. Mid game you fight to get either power armor or combat armor mk2, and late game is all about Riot Gear from Lonesome Road. They could have made armor interesting by giving it stronger buffs and debuffs. PA and metal armor has a -1 to agility but often +1 to strength. Why not give such traits to all armors and maybe even make it stronger? Too much of the armor is also faction armor which you don't want to be wearing unless you are infiltrating somewhere.
  3. Speech is too much like Fallout 3 and not enough like 1 and 2. In 3 and NV dialogue either ends in a skill check (too often speech) or you having to do a task if you can't pass the check. What's being said is largely unimportant unless it leads to a different outcome. In Fallout 1 and 2 dialogue was much more about reading each option and thinking about how the character you were talking too would react. You often couldn't just [speech] 50 do what I want. NV has a few moments where you actually does have to argue and its some of its strongest parts.
  4. Crafting could have been more. This is more of a "what could have been" argument, but personally I don't see why you shouldn't be able to craft a lot more guns or armors. I don't want Fallout 4's style of somehow being able to craft tons of pre war objects you clearly don't have the tools to make, but just having a good selection of makeshift guns and armors would have made crafting and also survival much better.
These are my thoughts. Please feel free to share yours!
submitted by Less_Tennis5174524 to truegaming [link] [comments]

FIRE. What it's like, how to get there.

1What retiring early is like

It's fucking great.
I wake up happy, I do pretty much whatever I want during the day, I go to sleep happy.
I indulge my limited passions and hobbies, I plunge down fascinating rabbit holes of knowledge, I bugger off to places for months at a time (harder with Brexit, you xenophobic malcontents), I spend time with people I want to. I feel smug.
I don't have an alarm waking me up, I don't need to take any shit off anyone, I don't burn 90 mins a day on a loud bus screeching stop announcements at 90db in my ear.
In the summer I sometimes pop over to the local greenery, have a pint and meal, read a book, soak up the sun. Great stuff.
My phone is always on silent. It can wait.
People occasionally ask me “what I do all day”. If your imagination is so limited, living in such an incredible time, with so much at your fingertips, that the question even crosses your mind, then carry on working and bitching about it, you don't know how to be happy.
“Scipio used to say that he was never less idle than when he had nothing to do “ - Cicero, On Duties.

2How to get there

2.1Difficulty modes

2.1.1Easy mode: Get free university education, get a good job, buy a cheap house

Not too difficult if you were born in 1972. Easy mode is now disabled in the UK. Maybe available in foreign versions of the game, such as in Greece or Denmark.

2.1.2Medium mode: Don't have kids

I swear to god, I have been pretty lucky not to accidentally father a crotch goblin, and believe me, little Goocho often vetoed my brain. Use contraceptives. Notice how all the shit hole countries don't give women control over their reproduction.
If I had foolishly crapped out a kid, I would have had to work another 10 years at least I reckon. Ugh.
Borrow kids to play with them, and return when they start crying.

2.1.3Hard mode: Have kids

Look, if you are spending 100k or whatever to raise a kid I don't know what to tell you, at least you got laid eh?
I hope you enjoy working like I didn't. Seriously, if you have a job you like, great stuff, things will be much easier for you. The impetus to leave it won't be so great. The point of all this is to be happy after all!

2.2Control your costs

Filling your house full of nonsense is consumerism at it's worst.
I practice a kind of minimalism. So I don't own a freezer, a cooker or a dish washing machine. Guess what? They will never need repairing or replacing! But I do own an amazing OLED tv, a solid speaker system, loads of films and books. Minimalism is a whole other subject, and attracts the mentally ill who take it to extremes. Spend money on a decent mattress you fools.
Subscriptions are death by a thousand cuts, and will weigh you down. However Netflix and Amazon Prime are great. Shades of grey.
Screw charities, charity workers get paid salaries and you are supposed to give for free? Nope. Begging scum. “it is only the price of a coffee”, bitch please, I pay 10p a cup for my lovely coffee.
Pay your taxes. Don't be a leech on society.
Live in a small house.
Aldi is great.
If you don't get married, you can't get ruinously divorced, .
Insurance is generally a scam, if you are drunkenly fucking up so regularly than you need your phone insured, sort your life out.
You really need that car? Hmmm. If you are driving to the supermarket and paying for the gym, you are an idiot. Those two cancel each other out.
Only unhappy people play the lottery.
Buy a decent phone for £200, pay £5 a month for service. You think iFruit users will look down upon you? Comparison is the thief of joy.
DIY accomplishments are mentally rewarding, great exercise and cheap – or you can throw money at a problem to make it go away, this is the point of money after all, we sell and buy time with it. Before I buy anything big, I ask myself, is this worth x days sitting in an office for​?
Spend your money how you like, I am not your mum.
Enjoy what you have.

2.3Plan a little

Write down (don't guess) how much you spend a month over a couple of years.
For investments, assume inflation cancels out general increase in non distributing equity value. This is all a rough guessing game anyway, don't pretend it isn't.
I think there are two ways to look at when you can stop working:

2.3.1Cash drawdown per month until death

If you assume you are going to die around 85 (actuarial tables available online), divide your cash + private pension wealth + state pension amount will pay you until age 85 by the number of months left to live, this tells you how much you can spend a month before you die. Sounds like enough? Investment appreciation means you might have more than that.

2.3.2Cash dividends per month

You have a lumpsum of wealth. Flexible uk pension rules means you no longer need to take the annuity gamble. 4% returns a year seems conservatively doable. Can you live on that? Means you die with a load of cash. Stash it in your silk lined coffin.

2.4Play it safe, but not too safe

Assume laws and taxes will change. Don't count too much on that state pension.
If the NHS falls ill itself, you might need some cash to go private. Good luck getting that hip surgery in the next 12 months post covid!
If the stock market takes a 10% dump, you must still sleep soundly. Don't live too close to the edge.
Assume and hope your parents will spend all their wealth on themselves, having a happy end of life in an old folks home. Points off as a human being for relying on your parent snuffing it for free money.
What if your body conks out and you start shitting yourself and have to pay 4k a month to be served Dickensian gruel in a nursing home? Trust in the societal safety net? Work another 5 years just in case? Keep a cyanide pill by the bed? Sell your house I guess? I'm rolling the dice on this one. Maybe dancing in VR and these 50 degree Victorian terrace stairs will keep me fit (or kill me).

2.5Personal Story

Went to Uni, got a Computering degree, got a job I liked, autistic-ally worked at it, got paid lots of money, bought a house at 26 for 48k, parents threw in 10k to get rid of me, paid off the mortgage in 30 months.
After 8 years in said job, started to dislike it, took 6 months off work. Worked another 2 years before I got made redundant, 15k for doing nothing? Yes please!
Worked about half the time from age 32 to 46 as Contractor scum, in jobs I generally disliked or eventually hated. Had 2-3 years between jobs. Snatching retirement chunks from the future. I figured, why leave retirement until I am too old to enjoy it? Took around 3 months to get a new job each time, I didn't care, I loved not working!
Played casino blackjack for a couple of years for ~8 hours a week, made £12k. Shuffling machines have stopped all that now, was bored of it anyway.
Decided at 40 I had better get a pension, threw money at it when working.
So at 46, when I walked out on the pathetic management at my last gig (FIS Birmingham, you see when you are retired, you really don't have to give a shit!), I had worked for a total of ~15 years, thoroughly enjoyed not working and was sick of working.
At 47 I realised maybe I don't actually need another job? Started paying real attention to my finances.
At 48, I have 110k cash & 140k pension = 250k. 4% a year dividends = 10k a year. I can live happily on that.
£800 a month is enough. I spent £350 a month in December and January, had a great time. Will get a PS5 when available, boiler is bound to break eventually. It all evens out.
My state pension fortells a sickly £117 per week. Meh. Forgive me for not factoring that in too much. Who knows where I will be in 20 years? Hopefully sleeping in late without an alarm clock.
submitted by Shoddy-Software6567 to LeanFireUK [link] [comments]

MTX - Can We Stop Complaining Please?

Can we please stop complaining about MTX and P2W? Here me out...
Background:
I started playing Dauntless just after Shock Esca dropped and fell in love with it. I worked hard to get all the best gear and cells. I took a lot of crap on here from Vets for running IB builds. I was constantly told to git gud. I started running with a Vet who helped me learn to git gud. I went from all IB builds to running META builds and doing flawless hammer speed runs (some of the videos are floating around here somewhere still). I ended up overly influenced by that Vet and ended up leaving Dauntless the 2nd day of Umbral ESCA. I came back 2 weeks ago and love it!
When we (me, the Vet, and a couple other slayers/content creators) left Dauntless last spring we all hit another cross-play RPG game (I won't name it). Suffice it to say, I blew a ton of real cash on that game. And it was not simply for skins, emotes, flairs, etc.
This game allowed you to have 1 rez pip. You could own multiple, but only 1 could be taken into the battle... and the battle wasn't just 1 monster, it was hundreds before you got to the boss fight. If you tried to solo the level you had one shot! The only way to complete the level was to buy a rez after dying. You could own 20 rez pips in the inventory but you had to buy a new one to use it. The game had literally 50 side merchants, and a damn casino, that you paid real $ to play, in hopes you could unlock the desired cosmetic you wanted (you could not simply buy the cosmetic set you wanted).
You HAD to keep a ton of parts, drops, perks, orbs, shards, gems, meat pieces, spores, fish, etc to give to these side merchants in order to unlock pieces to upgrade your gear. Guess what... you could only hold 50 pieces on you per run... but you could buy 10 more slots for $10 real $. You could transfer it out to locker storage while in the hunt so you could grab more, but even that storage was limited and could be expanded with real $. Simply don't gather so much you say... HA! a single normal hunt awarded 200+ items... then there were event hunts that would give you nearly 500+ items... and if your party was done collecting the boss drops and initiated a new instance, the boss drops were lost because you didn't have the storage space to collect them. So you paid for all the extra in hunt inventory slots and extra locker storage to transfer it to, and you gathered all the parts and pieces to finally level up the sword... oops, you moved them all to the monthly rented locker storage and didn't get them out before your month's rent was up... you guessed it... padlock on your storage... gotta buy another month's rent to get in there and get the parts out.
You also had to buy (with real $) scratch tickets to possibly unlock the cosmetics you wanted. There were 4 different character types, male and female of each, and 4 part sets of armor cosmetics (like Dauntless), but it was no guarantee that you would get all 4 pieces or even your gender. Not only that, you could get no armor from the ticket, just a random fluffy bunny back bling. You might think, just don't buy the tickets. Not so easy. If you wanted to power up your gear and weapons you had to unlock the perks. You could grind for them (much harder than here), or you could buy them in a market from other players. The way to get the money to buy them from other players... you guessed it... gotta sell your scratch it items to another player that wants them to get the in game currency to buy your perks from another player.
The Fashion aspect of Dauntless is amazing... but there is no use for them in the game aside from Fashion. In this other game you could equip skins, load them into your Fashion page, and the other players could award you in game currency for how good you looked. Do you want to change your colors? Had to buy a pass to the salon with real $ to change a single color... one time... Finally leveled up that new weapon or bought a new weapon skin (also not dyable like in Dauntless) and want to make your character match the color scheme... gotta buy a new salon pass... want to change your helmet... salon pass... new boots... salon pass... Just don't participate in the fashion... sure... but lose the in game currency awarded for being a fashionista...
Imagine PHXL selling you your ability to self rez for $2.50 each, charging you $10 to collect 10 essential gear leveling drop parts at a time or lose them (and overloading collectibles with random auto-collect BS pieces)... didn't kill Urska, but broke all his parts? Oh well, you don't get to keep them unless you buy a self rez, clean out your inventory (while he is still trying to kill you again), and gather those parts without getting killed again... Want that +3 cell... you can grind hard for 50 +1 cells that you can't combine into a +3 without bribing the MM with real $ every time you want to level a cell, or buy a scratch it for $10, sell off any random good piece to another slayer, then buy that cell from a different slayer that got lucky on a $10 scratch it... but that cell is 1,000,000,000 protorams... better buy more $10 scratch its to get more fashion parts to sell at 1,000-12,000 protorams each... Imagine not being able to change the colors on your skins without paying real $ to equip skins and dyes you already paid real $ to buy.
That, my friends, is the essence of Pay 2 Play/Pay 2 Win. You COULD NOT level gear and advance without paying real $. Dauntless sells cosmetics. Cosmetics do not influence your gear level, power, perks, cells. Aetherhearts and sparks a grind to get? Could buy them for a little real $? A little P2W??? yeah. But it is far from P2W and forced MTX. PHXL needs $ to pay employees to keep the content coming and fix all the bugs we bitch about all day. Give them their due, quit complaining, equip IB in your builds, dye your skins to your heart's content, grind your gear, git gud, slay Behemoths, ignore META heads, watch videos of Cpt Maelstrom soloing Dauntless Trials in 3 seconds, show off your fashion, and have fun doing it pretty much for free!
submitted by YeastBeast1980 to dauntless [link] [comments]

Robinhood can be a gambling platform, but it's not and removing it or regulating it will exacerbate the divide between the wealthy and the rest of the U.S.

Hi everyone,
Lately I've been reading and watching on the news about Robinhood and I just wanted to give my two cents as somebody who actually researches Gambling disorder in the United States. My goal in this post is to hopefully encourage people on WSB to become politically active in preventing the regulations or removal of certain aspects that Robinhood allows on its investing platform. First, let me define some terms from the Gambling disorder field:
In this post I will address a few arguments at Robinhood. The first is regarding the "gambling" nature of investment that Robinhood purportedly encourages. The second is that the average investor needs to be "protected" because they lack the information and knowledge to participate on the app.
When I first downloaded Robinhood, I was skeptical at first and proceeded to uninstall and reinstall it multiple times before I deposited $350 to invest in stock. The app provided me a "scratch-off" with my first deposit that rewarded me with my first stock (some medical company). That was the only time that event occurred. If we look at my prior definition of gambling, technically that is not a form of gambling. I placed nothing of value on this random outcome. If the actual act of investing in stock is gambling this leads to an interesting analogy regarding trading platforms, not just Robinhood.
Stocks are the game (roulette, blackjack, craps), Robinhood and trading platforms are the dealers (giving information on the rules of the game and how much it costs to place a bet), and the liberal market is the casino.
In this analogy everybody is in the Casino, and if you don't play the game you stand to lose regardless as your money loses value to inflation. Even worse, if the casino folds the people that didn't cash out or were fully invested in the casino never collapsing (The Great Depression, the recession of 2008 the coronavirus recession) can stand to lose everything even if they didn't participate (regular person that was laid off) or were placing safe bets (ETF's Blue chip stocks etc).
The Massachusetts Secretary of the Commonwealth, William Galvin, is addressing the wrong issue by suing Robinhood. What should be addressed is the reasons that people even participate in Robinhood or in any trading platform. The average individual doesn't understand the market and the United States does not address this ignorance by providing information on how to properly invest for retirement or provide a welfare structure that protects against poverty as individuals become unable to participate fully in the economy due to injury, developmental disability, age, discrimination or lack of access to the "free" market. To claim that people on Robinhood "gamble" for excitement or risk is reductive. People invest their money on Robinhood for the potential accumulate life changing "tendies" that will protect them from the eventuality that they will be unable to participate in the economy and the government will not insulate them from the fiscal impact an individual will (not if) have to deal with in regards rising medical cost for their healthcare and any other services they would require in order to lead a normal life. If William Galvin is actually concerned about the "gamefying" of investment, he should focus on regulating Wall Street and the Banking sector, because last time I checked investors on Robinhood invest with their own money, not the money of other people.
The argument that the average investor isn't informed also leads to more issues that I guarantee the government doesn't want to address or even ask because it would require an expansion of the welfare state and higher taxes on companies and individuals. If the average American is too dumb to invest using Robinhood that what is the solution? The U.S. government has always fought any sort of government guaranteed income or services to insulate an individual against against insolvency from the free market as can be seen by the desire to privatize almost all forms of government programs such as Social Security, Medicare, Food Stamps and Medicaid. This has already occurred with certain programs at the federal level such as HUD which doesn't do anything to help people get affordable housing and the drastic reduction in funding for colleges and universities especially after boomers were done getting their degrees for essentially free.
So lets examine what the average person has to understand in the American economy,
So the average American is suppose to navigate all of the aforementioned areas with little to no government assistance. But Robinhood should be regulated, makes sense. Let's not even talk about that most Americans read at about an 8th grade level and have a tough time understanding that a quarter pounder is less than a one third hamburger...
"Why the third pound hamburger failed: One of the most vivid arithmetic failings displayed by Americans occurred in the early 1980s, when the A&W restaurant chain released a new hamburger to rival the McDonald’s Quarter Pounder. With a third-pound of beef, the A&W burger had more meat than the Quarter Pounder; in taste tests, customers preferred A&W’s burger. And it was less expensive. A lavish A&W television and radio marketing campaign cited these benefits. Yet instead of leaping at the great value, customers snubbed it. Only when the company held customer focus groups did it become clear why. The Third Pounder presented the American public with a test in fractions. And we failed. Misunderstanding the value of one-third, customers believed they were being overcharged. Why, they asked the researchers, should they pay the same amount for a third of a pound of meat as they did for a quarter-pound of meat at McDonald’s. The “4” in “¼,” larger than the “3” in “⅓,” led them astray. --Elizabeth Green, NYT Magazine, on losing money by overestimating the American Public Intelligence."
The REAL QUESTION is what responsibility does the government have to insulate the average American from an economy that by its very nature is predatory, especially when the argument set forth by William Galvinson is that the public doesn't understand how to invest on Robinhood. Especially since the government has told the public from day one to take care of themselves as they get older through investing instead of expecting the government to provide assistance. By removing or regulating Robinhood, the fungibility of the average American's dollar will drop in value because they are prevented from another avenue of wealth accumulation, which research shows (at least for those in poverty) they turn to gambling as a means of wealth accumulation because even though the return on a gamble is less it is technically even since their dollar is also worth less.
I think I may have gone on a rant, sorry.
TL; DR,
Please buy me some tendies William Galvin, because I like to be wined and dined before I GET FUCKED!
Robinhood isn't gambling. Robinhood just provides a service to investing on Wall Street, the actual gambling is our devotion to supply side economics which is the original, STONKS ONLY GO UP 🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀
Also, if we are going to start regulating Robinhood because of the actions of a minority (WSB) then we should start regulating other industries that are WAY more predatory and impact a larger amount of the U.S. such as, payday loans, guns, pharma industry, surprise medical bills from emergency rooms, childcare, prison industry, bail industry etc. I bet you the cost to the U.S. economy from those industries is way more than anything Robinhood has done.
Positions: SAVE at 18.45 67 shares; and TQQQ 5 shares at 174.71
submitted by TankMainOW77 to wallstreetbets [link] [comments]

Scopely, your frustration mechanics are working old friend

What is wrong with this game? I listed a lot of reasons but if you don't feel like reading just read a few of them and I would have made my point.
TLDR: You are on a journey to finish a task. But you only have a few small drops of resources, while there is an ocean of requirements necessary for the task to be completed. You start to see that the outcome of your task is not worth the hurdles. The journey is no longer fun after you realize that you have been always walking on the same path and are destined to do so forever.
Bottlenecks
LITERALLY everything in this game a bottleneck. Training mats, gold, T4s, orange gear, red star orbs, promo creds, even purple gear lmao basically everything needed to get your toons up to a level beyond the power requirement in 2018 lol. All the reward systems are outdated and basically the same since level 60 was the cap. Why would I ever buy a $100 character if I don't have any resources to upgrade them? It's gotten to a point where even whales have to do diligent resource management. It's absolutely crazy that a whale has to pick and choose who he can take to G15 after spending thousands of dollars. The new raid rewards are also terrible for the amount of effort and resources you need. You get less of everything else then U7.5 except 250 G15 fragments (@30%). Great in 8 days you get a few G15 pieces but you already had you had to invest a mind blowing amount of G15 pieces, T4s, promo creds and other precious resources to get your toons ready.
Gameplay
The main game modes aren't fun at all, more like a chore (except war but that's also becoming pretty much the same matchups all the time at this point and requires a huge time sink). Always the same auto raids, auto blitz, auto RTA...etc. All the new content is basically just a more difficult version of the same boring shit. Raid sliders, the brilliant invention they came up with "the same shit with 100% increase in stats". RTA is a "new" game mode BUT IT SUCKS, you literally play it for 30min a day hoping for it be over as soon as possible, the same feeling you get when you have to clean your gutter. I mean they got feedback that it sucks yet they made their battle pass around it. Where are some fun innovative concepts like 1v1 war or I don't know come up with something.
No investment is being made into this game at all. Where is all this money we are paying for new toons going? I mean really not everything can go into your pocket where is the reinvestment? You're telling me that I have to pay $50-100 per toon each month and I can't even get fucking fun new content? Look at a company in the entertainment space, Netflix charges 8EUR a month and constantly has fresh and exciting new content. Is all this just a cash grab or is there really a long-term future here?
Bugs
There have been so many bugs and they just keep on pilling up. With the crazy expensive premium prices in this game there should be no bugs period. It's like you buy a really new expensive state of the art computer just to find that you have some stupid annoying problem like space and enter buttons not working. It's more the principle that is in question and it really just emphasizes what they do with our money, instead of fixing bugs and hiring better QA people they just put the money in their pocket and release buggy EXPENSIVE products. Also on top of that when it's a bug that benefits us it gets fixed in under 15 minutes, but when its a harmful bug (like the numerous phoenix bugs) they take their time and fix it whenever they want.
Team synergies
There is just so much cookie cutter teams that you need all 5 characters for that specific team to work, which is restrictive and makes the game loose it's potential. It would be so much more fun if you could theory craft and the synergies were more mechanical. Then things would be more interesting and the game would feel less repetitive. It's crazy that you have two different X-men teams and if you were to mix & match them you would get a shit team, which completely goes against the lore. On top of all that you release a game mode RTA, which shows just how bad things get when you go against the cookie cutter business model.
Time-sink
1.5-2h of playing time requirements per day when you have a 6-8h free time day (assuming 16-18h for work and sleep) is a lot of time, end of story.
Red stars
This system sucks plain and simple. Everyone knows it, now content requires 6 rs. Please tell me how can I get 6 rs for good toons when the drop rates are so low (without getting lucky). Exactly the same concept as a casino, where you can spend thousands of dollars and still not get lucky at all. You release 4 toons a month now, and we only get 5 rs a week, even with hoarding you cannot keep up with that. Yet we need at the bare minimum a 4rs just to be competitive.
Conclusion
There are just so many things wrong, each patch gets more and more disappointing. It's becoming increasingly difficult to keep up with the constant player releases, events, blitz's...etc. The content is just getting more and difficult while the rewards associated with that content are increasingly becoming shit.
I use to spend a lot on the game but now I just don't have the resources to keep up new toons so I don't purchase the offers. Additionally I haven't seen a good offer in ages so I also just stopped purchasing in general. Even during Christmas arguably the happiest time of year, they were greedy beyond belief and the offers were insultingly trash.
My theory is that we are just financing Scopely's debt from the acquisition and whether or not we like the game seems irrelevant. I don't see the long-term strategy here as things stand now, hope that changes in the future. The main reason I am still playing atm is because of the sunk cost fallacy, I know its crap but I just can't imagine wasting all that time and money and then just quitting, feeling that all of it was for nothing.
I know it's a bit of a rant and generally I'm a really positive person but I spent so much time on a once great game just to see it crash in a iceberg with no future ahead makes me angry. I get that everyone has their opinion, that is fair and totally respect that. I think that the game has a lot potential if Scopely starts making better decisions.
submitted by how_yes_no to MarvelStrikeForce [link] [comments]

My 1 Year Anniversary of Full Time Day Trading. 3 Years In The Business. What I Wish I Could Tell Myself Years Ago.

This industry has a lack of transparency so I'm more than happy to say I will provide lots of that throughout this post with screenshots. There are LOTS of imgur links to back what I say so it's not just words on a post expecting you to just believe what I'm typing.
This post I suppose is "Part 2" my post back in April, "After 2 years of Daytrading. 7 months full time. Here's my advice". I'm doing this to update everyone who came/comes across this in the future. Yes, it is possible. No, it won't be easy. You will pay homage to the rite of passage into this career. I'll also provide some examples of styles of trading so for the newer aspiring traders, there will be some things I rarely see discussed on forums. So here's to 1 year of Full Time Day Trading

TL;DR - You'll become desensitized to trading. Stubborn to other strategies (There are biggebaddemore lucrative strategies. Don't chase them. Why fix what's not broken? I know what works for me and I'm content with it. No strategy is better than another. It's a personal choice. ). Losing individual trades won't faze you, they're inevitable. Profiting certainly feels better. After a while, you won't be as enthralled to trade every morning, it'll become just another part of your day). Trading is just managing your money through a statistic and the medium to execute it is trading on your platform. Think: "If. Then. Because". Your trading plan should be that black and white. Ask "Why" for everything you do and use. If you can't answer it with documented results, drop it.


I get a bunch of messages all the time from people asking - . Out of those who follow me and chat me seeking further tips through my previous posts. I'll be answering the FAQ's and addressing things I see frequently in this sub as far as trading axioms
Disclaimer: I won't sugarcoat anything. I'll share my experiences and add pieces of advice I'd give to those who are currently experiencing the same thing becoming a full time day trader and what day to day life is like, the occasional distress, (DRAWDOWNS). Some of you follow my Twitter for the past few months where I post my daily watchlists with a snippet that reveals my DayTradingBuyingPower. I do this not to brag but to demonstrate that the account does yield growth, I pay myself, and there are days where the balance does not move because there was no edge. I also do this since nobody else shows their account performance. (Yes. You, Mr. YouTube gurus and wannabe gurus).
We do this for income, the numbers on our accounts are real. Treat it as such. Get your initial capital out of your account THEN try to "Scale your account" with your profits AKA The Market's Money.

I'll go over:
•FAQ's that I get in my inbox (I'm still welcome to further questions if I don't answer here)
•Decision Fatigue (You will experience this)
•The previous year (2019-2020) of ups and downs
•How to use my watchlists that I post on Twitter in the morning to your advantage
•The pivotal moment that changed my trading career (NFLX 10-17-19)
•The road to becoming a full time trader. (It won't be fun unless you're handed the money)
•You'll have a better grasp of my strategy (Between ProTip 4 and 5. ProTip 8.)

There are 10 "ProTips" throughout the post that I wish I could tell myself years back and I'll periodically throw them in here as the post goes on. I make posts long in order to segregate those serious about this business and those who will just become another statistic in the failure rate of this business.

At the end of this post, I'll go over the frequent questions I receive such as: (Answers to FAQ at bottom of post.)
  1. "How do you prepare for a trading day?"
  2. "What would you go back to tell yourself?"
  3. "Books?" (The most abused question, but I get it. I could start a public library with just trading books I bought over the years)
  4. "What is your background?"
  5. "What is a normal day for you?"
  6. "How did you discover your strategy?"
  7. "What did you do/How did you get started?"
  8. "What is your % return?" (Not a fun question since a trading account is not an index or investment account. Intraday traders do not measure performance in %. Most are measured in "R".)
  9. "Is enough to start trading?"
  10. "Why do you need so many monitors"? (This one is rarely asked but I do see it discussed on platforms and people trading on mobile phones love giving flack to anybody who trades on multiple monitors. Hint: Everyone's different. Whatever works for the individual. There are no rules in trading. The only rule is that it works.)

My story:

Background:
I heard about daytrading during the 2008 crash while in high school. We all want to make more while working less. I entertained day trading from time to time but always realized I never had enough money. Horrible mindset because I could have still researched WHILE saving money to put into my trading business.
2015 - I opened my first trading account with Scottrade while in the Marines. Apparently if you have a net worth of over $1,000,000 you can get out early (Biggest rumor ever).
I frivolously bought crap penny stocks. In short - I was a hair away from gambling. What made it NOT gambling was the fact that at least I owned something tangible (Securities of a company) and anything can happen. Buy low sell high was my strategy. Didn't work obviously. No idea what I was doing. I'd buy and hold hoping to wake up to the stock price being way higher and it never happened.

ProTip #1 : If you hold a trade overnight... It is not daytrading. Stop turning into an investor because you can't admit a minor defeat.

2017 - I started taking this business seriously while working in the oilfield as a Logistics Planner (If you're wondering what company since I am asked this from time to time, Google: "World's largest oilfield services company").
No kids, girlfriend/wife or financial obligations. I worked 10AM - 7PM CST and would trade the open from home for roughly 1 hour. Later I was offered to be a Data Analyst... Only downside was... I couldn't trade since I had to be at work now at 8AM CST during the market open. In the moment of signing the offer letter, I was bummed thinking, "No more trading,"
That wasn't the case though. You can still build your trading business with a 9-5 and while never making one trade. The data is there.

ProTip #2 : We all see the same data. It's there forever. Many strategies show their edge both live and in hindsight the same. (Especially if you trade patterns). You CAN build your business as a trader without even taking a trade. You CAN build your strategy while working a 9-5. Just because you're not trading, does not mean you can't build your business through research. You won't know how you'll react to the losses but at least you can diagnose the raw data with a large enough sample size for assurance and confidence.

If you have a 9-5 and want to go fulltime into this business. Stay for a bit, save, live so far beneath your means that it is almost miserable, (depending on your expenses, area you live, family etc) and get a few hundred sample sizes of your strategy! And for your PTO/days off... trade the open. I sacrificed my vacation days to trade.
After 2 years in corporate America, eating cheap food, never going out, saving relentlessly, I made the decision to just do it and resigned. I went straight into the ring of fire known as trading. That was on: September 23rd, 2019
"" (Sound familiar?)

When you hear these types of comments.. your response should be: "Nobody put the time I put into this. The 90%+ who fail, don't have it all written out, computerized backtests, manual backtests, statistics, SOP manuals, JUST like the job I have which is a business, I'm just another cog in their wheel. I'll just be wearing all the hats in my trading business. Instead of Oil&Gas, it's just for trading". One thing I see here a lot is people saying to trade X amount of months/years or make X.

ProTip #3 - Think in man hours, not calendar. Example:
Trader A puts in 1 hour of study/work/research everyday for 1 year. (365 Hours)
Trader B puts in 12 hours of work every day for 4 months. (~1,450 Hours)
Trader A lives in a major city while Trader B lives in the middle of nowhere. (Think cost of living)
2 totally different living expenses and 2 different calibers of dedication. I'd put my money on Trader B because he put in more man hours. (~1,000 more hours on the clock to be more exact).

ProTip #4 - Have a cushion in your account AND your personal bank account. Having a strategy is great but you won't know entirely if you can fulfill and execute your plan until you experience the ups and downs both short and long term. A strategy is constant over long periods of time... there will be days, weeks, and perhaps a month here and there where you aren't making much money. We hear all the time, "Trade like a casino". Casinos don't make money day after day but the odds are in there favor over the long haul.

Month 1 of full time trading was great:
Immediately after going full time, the first month (September 2019 to October 2019), I did super well. Business as usual. No stress. Everything going as planned. No turbulence. At least not like I had ever experienced...

The 2 prerequisites I had before resigning was:
  1. Show consistency in returns. Consistent Sharpe Ratio.
  2. Make a 4 figure trade (I achieved this while short 100 shares on ROKU September 20th, 2019 and even made a victory post if you scroll down my profile's posts.)

First life-changing trading lesson learned as a full time trader:
That money printing spree ended on NFLX October 17th, 2019. Less than 1 month of being a full time trader. Deviating and going against my plan I actually made $500 in a matter of 4 minutes. If you follow my watchlists on Twitter, I always trade with the direction of the gap. If I notate, "Long Watches" that means I will only trade it IF (and only IF) I see a long biased pattern. Likewise I will only be looking to short my "Short Watches". Plenty of times I'll call out a ticker and it immediately goes the other way. No harm no foul because there was no long biased pattern to confirm my thesis.
On 10-17-2019, I went against my plan and it worked.. NFLX gapped up to resistance and I went short when it tanked off of a short pattern.(This is known as fading). The market gave me a free lunch and then some. So now I'm walking on air in my mind:
"I'm an absolute unit"
"I'll do it again and clear another $500 to make it a 4 figure day before 9:30AM Central"
"Should have quit my job way earlier being this good."
Within 30 minutes of the open. I gave all $500 back. Yes I wanted to trade it back. Never have I had the desire to smash anything but I do understand those who do! Yes I stood there and felt like each passing second was wasted opportunity. The next 24 hours were long!

ProTip #5: It's circumstances like that that help you in the long run. FunFact: I never once deviated from my plan since. Not ever again.

"I could have paid for my groceries and electric for the month after 4 minutes of trading if I just took the free pass the market gave me" I felt dumb but in hindsight, I'm glad at what happened. It was this exact instance that married me to my strategy/business plan. The next day and the 7 trading days following. I didn't make 1 profiting trade. My longest ever drawdown - 11 straight trades. While researching I found out this was Decision Fatigue (I'll go over this shortly below)

Put yourself in that situation...
You have bills and your income is strictly trading. I don't care how much a robot you think you are or how strongly you believe in probabilities, when you were in an office less than a month ago making almost 6 figures sitting in an air conditioned office knowing direct deposit is on its way every other Friday no matter how well or poorly you performed at work.. Now you're in the hot seat. Its a bottomless feeling. Now all of your friends and families words are ringing in your head.
But just like a boxing match.. you gotta take a hit to get a hit. Win some, lose some, shake hands and get back to normal life. Water under the bridge.
Mind you:
•No guaranteed direct deposit every 2 weeks.
•No more medical/dental insurance.
•401K retirement is no longer being matched.

11 trades is nothing. You only require ~5.5 trades at 2:1RRR to make it back OR 3.5 trades at 3:1RRR. It's nothing especially in your research because you can easily just scroll a little more and see, "Oh that's just a drawdown. No big deal". How will you react in real time? Will you buckle or choke? But the thing is, I was skipping trades out of fear and JUST so happened to be picking all of the unsuccessful ones. (Decision Fatigue)
Think about those 2 weeks of being in a drawdown. Half of the month. You're not just stagnant, your account is bleeding slowly but surely. Next time you're looking at your spreadsheet/backtest/predictive model/research.. try to put yourself in those days of drawdown. It's not just 11 boxes of red with "-1R" or "Loss" in them. The screenshot above on Imgur is just a recent example.
Think about your daily routine, going to the gym, hanging with friends, grocery shopping, cooking, going to bed, waking up, doing a routine, then losing again.. and again.. and again. Try to think of life during those 300+ hours (Weekends too) of, "I haven't made money. I've lost money. And I still have bills. After paying them, I'll be closer to my set Risk of Ruin".
Here's a lesson you won't learn before going fulltime but I'll do my best to emphasize it here:
Pick a strategy. And stick with it. It can literally be anything. Don't spread yourself thin watching 20+ tickers and be a jack of all patterns/tickers. Be a master of 1 pattern and master of 1 circumstance. There's this real thing called "Decision Fatigue" which explains exactly why what happened.. happened. The article explains that the 2 outcomes of this mental strain known as "Decision Fatigue" is:
  1. Risky Decision-Making
  2. Decision Avoidance
Sound familiar? Does it kind of make sense now? As a new trader you have YouTube, Facebook, StockTwits, Twitter, "gurus", books recommended on Amazon, all throwing their ideas/strategies around, the market has opportunities littered all over.. Decision Fatigue is inevitable for the unprepared. Decision Fatigue happens in every profession. If you mess up at your 9-5, its just a blunder, your paycheck will remain the same. Just a slap on the wrist and move on. With trading, you make a mistake.. it's less food on your table, lights don't stay on, and/or water isn't running. That pressure adds up. No wonder so many fail...
The signs of Decision Fatigue:
•Procrastination.
•Impulsivity.
•Avoidance.
•Indecision.
When you find what clicks with you AND its either statistically or performance proven, have the courage to risk a healthy sum of your capital into it. There are strategies/patterns/styles of trading littered all over the internet:
Very broad example:
"IF circumstance happens THEN "Execution". Stoploss is XYZ. Target is XYZ. BECAUSE over a series of Y trades, I will make $X,XXX.xx".


ProTip #6 : Strategies are all over the internet. It's your account/money, backtest it. People share their strategies here all the time and although I don't agree with them because I know what works for me, it's something to chew off of for you newer traders. YouTube is a harbor with people who give just enough info to figure their style out. You will lose trades. Sit for some screen-time and pay homage to the edge that you discover. All in due time.

Insert key metrics and find correlations. This is how you create checks and balances to create/formulate a black and white trading plan. When I first started doing this, my spreadsheet(s) had so many columns it was annoying and would kill my desire to continue working. You'll find things that are imperative and some that are unimportant. For a lack of more colorful terms: "Throw stuff at the wall and see what sticks" Trim the fat. Rinse and repeat.

Here's some things I used to remind myself of and perhaps it'll ring some bells for you:

Surrender your capital to your edge. If you truly accept the risk and trust your proven edge, losses don't feel like anything nor do profits. Although we're not here to put on losing trades and yes it does feel nice to profit. I still from time to time will excited when I hit target after a series of multiple profiting trades depending on my mood.
If you're nervous or your heart starts beating quicker when you hear the sound effect of a trade getting entered/filled. Be honest with yourself and ask yourself if you're truly accepting the risk.
Things you can't take to the bank:
  1. RRR.
  2. Win-Rate
  3. Number of trades.
  4. "This one great trade that I hit target in less than 30 seconds and I got filled better than expected"
All of these are integral metrics. But you're trading to make money. It's up or down, green or red, profit or loss, TRUE or FALSE. So with that said, find what works flawlessly and is easy to follow. Checks and Balances. Then allocate a good sum of risk into it. I read it here all the time, "Don't risk too much" and that's great and true for new traders. But don't sell yourself short. Push yourself over the edge and admit that you know your stuff. Think of Trader A and Trader B. If you've put the time in.. don't sell yourself short. You've built enough courage to learn a business so many fail at. This business has such a negative connotation. But remember that not everybody can handle meritocracies and that's exactly what the market is. Don't try to be the best, just work harder than everyone else and the output of your input will be relative.


ProTip #7: YouTube trading ads from gurus... they're subconsciously making you think you're a novice trader. It's in their marketing. They study marketing psychology. The EASIEST things to sell:
  1. Health
  2. Wealth
  3. Happiness
People that are desperate for those things are the most vulnerable and these "Traders" marketers are fantastic at portraying all 3 of those things at once.


ProTip #8 (Broken record alert) : Write a business plan. Your strategy shouldn't take longer than 4 sentences to explain to another trader. When you have a plan that's proven through a statistic and WAIT for it to happen, you feel 100X better taking the trade. You don't even care too much when it results in a loss. Because that was your plan, you accept it much better, and you know it was just an expense for a winning trade.


Want my strategy? "I scan for stocks with a market cap of over 250M, 10k shares premarket, gapping to support or resistance, priced over $10, and I look for a pattern biased to the direction of the overnight gap. It isn't rocket science. Check my Twitter, look at the dates I posted, and you'll notice the gist. Yes this is an edge but not the entire edge. How fast can you sift through 15 time frames? How long does it take you to fill out your order ticket? Your Fibonacci time extensions with 5 EMA's and Bollinger Bands aren't helping you. They're lagging. If they work for you, great. In my experience, they hindered my visibility.


Pro Tip #9: Yes statistics are highly applicable to trading. Patterns do work. All patterns do is tell you WHEN to enteexit, and how many shares. Humans will never think differently of money. Be the frontrunner of the market's emotions. Nobody remembers the indecisive leader. Risk taking is a commonality amongst leaders. Trading requires courage and it's O.K. to show a bit of confidence as long as you also have the humility to admit when you're in a bad trade. (Notice how I didn't put, "wrong". You're only "wrong" when you deviate from a proven strategy.)


ProTip #10: Risk management is 24/7. I've never heard anyone mention this but think about it a little bit. Having financial obligations can become stressful regardless of how you earn your income but its far more stressful while running a business. Not just any business, but a business where you can go to work on your A-game, do every single last thing right, trade without emotion etc... and still walk away with less money than what you came to work with. Meanwhile somebody who JUST started trading made a 4 figure profit not knowing what the heck the difference between ETB, HTB, or NTB. Think of it like this, a JV high school baseball player can hit a homerun off of an MLB pitcher once.. but how will he fare at the end of the season? Traders don't predict stock prices, traders predict the outcome over hundreds of trades. People chat me asking what TO do rather than what NOT to do. You don't learn labor intensive jobs or how to fly a plane by what to do.. you learn what NOT to do to stay alive.

That's all I have. Once you have a trading plan underway and you're executing it, you don't have much time when your hobbies are cheap but I still do respond to chats/messages. I do get asked from a previous post when I'll build a website and to answer that: I'm learning how to build a site on rainy days. Can't put a definitive date on it. I will say that its coming, if you don't give up on this business in the next year or so, you'll see it. What I plan on putting on there:
  1. RiskReward Calculators
  2. Position size Calculators
  3. EV Calculator
  4. Dictionary with examples
I just don't want some generic WordPress site. I want my website to be stellar and a great resource for aspiring traders. Something I didn't have learning this business. I want it to be something I'd consider a staple in a trader's resources. Perhaps one day it will be referenced on this sub frequently.
FAQ:
  1. "How do you prepare for a trading day?" I get behind the computer about 20 minutes before the bell. Reason being: "If you study long. You'll study wrong". If the chart isn't grabbing my attention and gets me excited, then I flick to the next ticker. I don't even know the companies I trade half the time nor do I care about a news report some journalist wrote. Also there is no magic news outlet that lets you know about "Major events that affect stock prices". If there was, I wouldn't be here because we're all subscribed to the same edge nor would I be trading my style.
  2. "What would you go back to tell yourself?" Get more data. Save a little more, your hairline and sleep schedule will thank you. Take only perfect trades and don't feel forced to trade. There will be days you don't touch an order ticket. And days where you are busy and have tunnel vision. Next thing you know its time to shut it down for the day.
  3. "Books?" - I try to humble myself when answering this but off the cuff, they're all mediocre. Andrew Aziz's was ok, definitely get it, it's only a few bucks on Kindle. Just don't expect it to give you strategies BUT it will give you ideas. If you're brand new, it is good as it will teach you the common vernacular of a day trader. Mark Douglas was interesting but his YouTube seminar recordings are much better. No book, Facebook group, YouTube channel is going to be the end all be all perfect strategy. Expect losses. Don't be a one hitter quitter after suffering a few tiny losses/paper cuts. Stick to it. Most books will help you familiarize yourself with the common vocabulary amongst traders and will hint ideas. It's your job to formulate the strategy and template for research.
  4. "What is your background?" I was a logistics planner for a major oilfield services company. Later I then became a data/buyer analyst so yes, data analytics/research was a 2nd language for me entering trading. I did have that upper hand and did shave off months if not years for me.
  5. "What is a normal day for you?" I'm always done trading after 10:30AM Central. I will hold onto a trade until right before the bell if it hasn't hit either target or StopLoss by the time I leave the house but it is absolutely closed in entirety by 2:55PM Central. After I trade, I enjoy the day. No I'm not riding around in my Lambos posting IG/Snapchat (I have neither) stories of my profits with my private jet waiting on a runway trying to sell an $7 eBook or a $100 membership (HINT HINT). I grill/cook, read, workout, ride my motorcycle, attack my other sources of income (small businesses I'm building), hit the driving range, shoot guns, etc. I live in Texas. Life is cheap and fun here.
  6. "How did you discover your strategy?" I bought TradeIdeas premium, went through all of their computerized backtesting patterns, tested them. Then did what I mentioned earlier... Tried to find correlations in metrics. It distilled the trades to a strict criteria and here I am. I post on average 4-5 tickers on my watchlist. 7 max. I do not like spreading my attention thin across multiple tickers. I do not recommend buying TradeIdeas, it does have lots of bugs.
  7. "What did you do/How did you get started?" Was a data analyst, was good at research and applied it to trading. My incentive was, "I could have made more money trading rather than sitting in 2+ hours of roundtrip traffic and 9 hours in an office. The data is there. Everybody sees the same charts all over the world. There are ways to make this possible"
  8. "What is your % return?" (Not a fun question since a trading account is not an index or investment account. Intraday traders do not measure performance in %) I trade to make money AND pay myself, so my equity curve will look like a small loss or small gain after I pay myself. % return? I measure my account's performance in Sharpe Ratio and Risk Units. My Sharpe Ratio is ~1.85. While I yield roughly .8 - 1 R per trading day. Some weeks I make 10R. Some weeks I lose 2R. Yeah one week I might make $2,500. But the next week I might lose $300. The following week my strategy will yield $0 and the last week I might make $1,000. Some weeks suck. Some weeks are great. But overall. Just shy of 1R per trading day. Some days I'm super busy taking trade after trade. Some days I'll shut it down after 5 minutes without even filling out an order ticket. Some days I won't even see the open because there is no edge for me.. Keywords... "For me".
  9. "Is enough to start trading?" Depends on where you live. Are you restricted to PDT? If not then how much are you obligated to expenses? I live in Texas. Things are cheap here. If you live in NYC or The Bay Area your expenses will be astronomical compared to mine. A $30,000 account is totally doable for a single Texan with low monthly expenses. Now if you're in California or New York? I'm sure you'll fall below 25k if you have 1 bad month. Also depends on if you have other sources of income or a full/part time job. I encourage every trader and aspiring trader to have multiple sources of income, don't rely solely on trading. Not just for the sake of mitigating pressure but also for sanity. If you have a family to provide for, I don't know what that's like, you never know when Little Johnny is going to randomly pick up Trombone lessons for a school program/play while little Suzie needs transmission work in her car because a simple solenoid went out. $1,700 later.
  10. "Why do you need so many monitors?" I use 3 for trading. The 4th is for music. The other 2 are useless while trading. That's for trading though. When I made the decision to go full time, I knew I was about to go off the chain with research. And sifting between spreadsheets, a platform to see multiple timeframes for a pattern to backtest. My attention span is short, I'll lose my train of thought before I open the other tab to input data. But the main reason was for research. It's such a time saver and is a headache repellant when doing research while everything is laid out in front of you. Now that I have a system. I'll most likely be treating myself to 2 ultrawides for Christmas.
As always, thank you to everybody who takes time out to message me and letting me know some people read these and show appreciation. I would say, "Good luck" but there is no luck in trading. Just statistics. Remember that!
In conclusion: Yes. Full time trading is possible, depending where you live/monthly expenses and obligations. You're more likely to become a profitable trader than a professional athlete. There is a level of uncertainty each day, perhaps each week, doubtful each month, and definitely not each year. If I ever want a raise, I just consult my business plan and financials, then decide if I can handle it mentally. If you have medical issues, get a part time job for the benefits. If you're healthy, just be careful.

All the best!
-CJT2013
submitted by CJT2013 to Daytrading [link] [comments]

Working Wise or Wizardly Working: how magic items affect the world

Magic items. Objects imbued with magic in order to make them better, or even gain a completely different function. But apparently the only places they exist are in monster hoards and adventurers' backpacks.
Realistically however, everyone wants things that are better at what they do. And eventually, people get what they want.
Today i will go over some objects that are useful outside of the context of adventuring, as well as how they might change the world around them. I will not mention artifacts, since those are one-of-a-kind objects with pre-established locations, usage, etc.
While the topic has always existed, Tasha's Cauldron has added a few interesting toys to our proverbial tool box, which makes this as good a time as any to take a look and
Much like in the Spells and Society post, the rarer an item the more amazingly powerful it must be to be worthy of mention. Actually i recommend reading that post before this one. Since a lot of magic items just allow you to cast spells for free, knowing which spells alter the world gives a good idea of which items can do the same.

Uncommon

+1 tools.
That's right, +1 tools. Not +1 weapons.
Consider a guard. How much of his time is actually spent fighting? A minute every other day? That's not getting a lot of use out of his sword. Even a soldier spends weeks marching, or months guarding a fort, and then only fights for a few minutes or hours. Even if a guard has a superb weapon that doubles his combat effectiveness, it only makes him 1% or 2% better at being a guard[1]. Given a choice of uncommon item, any guard and most soldiers would rather have a Weapon of Warning to prevent being backstabbed, ambushed or caught off-guard.
Now consider a lumberjack or miner. They spend several hours a day hitting trees and rocks. An enchanted axe, saw or pickaxe would see continuous use in their hands. Not only that, magic items are also described as being "at least as durable as a nonmagical item of its kind. Most magic items, other than potions and scrolls, have resistance to all damage". This means the +1 pickaxe would be far, far more resilient to wear and tear than a mundane one, potentially being passed down for generations. And with your miners and lumberjacks being more efficient, you need less of them. Which in turn means you get to have more guards.
Another noteworthy thing here is adamantine items. They deal automatic critical damage to objects and are much harder to destroy. In other words, they're great at chopping trees and ores, bending hot metal, cutting cloth, plowing a field, etc. All while having a fraction of the wear and tear.

Bags of Holding, Handy Haversacks and Portable Holes.
AKA your transporty boyes.
The bag of holding is an old favorite among players, and the reason is obvious: it has a million uses.
Most adventurers use it for carrying all their junk. The bad guys in the original Baldurs Gate game used bags of holding to smuggle whole shipments to and from their iron mine base with just one guy. One of my players once put a huge boulder in it, then flew up and dropped the boulder on an enemy transport ship. And let us not forget the classic Arrowhead of Total Destruction.
All of these are perfectly valid uses. Smuggling a small object is easier than smuggling a large object. Dropping huge objects from a high place turns anything that flies into a siege weapon. And the Arrowhead, while expensive, can deal with very large threats that could level a city.
But honestly, every merchant is a smuggler at heart. After all, as long as brigands roam the roads, there will always be a need to hide your valuables in an extraplanar space small enough to fit any orifice. Not only that, the bag allows you to dump a cart entirely and just ride to your destination much faster (and therefore, more safely).
Of course not every merchant can afford a bag of holding, so this brings about an interesting topic of inequality in your campaign. Some merchants can go from A to B faster and more safely on a horse, while the majority must go with a bull-drawn cart that is slow and vulnerable. And bags of holding don't even require attunement, so once you have one and your income soars you can get another, and another... Its a serious rich-get-richer situation, and you risk running all the mundane merchants out of business.

Broom of Flying.
I'm gonna start this one with saying that brooms of flying and carpets of flying are overpowered. They are consistently better than items of similar rarity that provide the same benefit, like boots and wings of flying. The reason here is, in my humble opinion, the same reason why Fireball deals more damage than any 3rd level spell and most 5th level ones: its iconic.
As for the item itself, its pretty much a permanent flying speed of 50 while carrying up to 200lbs, or 30ft. speed while carrying 201-400lbs. Its a deliveryboy's dream... except not.
You see, the broom of flying isn't just a hoverbike, its also a drone. You say the command word, and it flies up to a mile a way. Say it again, it comes back. In other words, the crazy wizard in his tower can just tie some money and a note on the broom and send it to a shop, then call it back once the shopkeeper has tied the groceries to it. Poor delivery boy just lost his job.
But wait, there's more! If the broom can fly on its own, can it plow a field? Can it spin an "animal" traction mill? The answer is: yes. But there's no reason to use magic where a common animal would do, unless its a crazy high magic setting or something.

Decanter of Endless Water
I think anyone can see how infinite water is broken as fuck[2]. But that's not all. By speaking the command word and pulling the lid, you can cause 30 gallons (136.4 litres) of water to pour out with enough force to push a 200 pound object 15 feet. This action can be repeated every turn (6 seconds), since a decanter of endless water has no limit on how often it can be used.
So a decanter is not just infinite water, but also infinite energy provided you have enough technology to build a mill. Even more energy if you activate the decanter in a high place and use gravity to give those 30 gallons even more potential.
Do keep in mind however that in 5e there must be someone using their action to activate it every turn. In previous editions however one could leave the decanter open and it would pour water constantly.

Hat of Disguise
This wee cap is not game-breaking for its great usefulness, but rather for its ability to fuck the world up. Any charlatan with a Hat of Disguise can walk into a bank, guild, ship, etc. and pretend to be anyone. Sure it doesn't happen often, but when it happens the crime spree is enormous. And while there are ways to work around disguised criminals, the fact people have to work around it is an issue in and of itself.
Societies based on trust pretty much can't function. Does everyone sign everything? Do people start using IDs? Do organizations start using items or employing animals that can see through illusions? Is there an industry for door frames that detect illusions?
Even without the hat, Disguise Self is still a 1st level spell. Yet somehow the sourcebooks have no mention of how the world might adapt to the idea that you can't trust people to be who they seem to be. And if anyone with access to 1st-level spells can walk up to the king without difficulties, you wont have kings for long.

Ring of Mind Shielding
A great item, if you're an asshole. Keeps people from sensing your evil alignment, keeps them from reading your evil thoughts, keeps pesky zones of truth from sensing your lies, and it even makes itself invisible so nobody can notice you're wearing the "i am evil" ring. It even keeps your immortal soul from going into eternal damnation!
One thing i always think of soul-trapping items is that they're a good way for evil people to avoid the afterlife. If you're good, you want to go to Celestia, Elysium, Arborea or Ysgard. Yet if you're evil, being stuck in a ring and talking to its wearer might be better than Baator, Carceri or the Abyss.

Sending Stones
Another classic, unfortunately the stones were nerfed and now can only Send to each other once a day.
Still, long range communication is nothing to scoff at. And while hiring someone to Send for you is cheaper, the stones provide more privacy and can be sent to far off corners of the world where you can't afford to station a caster full time.
Expect each mayor or baron to have one of these, while someone in the capital answers their "calls". Something of a royal secretary if you will. While magic items are expensive, shaving days off of your disaster response time can be the difference between having a kingdom and having ruins.

Rare

Bag of Beans
An often overlooked item, the BoB is crazy powerful. It has 3d4 beans, each of which can trigger a random effect. Notably they have a 10% chance of creating a random potion that lasts 30 days, a 10% chance of creating 1d4+3 eggs that can permanently raise an attribute by 1[3], a 9% chance of spawning a full on pyramid with a mummy lord and appropriate loot[4], and a 1% chance of leading anywhere.
Why bother with tomes when you can get twice as many stats from a bag of beans?

Helm of Teleportation.
1d3 castings of Teleport every day, plain and simple. That means 9 people can travel about 14 times in a week[5].
That's a lot of potential trading to be had for sure, but why stop there?
Say your kingdom spent tons of time and money training and equipping an elite unit. You wouldn't want them to spend 80% of their time on the road and 20% solving issues right? One rare item can make your 9-men unit five times more efficient.
Adventurers are in much the same boat: small group, lots of capital invested into their gear and training, yet they somehow spend most of their time going back and forth between adventures (until level 9 if they have a bard, sorcerer or wizard in the party, past 9 if they don't). It honestly amazes me that the Helm of Teleportation is not listed more often as a must-have party item.

Manuals/Tomes
For those unaware: there are 3 manuals and 3 tomes in the game, each increases an attribute by 2 when used and then loses its magic for 100 years.
The #1 item on any adventurer's to-get list, the existence of the tomes raises far more questions than answers. Who makes these? Why are they not mass produced? Can i get a magically accelerated demiplane, throw the books in and recharge them in a fraction of the time? Why do people not abuse the f*** out of them?
And when i mean abuse, i mean make smart use of them. Say a kingdom has, over the course of generations, acquired 5 or so tomes. Then the ruler reads them and becomes super smart/wise/popular. That sounds like the sort of thing that would make the whole realm prosper. Do it on an elven/dwarven kingdom and the ruler can read his tomes multiple times, granting him a godlike mind.
And that's without considering the idea of immortals. Or even high level druids. Any lich or vampire could become insanely powerful, not only from being able to use each tome a dozen times, but also from having eons to look for more or even craft them[6].
One thing i really like about tomes is watching the party decide what to do with them after spending the magic. Do they auction the books? Trade with some elf for favors? Give it to a friendly vampire?

Very rare

Candle of Invocation
For 4 hours clerics and druid of the proper alignment within 30ft can cast 1st level spells without using spell slots. In other words, crazy amounts of healing. Pop one after a battle and in a few minutes your whole army will be ready for more. Or pop it during a battle, and have the Healing Word the crap out of your troops from a safe-ish distance.

Carpet of flying, Peregrine Mask
Carpets of flying function much like brooms of flying, except they are faster or carry more weight (depending on size). They would be a strict upgrade, except they lack the drone function the broom has.
A peregrine mask provides a flying speed of 60, but has no carrying capacity. That means if you have a Powerful Build or a similar feature it can actually carry more than the carpets.

Cauldron of Rebirth
If there's one thing Tasha's Cauldron has brought us, its this cauldron.
It has some minor uses for scrying making potions, but here's the deal breaker: you put a corpse in the cauldron, fill it with 10gp worth of salt (200lbs.) and it casts Raise Dead on the creature.
Resurrection normally costs 500gp. worth of diamonds. With the cauldron it costs 10gp worth of salt. Sure there's a one week cooldown, but who cares? I see two scenarios here: either a resurrection every week is more than the local demand, or less than the local demand.
If its more than the demand, that means everyone who dies of unnatural causes and has 10gp to spare gets resurrected.
If its less than the demand, that means you're raising one person every 7 days. Depending on how high the demand is you could be making as much as 500gp a week, or 26k a year. Considering that the DMG says a Very Rare magic item costs 10.000-50.000 gold, the cauldron can pay for itself in under two years. Even if the math is way off for some reason, it is still crazy strong.
Honestly, this should be an artifact. Or at least have some heavy downside. The idea that someone over at Wizards of the Coast read this and said "Ah yes, 10gp resurrection, perfectly fine" simply boggles the mind.

Crystalline Chronicle
Speaking of items that make things cheap, 1d3 times a day this spellbook allows you to cast a wizard spell without material components of up to 100gp.
That means two spells on average, so let's take a look at a few good options: Continual Flame[7], Magic Circle (exactly 100!), Stoneskin (100!), Teleportation Circle and Astral Projection.
The ones that stand out here are Continual Flame and Teleportation Circle. Both cost 50 and have a huge demand in the world. Where a permanent TP circle would normally consume 18.250gp worth of materials over a year, it will now cost nothing[8].

Legendary

Staff of the Magi
This is, i think, the most powerful item in the game.
Has a bunch of charges, yadda yadda, here's the important part:
  1. When someone else casts a spell on you, you can use a reaction to absorb the spell. The staff then gains charges equal to the level of the spell it just ate.
  2. It can cast Plane Shift for 7 charges.
This means on an average day you get 16 charges, or two Plane Shifts, from the natural charge generation. But what if you could have someone cast spells on you without spending spell slots?
There are several monsters who can cast spells at will, too many to list. But there are also a few ways for players to do it. The first that comes to mind is the level 18 Wizard feature Spell Mastery, allowing any 2nd level spell. There's also the level 15 invocation Shroud of Shadow that allows infinite casts of Invisibility. Either case allows a duo to have infinite Plane Shifts a day, which is really powerful.
As usual, trade comes to mind. But with infinite charges you might as well start a tourism agency or a hotel and/or casino that brings in people from all planes. Yet what few people realize is that Plane Shift can be used offensively in order to permanently banish anyone to any plane. Infinite save-or-die effects.
You could also just settle for a fuckton of Shifts instead of infinite, and use a warlock or four-elements monk to convert their short rest resources into charges for the staff.
Now think of the possibilities and plot hooks. Mad king banishing dissidents, Red Queen style. Alternative death sentence. A high level wizard/warlock stranded somewhere because the guy who was attuned to the staff died or got separated from him. Random archdemon bringing an army to the Material Plane a couple demons a minute.

Notable mentions

These are items i left out, but which i will get yelled at in the comments if i "forget" about them.

Anything that creates energy
The truth is that a lot of magic items can do that. Fire for heating things, wind or water for pushing things, etc. For an energy source to be noteworthy it has to provide a considerable amount of continuous energy, without charges or daily limitations. Otherwise you might as well just use a regular water mill or a bull.

Alchemy Jug (uncommon)
It creates an amount of a liquid (beer, honey, etc) every day. It does nothing that cannot be done by an amount of workers, and for it to be world-altering we'd have to go into a lengthy math argument of how many labor hours of a bee farmer are needed to make a gallon of honey, and how that compares to the initial investment of hiring a wizard to make the item.
As a general rule, if something can be done mundanely it will be done mundanely. Let the casters focus on stuff where they have an infinite comparative advantage, like flying stuff, teleportation, resurrection, etc.

Cap of Water Breathing (uncommon)
It allows you to breathe underwater indefinitely. Can be great if you have important stuff to do underwater, and might enable interaction with sentient water folk. But in and of itself, not a world-altering item.

Horseshoes of Speed (rare)
Essentially +30 speed for hooved creatures, without requiring attunement. Honestly this item does not really fit this list, but i just thought the idea of pegasi flying real fast with these was worth mentioning. Sure a helm of teleportation outclasses it entirely for travel, but that's not useful in combat.
And i really want to play a centaur monk with these some day. Unfortunately the item description specifically says you have to have four equipped to benefit, so don't even think about it you satyrs and tieflings out there.

Lyre of Building (rare)
At a glance this looks like a regular magic items, with nothing too weird about it. Until you look at its spell selection and notice you can cast them as an action.
Mending normally takes a minute to cast, with the lyre its an action, and you can do it at will even without knowing the spell.
Fabricate takes ten minutes to cast, with the lyre its an action. That means once a day you can turn the ground under an enemy into a spiky cage, his sword into sword parts, etc. Until the lyre came about the only way to instantly cast fabricate was with a Wish, and that is a pretty good combat use of the 9th level spell.

Conclusion

To be quite frank, a lot of these item uses are a little niche and wont work in every setting. Then again, that that is never the goal with these posts. I hope i have provided you with at least a few interesting plot hooks and other crazy ideas, whether to amaze your players or ruin your DM's plans.

Notes

[1] There is a notable exception however. If your kingdom has a group dedicated to fighting monsters, some of which are resistant to nonmagic damage, then those guys should be prioritized. Not only does the +1 weapon double their damage output in this scenario, it also prevents your kingdom from losing special soldiers that are very expensive to train and replace.
[2] Stuff like constant abuse of Decanters of Endless Water are why in my setting there is a doomsayer cult that believes the world will be flooded some day. As they say it, every time someone activates a decanter, magically creates water, creates food and water, opens a portal to the Plane of Water, etc; the amount of water in the world rises just a bit. Given enough time, everything will be flooded by it. Unless someone like, puts a Sphere of Annihilation by the shore or something. But nobody said the cult has to be right.
[3] The bag has 3d4 beans. Each bean has a 10% chance of spawning 1d4+3 eggs. That means 7.5*0.1*5.5 = 4.125 raised stats, on average. Sure I'm assuming you'll pass the DC20 save every time, but with proper preparation its quite doable. Be near a paladin, get bardicly inspired, have someone cast Resistance, find ways to reroll a failed save, etc. Since the eggs last forever, you have all the time in the world to stack the saving throw in your favor. Or just use Portents.
[4] The mummy lord could have anything, even another bag of beans!
[5] Someone will say "but what about the chance of going off target? What if nobody has teleportation circles?" To that person i say: associated object. Get a pebble every time you're in a region, and you wont need a circle. Buy a bit of silk and you can teleport to any place along the silk road. Buy a used horseshoe and you can go all over the country. Now I'm just imagining this badass-looking special-ops soldier, clad in the finest plate, wielding a blazing blade, his cloak cackling thunder... and with a rusty-ass horseshoe tied to his helmet.
[6] And thus is born the legend of Swolomon the Buff. He was once a base vampire, who got stuck in a tomb for 4000 years with nothing but a Manual of Bodily Health and a Manual of Gainly Exercise. Now he's... selling supplements or something.
[7] See On Spells and Society linked at the top for why there's a near infinite demand for Continual Flame.
[8] You can even make two circles at a time, but there's some math about it. You have 3 charges, use 2, so you should always be with one to spare. Until you roll a 1 on the d3, and then its gone. After that whenever you roll a 1 without first rolling a 3 you'll have to pay the 50gp or let the circle go to waste. In other words, you'd be paying roughly 1/6 of the regular cost.
submitted by DungeonMercenary to DnDBehindTheScreen [link] [comments]

Rough Night at The Running Bear Casino (PAGE 1 of 2)

…The raging river, pulled them down.
Now they’ll always, be together,
In that Happy Hunting Ground…
- Running Bear by Sonny James
“Snakeyes! New roller, please, next up.” The game runner raked in the dice and chips and ignored the despair in the countenance of the most recent “high roller”. Ted shook his head and other people crowded him away from the dice pit. He was almost out of funds and it was still early. He’d budgeted his, “loss level” carefully to maximize his time at the reservation casino. It was an older one, filled with stereotypical paintings and statues intended to honor the local First Nations Tribes while fulfilling the expectations of rude tourists. He looked around forlornly for a new game to play. He didn’t care for the slots or the drawn-out and ever-shifting card games… ah, Blackjack! There was an opening at the table.
He rushed over before anyone else could snag it and bustled onto the chair. “Okay to deal me in on the next hand?” He interrupted the dealer, who ignored him until he was done dealing out the rest of the players and raking in the chips. He still did not speak but once Ted placed the minimum bet, he flipped a card down in front of him and the game began. Ted immediately started winning the straightforward game. He picked up most of his losses from his unfortunate run at craps and was finally enjoying himself. The couple at the far end of the table had apparently had enough and didn’t care for the new player. Ted liked to talk to new people and thought he was good at it. Before long, the other players had left and it was down to him, the dealer, and an older man, who wore a black cowboy style hat and chain-smoked thin cigarillos.
Ted, grinning heartily at his latest win, glanced over at the man, who had just fired up his next cancer-stick, “You know casinos, and a few bars are the last public places where anyone smokes. I remember when there were smoking sections at most places and my parents told me that there used to be no restrictions. I’ll bet you get plenty of pressure to stop from your family and friends. It’s a pretty bad habit for your long-term health…” Ted usually rambled on past any non-verbal cues that people might give him to stop talking, yet his diatribe came to a screeching halt at the look with which the stern-faced elder favored him.
The older man drew in a long pull on the firestick and then exhaled the stinking cloud into Ted’s face. He coughed a little and gagged at the odor of the raw blend of tobacco and chemicals. The old one removed the cigarillo from his mouth and tapped ashes onto the edge of the table and down onto the floor at his toes, “Sonny, nobody cares. Nobody wants your opinion, and you are not special, no matter what your mommy told you. I’ll do as I please and if you don’t like it, go bother people at another table.”
Ted gaped in shock. In his mind, the man’s words verged on an “assault”. He looked helplessly at the dealer, who just ducked his head and tried not to laugh. Indignant, he rose, took his pile of chips and fled into the depths of the gaming house in search of a friendlier table. He didn’t find one that he liked, so he finally gave up and sat at the bar. The bartender seemed to ignore him in favor of tidying up her workspace. He cleared his throat and received only a glance. He mumbled as much to himself as to her, “I just want a drink while I wait for a table to open.” He wondered at her stony silence, maybe she resents me for being…
His vocal ruminations were interrupted by a feminine voice, “What do you want?”
Ted looked up to see the bartender, mocking smile in place below shining, mesmerizing eyes. Ted simply gaped and eventually worked his jaw uselessly. The bartender shrugged and walked back to the other end of the bar. She spoke with a large man who was clearly part of the security team. He glared at Ted while she spoke. Ted wanted to avoid a confrontation. He’d been conditioned that he should seek authorities if such a situation loomed. Yet casino security was the only available authority here locally. There were Tribal Police on the Reservation, but he wasn’t sure they would want to listen to him. He finally shrugged and decided to go back over to the hotel for the rest of the night. This trip had been very unsatisfying… like all those he’d taken since he moved away from his parents’ home a few years previously.
There was an indoor walkway to the hotel, but Ted decided to go by the outdoor route to get some fresh air and enjoy the natural beauty that the builders had incorporated into the facility. As he walked dejectedly down the sidewalk, local flora pressing in from each side, he heard, from the nearby forest, a screeching wail. It startled him and he had to stop a moment to catch his breath and wait for his heart rate to slow to something more manageable. He realized that it must have been an owl or some other night bird. His father had told him that there were always weird noises “out in the sticks”.
As he plunged his hands into his pockets and determined to go to his room for rest, he caught the faint smell of burning tobacco on the breeze. It wafted over his shoulder from behind and caused him to emit a feeble cough. He looked back in annoyance. In the shadows behind him, he saw a figure. It was dark and stood still in a way that made him uncomfortable. An orange glowing circle of embers hovered around the face and rendered just enough light to illuminate the blue-grey curls of smoke as they exited the tiny conflagration and rose above the brim of a black hat. The ember flared for a moment and then flashed to the ground and was snuffed by a shadowed… foot? It wasn’t exactly clear to Ted; the figure’s lower extremities were... blurred. An even brighter flare, from a lighter or match stabbed into Ted’s eyes as the Smoker lit his next cigarillo.
Ted glared irritation but felt uncomfortable at the unnatural stillness to which the figure returned once the new fire was lit. He coughed once more, this time deliberately in a passive-aggressive attempt to communicate his displeasure and resumed his walk. He strained to listen behind him to determine whether the figure followed. He truly wished to get away from the stink and the threat of cancer or other respiratory illnesses. He slowed to listen, then gave up and looked over his shoulder again. There was no figure in the dark back near the exit to the casino. He turned to resume his walk, but a smoky black form now loomed before him! Its eyes glowed and smoked like large twin cigars as it gaped a maw that emitted pure black smoke and glowed with blue flames within the deep tunnel of the throat. Ted’s consciousness fled his body and found itself in a burning nightmare landscape that extended for as far as he could perceive in all directions.
**** * ****
Darnell, known to his public as “Murder Bush” a deliberate mistranslation of “merde bouchea.k.a. “Deadly Rapper” for having been a suspect in a shooting back in his youth, stepped up to the dice pit as the geeky dude left. He had plenty of chips and cash to back them. His entourage was there to support him and kiss his backside as often as he wished. He rolled through six passes before he crapped out. He hadn’t over-bet, so he’d won a small amount. He picked up his latest winning chips and handed them to the hostess who had kept him well plied with drinks and snacks. He was sure that for the right price, she would take care of his other needs. He played a few card tables and finished with Roulette.
Each time he won a few chips, he passed them on to the young woman or to one of his flunkies. In the end, they had all received at least some reward for the praises they’d heaped upon him; not for any real accomplishments, but rather to curry favor with the man whom they considered to be wealthy and important: a celebrity. The girl stayed at his side and except for when he asked her questions, she said nothing. He liked that: bitch know her place, he reveled in internal satisfaction. He liked her looks too. She was medium height and a little, “thick”. She was clearly interested but hadn’t gotten in his way when he flirted with other women. He truly liked this one. The more he considered her, the more he wanted to get down to business.
Eventually, he posed the question to her, “How much for the next few hours?” His brazen suggestion that she would take money for sexual favors was the final test. If she grew angry, then she didn’t appreciate his genius…
“Whatever you think is fair. How about we see if I can satisfy you? If I can, then you may want to be generous… as you have been so far.” She hefted the chips so that the pieces clinked in her palm. “If not, I don’t deserve a reward.”
She had passed with flying colors. Might even take this one back to civilization with me, he purred in his mind. He’d always thought of himself as a Big Cat… maybe a leopard or jaguar, definitely something dangerous and sleek. His need grew more intense by the moment. He desperately wanted this woman. “Come on, let’s go to my room.” He husked in a voice grown thick with desire.
They reached his suite, his groupies having been dismissed to their own nefarious pursuits, even his bodyguard. The big man had shrugged, “Your call boss-man.” and then stumped across the hallway to his own room. Now he was finally alone with… her. He stripped off his shirt and flipped his shoes into a corner. She stood by the window and watched. The drinks he’d consumed finally caught up with him before he’d shucked his pants and drawers, “Hold on, I’ll be right back.” He was excited, which made urinating a challenge, but it had to be done, so that he could maximize his pleasure. When he stepped from the restroom, au natural, he saw that his latest conquest had done the same and now stood, bare to the world and staring out the window, all the curtains on it pushed to one side, so that the night loomed and the light of a single small desk lamp lit the room. He stalked over to her, ready to take her right there at the window in full view of anyone who looked up from the outside. He secretly hoped for an audience. He enjoyed having others watch him take what he wanted.
She turned to face him, her head lowered… no, it had sunken into her body, only her hair remained above her shoulders! A… mouth, gaping and slavering opened on her stomach, a mouth too large for her body and rimmed with rows of teeth like sharpened spikes. She stepped forward to embrace him and the screaming began… sounds that he was accustomed to eliciting from others rather than emitting from his own person.
**** * ****
“Rhino” was unhappy. He didn’t like to leave Darnell unattended. Perhaps now that his boss was in the room, he could go stand guard outside the door. He took care of some personal ablutions as he wolfed down a couple of energy bars and then walked out into the hallway. He started to settle in front of Darnell’s door, when he heard a muffled scream and faint… slobbering-gobbling noises come from the other side. He quickly tried the door, initially too panicked to think of the extra key card with which Darnell had entrusted him. He fumbled for it and soon had the door open. The interior was completely dark. The light from the hallway spilled inward but didn’t seem to reach as far into the room as it should.
He drew his pistol from the holster on his waistband and began to stalk forward, “Boss, you okay? You hurt?” The room was as silent as a tomb, he shivered a little as that thought crossed his mind. Over by the closed drapes, he smelled something awful: fresh blood and spilled entrails… recent death. His feet squelched on wet carpet. He turned around quickly. There had been no noise, but he’d felt a… presence. There she stood, arms spread wide, mouth on her gut spread wider. Rhino wasn’t one to scream or yell, even in extremis, so no others would come to this room to investigate.
**** * ****
Shelly was glad when the rowdy group left the roulette wheel that sat behind her favorite row of slots. The former “one-armed bandits”, that were now, “multiple button digital bandits” lined every available wall space, and in some spaces stood in rows that drew regulars like a dung-heap draws flies. She’d grabbed her favorite machine early in the evening and sat sliding in dollar bills and working up her points. It was called “Buffalo Dance” and featured images of American Bison and feather-bedecked hunters. The theme on the screen matched and she hoped to one day see the “White Buffalo” image adorn the entire set of images… the grand prize view. Despite the fun graphics, it was her favorite because it was near a restroom and a free soda and snack bar. She found herself ahead and on a roll. She absently lipped her dangling cigarette back into her mouth for a long draw. The smoke obscured the screen for a moment, and then she noted a shadow that lengthened across the reflective surface. Someone stood close behind her. Someone who exuded a chilly air. She paused and looked around, “Can I help you?”
There was no answer, though the shadow shifted slightly as if its caster had heard her.
Now she grew annoyed, this is just the sort of thing to break my winning streak! she raged internally. She braced her hands against the machine and worked her buttocks to make the stool on which she perched spin, so she could confront her harasser. She gaped, and nearly lost her cigarette, there was no one standing near enough to cast the shadow. No one even faced her. She chalked it up to excitement, maybe someone stepped too close when passing to go to the restroom, she thought, still a little annoyed and... chilled.
She turned back to her game and continued working the buttons, pumping in bills, and winning, a little at a time, the points now built well above her investment. This weekend is gonna pay for the last two months of losing and breaking even, she thought triumphantly. The shadow loomed across the screen once more, this time even larger, as though the figure that cast it stood closer. The shape was amorphous but hinted at anthropomorphic. She shivered as an icy breeze flowed around her, as though the air conditioning had sent out a short, cold burst, a minor malfunction…
She turned around with more alacrity and determination than the last time, mouth agape, cigarette once more dangling… precipitously and endangering the cleavage she displayed, already baked and wrinkled from years of sunbathing. The frigid air passed, and no one stood anywhere near her, though a customer approached, headed for either snacks or relief. “Excuse me sir, did you just see someone, maybe a large man, standing behind me?”
The man paused and looked at her in confusion. He had clearly been absorbed in his own thoughts, “Er, what? Uh, No. I wasn’t really paying attention, but… no.” He bustled on toward the free fountain drinks machine.
Shelly shrugged, can’t give up now, the pot is even bigger. She checked her points; she was nearing her all-time high. The winnings would pay her space rental fee at the RV park for the entire month. She pressed and played the buttons more fervently than ever, determined to break the bank on straight points or to reach that magical spin that would offer an instant reward of $10,000.00. She set her new points record and reveled for a moment. She reached for the now small stack of dollar bills the rest having been devoured by the machine. She fed in the entire remaining amount, then once more gazed at the screen. It was entirely blackened by a looming shadow.
The temperature of the air around her plummeted and she shuddered with the sudden biting cold. The cigarette was long extinguished, and she’d let the cold fag fall into the ash tray built onto the side of the machine opposite the drink holder. She was so cold, and she wanted to cry out for help, but the darkness closed in around her as the shadow enveloped her and cut off her breathing. Her fingers, paused above the “spin” button, struck and as her consciousness faded, she saw the flashing blue light and heard the blare of the winner’s siren. White Buffalo images filled all nine spaces. I won! The grand prize!
**** * ****
Terry filled his large cup and stood sipping and daydreaming. He’d lost everything he’d budgeted to lose. Yet he knew that one more try would put him back in black for this trip. He mused about what he would do with the prize money. He’d set his limit at $300.00 and had quickly lost it all on slots. Maybe he could risk just a few more dollars… skip a lunch or two until his next paycheck if it didn’t work. He was startled by the jackpot winner’s flashing light and siren that went off just behind him. That bitch! He yelled internally. Figures some old used up skank would win the big prize. He looked over at the nearby machine with anger and envy vying for control of his senses. She was gone!
He stepped over to the machine and looked around in confusion. Maybe she’d gone to the restroom? No, she’d have passed right by me. He shook his head and stepped up to look at the screen. He could still feel the recent presence of a player, the trace of warmth from a human body that might linger in a space for just a moment after the human had vacated the space. He looked around the casino floor, she was nowhere in sight. She’d been wearing a low-cut silver-spangled top that was cut way too low for her sagging, sun-ravaged bosom. She should be easy to spy, she looked like a deflated disco ball that had fallen from the ceiling to play slots. The only thing that came his way was a train of employees, led by a waitress in a skimpy outfit with purple sparkles and carrying a tray with a glass and a dark bottle. She was followed by other employees, who’d formed a sort of conga line: they sang a congratulatory chorus as they approached.
Terry gaped for a moment when he realized that they thought he was the big winner. He’d have to deny it of course. Surely the woman would be back at any moment to claim her prize. The floor cameras would have recorded who had sat at the machine, but it was too late. The group of enthused employees encircled him, and the attractive young waitress poured him a glass of champagne and snuggled up to him. The manager approached and seized his hand for a vigorous shake, “Well done sir! I see that not only have you hit the jackpot, but you’ve raised an additional $3,000.00 in points. A fabulous prize and well played I’m sure.”
Terry was flabbergasted. He’d never won anything like this… I still haven’t, not really, he reminded himself. He rarely broke even on his gambling forays, whether to the casino, or the corner store for lottery tickets and video slots. He allowed himself to be swept into the reverie and led from the machine to the bar. The employees peeled away as they approached, and he soon found himself with only the bottle and a receipt that he could cash out before he left the premises. A sullen-looking woman stood behind the bar, wiping glasses and a large, mean-looking security staffer menaced the far end. He already had his bottle, so he wasn’t sure why the staff members had deposited him with these two killjoys. He shrugged, picked up the champagne and started to walk away from the bar.
“You can’t take that with you. Either drink it here or give it to me and I’ll put it in the trash.” The bartender stated in monotone.
The security officer stood up straight from where he’d been leaning against the far wall, apparently propping up the building. He folded his massive arms in a threatening manner. Silly, thought Terry, folded arms should be a hindrance, but I get the feeling he’s dangerous regardless. He figured that he’d had enough anyway and set the nearly empty bottle on the bar, “You can keep it ma’am. I can afford another at the hotel.” Terry started to walk away from the bar, but a huge ham-like hand seized his shoulder.
Sausage-sized fingers applied painful pressure, “You apologize to the lady.” The wet heat from a mouth placed uncomfortably close to his ear and beath smelling of river bottom, sent a shiver of disgust through his body. The voice was low and deep as the river that ran past the back side of the property.
Terry decided on the better part of valor and head facing forward to avoid the obscene orifice, “Sorry ma’am, I meant no offense.”
The fingers let go and a harsh laugh sounded from behind the bar. “He don’t even know why he’s apologizing, fool. He ain’t worth the trouble, let him go.”
Terry felt a slight shove and he was sent on his way to the cash-out window. There he met with the lead cashier, an older woman in drab clothing, “I’m sorry sir, we give out only these pre-paid cards, we cannot provide cash over $1,000.00. However, you can treat them like a debit or credit card.” the cashier informed him. It seemed he had no choice, so he accepted. Thirteen grand is thirteen grand, he assured himself. He was elated, though he continued to glance around nervously, waiting for the woman in the sparkly fish-scale top to accost him and name him thief. Yet she was nowhere to be seen. The floor was full of players, some laughing, some intense, some dejected or mesmerized by the games of chance in which they’d lost themselves.
He thought about what to do with the rest of his evening. He didn’t have a hotel room; he’d planned to sleep in his station wagon as he always did before the long haul home. Perhaps he should get a room? Maybe they would take him without a reservation… he giggled a little at the unintended pun: a reservation at the Reservation… he shook his head to clear his overreaction to the silly internal joke. He decided that maybe someone on staff could help him. He approached the major domo at the front entrance that led to the interior walkway and the hotel beyond, “Excuse me sir, do you know whether the hotel will accept a resident without a prior reservation?”
The man, single dark braid wrapped in a leather holder and draped over one shoulder, looked at him gravely, “Yes, I know.” He said nothing more and did not smile as though he’d intended to be humorous.
Terry tried again, “Will you tell me please?”
The man flicked his chin in the direction of the hotel, “See the clerk at the desk.”
“Jerk, you’d think I hadn’t pissed away enough cash in this place over the past few years,” Terry muttered as he stumped toward the hotel, ensuring that he was well beyond earshot before he spoke. His head had begun to buzz a little from the champagne. Took a while for it to affect me, he mused. The hallway appeared to narrow, and his peripheral vision grew grey. He felt dizzy and as he entered the main lobby, the large room began to spin. His last view was of the sky-blue ceiling decorated with a few puffy clouds as it faded into darkness like the sun had set.
He awakened to the sounds of voices chattering happily. He looked around, his vision blurred slightly and his head feeling heavy and sore. He soon found that he could not move his arms or legs… they were bound… he was strapped to a table. He saw numerous bodies moving about in the mostly dark space in which he found himself. “Please.” He croaked, throat dry and feeling scraped. “Please, help me, let me loose. Loose me…” his perceptions cleared slowly, and he saw that the bodies that moved around him, now chanting rhythmically rather than babble-chattering, were emaciated. The owners showed as much bone through their skin as would a dead thing, long decayed. He noted spikes above a few heads… no, antlers… The rest wore… masks? Of various beasts… no, the skulls of those creatures, still filled with glistening fangs. Their dance grew ever more frantic, more energetic than they should be capable of performing. Then one of them reached out with a stick, on the end of which was a small claw, taken and preserved from some dead animal. It used the claw to gouge out a scoop of flesh from Terry’s side. He screamed in torment and horror. His screams soon matched the rhythm of the chanting and they went on for a long time before they at last faded when he’d lost too much blood to remain conscious.
**** * **** END PAGE 1 of 2
submitted by BearLair64 to DrCreepensVault [link] [comments]

Heister stereotypes

UPDATE: because of demands, I also added Jimmy as I have completely forgotten to mention him
Here are my stereotypes for each heister player you can meet
Dallas: Usually he is a newbie who just got into this game if he is without infamy, he is at 80% new player but if he has infamy, then he is a veteran player or hacker.
Chains, Houston and Wolf = Super rare picks even more than Dallas if you see one of these guys he is a god player or newbie.
Bodhi: on 90% it's a newbie and probably noob + he is 14-16 yrs old because these people pick bodhi how cool looking he is and other crap its underaged kids pick they are often bad and they are rude usually bodhi players screw up heists or they rage quit super rarely you will encounter a good bodhi player
Sydney: the female version of Bodhi mostly casual players often girls these people are crazy as she is in stealth they massacre civilians for no reason and often they fuck up by doing crazy shit like throwing Molotov to down themselves or setting their health at 10 they are fun but don't expect them to get their shit done.
Rust: Rare pick honestly most rust players are often quiet they say little he is often picked by Russians or people who like cool quiet-looking dude stereotype they are decent they can fuck up but their screw-ups are them being reckless as rust players are often solo wolves
Scarface: People who like scarface are like him furious ruthless badass who swears fuck a lot but with a good heart and loyalty to his friends they are often leading heists and prefer doing everything I loud yet they don't mind the stealth competence of these people is good they are fine to talk with and you can rely on them
Jiro: used to be weebs favourite pick back before joy was added Jiro players were at 90% weebs 9% Asians and 1% people who like Japanese culture after Joy being added this character is now picked by people who love asians culture and actual asians as weebs character is now Joy they are competent however their patience is limited and they leave heists if you keep restarting them.
Hoxton: somehow a popular pick he is mostly picked by people who played the first payday game has cool voice lines and after he got added into payday 2, he buried Houston completely into his shadow Hoxton players are long time veterans they know how to get their shit done and they are cool to talk with and can even give good advice or lead heists.
John Wick: Same as bodhi however these people's competence is mediocre they can pull off easy heists but once you hit complex heists like the diamond or golden casino, they are becoming a burden for the rest of the team I haven't so far met a good John Wick player.
Clover: at 90% it's a girl or 10% it's someone with a mega clover mask who attended paydaycon back in 2016 Clover players are wholesome to talk with their skills aren't great like Hoxton players but they can make their shit done if someone tells them what to do.
Bonnie: Rare pick Bonnie players show up help you with the heist and then they vanish I can't tell much about these players I have barely encountered them they don't seem to talk but they have exceptional skills from what I have seen.
Joy: weebs waifu character I mean she is a Japanese gamer girl that's something that turns them on unfortunately these people are filthy casuals and you will only encounter them in normal to Overkill heists very very rarely on mayhem they dislike DW and DS for it being too hard (even DW is still easy compared to DS)
Jacket: Same like John wick and Bodhi often it's an underaged person who finds him super cool, and he is a hotline Miami fan often rude or he is quiet and is often doing objectives everyone forgets to do they love to join DS heists with small level and leech on you or screw up your heist I have mixed feelings about jacket players but again you can be top tier jacket player.
Sokol: Rust and Sokol are russians most picked characters Sokol players are often cool russians tho, unlike rust who won't say a single word Sokol players are elite Russians players if he is bad then you met a Russian who is new and can't speak well english.
Sangress: I would say he is also underaged teens favorite pick, but those people are cool as they are often players from Latin America and you can tell these people are wild like Sydney I had a good experience with them their skills vary from bad to good but that's the magic about them.
Ethan/Ela: Just remove these characters nobody plays them lmao
Duke: often James Bond fans because Duke is literally James Bond who robs people and does evil stuff he is cool as a character and his players often question you about your infamy level, mods they also often kick people or they complain.
Jimmy: these players are what I would call mostly veterans who bitch about other people loadouts and builds, they demand others to do what they are telling them to do and they know every exploits in-game; they are using million mods and they finished almost every heist on DSOD both loud and stealth, they also take lore seriously as they often keep mentioning how Jimmy is cool and bla, bla if you meet one then high chances are he is going to be on your nerves if you know what you are doing a welcoming party if you are a newbie or super rarely you will encounter a complete newbie who just picked jimmy because he is a free character you will see Jimmy often.
submitted by Kaptin_Odium to paydaytheheist [link] [comments]

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