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OBLIGATORY FILLER MATERIAL – Giving thanks edition: Kickin’ around Caracas, Pt. 5

Continuing… (It's Part 6 in the saga, I fucked up. Sorry.)
So, after a few re-fueling and impromptu cigar-purchasing stops in South and Central America, we wheel up to the deserted jetway at LAX.
“Thought we were going to Elmendorf?” I asked.
“This isn’t it?” the pilot replied, feigning worry.
“No.”, I replied, “Looks like California. Fruits and nuts. All around. What’s going on? One minute we’re off to Texas, then Cali, then Texas again, now we end up here at the California airport of the iconic tower.”
“Yeah, it’s confusing enough haulin’ civilians around. But when we get a call from Virginia, we tend to comply without any questions,” the pilot explains.
“Aw, shit!”, I sort of exclaim, “Rack and Ruin called?”
“Yeah”, the pilot replies, “Figures you’d know these guys. They said they were closer to LAX rather than Texas and had us divert here. In fact, you look over there, see that dark blue Chevy? That’s them; and evidently, your ride.”
I tipped the airman from earlier a couple of cigars as he helped me with my gear off the plane and into the trunk of Rack and Ruin’s plain-Jane blue late modeled Chevy. Had to move the Sidewinder Missiles off to one side, though.
“Most honorable Agents Lack and Luin!” I quipped in my faux-racist greeting. “What the hell, guys? I’ve got to get to Japan and get some newly rigidified digits.”
“Let’s see your hand”, Agent Rack asks. “Nasty.”
“Yeah”, I sigh “And with the medicos in South America and their penchant for plaster, I don’t so much have a left hand as more of an ankylosaur tail.”
“Or Thagomizer”, Agent Ruin tittered. “Anyone gives you grief, and one upside the head should set them right. Or dead.”
“You’re a riot, Ruin.” I replied, “But not entirely incorrect.”
We all agreed that I really didn’t need any extra accouterments to make myself look more dangerous. I mean with my severe haircut, stern beard clip, and perpetual ‘Go fuck yourself’ scowl.
“Yeah”, I replied, stroking the aforementioned beard, “I just can’t get that. I’m such a people person.”
After Agents Rack and Ruin finished drying their eyes from laughing what I thought was en extremis, we finally got down to business.
“So, what’s the skinny, guys”, I asked. “New marching orders?”
“No. Not as such”, Agent Ruin said, still sniggering over my ‘people person’ comment.
I see we’re moving. Agent Rack is just driving casually, like Chewbacca when they were waiting to see if the Empire went for that expensive Bothan code.
“Then, what?” I asked, getting a slight bit piqued.
“Well”, Agent Ruin noted, “When you went to South America, you took some of your artillery collection with, correct?”
“You know I did. You even made some snide comments about my personal choice of sidearms and their ‘excessive’ calibers, if memory serves”, I reiterated.
“And if you are proceeding normally, as you always do, they’re all nestled in the trunk of this very car. All cleaned, quiet, unloaded, and smelling sweetly of Hoppe’s Number 9 and WD 40, correct?” Rack inquired.
“Yes?” I cautiously venture.
“Well, ya’ big dummy, do you think they’re going to let you saunter into Tokyo armed like the Third Fleet?” Agent Ruin chuckled.
“Um…well…I do have a Diplomatic Passport.” I ventured.
“That’s not going to work this time.”, Agent Ruin said, shaking his head. “They’re tighter than Dick’s Hatband about sidearms. Want to bring in your Rigby SXS .500 Nitro Express double rifle? Not a problem. Sidearms, especially in your alien hunting calibers, nope.”
Well, that’s just….*dandy!”, I reply, semi-put out. “Now what the hell am I going to do?”
“Ever think that’s why Ruin and I are here, now?”, Rack asks.
“And here I thought it was just so you could bask in the warm glow of my fucking wonderful personality. Or that you actually cared about me as a real goddamn human”, I joshed.
“Ummm…yeah”, Rack replies, “There’s no way we can answer that without going on some Deadpool list. “
I agreed.
“OK, here’s the deal: you get your sidearms, ammunition, speed loaders, brass knuckles, Asp, laser range finders, Sap, Zeiss scopes, Kukri, Wisconsin Cheese Whittler, Buck folding skinner, Marine K-Bar, those two ultra-illegal Cheburkov Cobra titanium switchblades...”
“Three. Olga the KGB lady sent me one for Geologist’s Day.”
“Ahem. Those three ultra-illegal Cheburkov switchblades, that Wyoming Speedholer, your MASER Time-Distance Computer, garrote, pocket rail gun and whatever else lethal you carry and deposit it in the iron box in the trunk. We’ll ensure that it’s delivered to Esme post-haste. And by post-haste I mean one of our guys will deliver it personally.”
“Well…I suppose”, I conceded, “But best send someone who’s been to the house recently. I don’t know how much bigger Khan has grown since I left on this little fantasy trip. Wouldn’t want a star on the wall in Langley for someone eaten by a mastiff. Want to see a picture….Oh, bother. That’s right. My phone’s at the bottom of fucking Lake Maracaibo.”
“Good point”, Ruin interjects, “Guess we’ll do a little road trip and deliver it ourselves. Best call Esme and let her know what’s going on.”
“I have no objections to your proposals. Please give Esme this when you see her. I had some luck in the Calaveras Casino and if I don’t send her some mad money. Ouch. She’ll never forgive me for not taking her along to Japan.” I asked.
“But I thought Esme hated Japan? Too crowded and too ‘fussy’, I believe was her estimation.” Ruin asked.
“Yes, but once she saw the Ginza, all bets were off. Shopping the likes of which even Allah himself hasn’t seen.” I replied, slowly shaking my head.
“I see”, Ruin said, “Well, since you’re off to Sapporo, perhaps you can do a recon for Esme on the shopping there.”
“Not bad. Not bad at all.”, I smiled, “Now I know why I let you guys hang around with me.”
So, as advertised, I am now standing on the tarmac at LAX, basically feeling naked.
“Can’t I keep just one switchblade?” I moaned to Agent Rack.
“Go ahead, if you’re really keen on donating it to Japanese customs”, he replied.
“Fuckbuckets.” I groused.
“There, there now. That’s the usual Dr. Rocknocker of which we’re all so fond.” Agent Ruin chuckled.
“Remember, you do have that wallet-sized credit card gizmo from the Company. So you’re not entirely ‘naked’. Think of it as an emergency breechcloth.” He smiled.
“I’d like a larger model if you don’t mind. It’s chilly out here.” I joshed.
After Agents Rack and Ruin stripped me metaphorically naked as they de-weaponized me, they handed me a Business Class ticket to Tokyo, and a pass to the Japan Airlines Hospitality Suite and Lounge.
“So sorry you guys can’t hang around and have a few farewell snorts”, I chided, “But you’ve got a bit of a drive, so best be off before the weather turns to shit.”
“Who says we’re driving?” Agent Rack asked as he hooked a thumb over his shoulder at the ready and waiting C-130 cargo plane currently taxiing slowly in our direction.
“Well, in that case”, I smiled even more broadly, “Let’s invite the flight crew to join us. That’ll make the flight home all that much more interesting.”
After near tear-jerking farewell sentimentalities, i.e., “Piss on you”, “Get stuffed” and “Take a fuckin’ hike”; Agents Rack and Ruin, my weapons and the Agency’s plain-Jane Blue Chevy were all nestled snugger than buggers in ruggers in the belly of the thundering C-130.
Now truly on my own, I trudge the hundred thousand or so centisteps to my departure terminal, make a quick recon that my flight’s still slated to go in a generally westward direction, and hightail it to the nearest courtesy desk to ask for a motorized cart to take me and my remaining luggage to the JAL Hospitality Suite.
Hey. I’m old, infirm, and currently among the walking wounded.
Anyone that disagrees risks an Ankylosaur tail club swat or Thagomizer to the skull.
Finally ensconced in the JAL Hospitality Suite, Polo Lounge of course; I was drinking Tokyo Teas (3 oz. vodka, 2 oz. gin, 2 oz. rum, 1 oz. triple sec, 1 oz. Midori, good splash of lime juice, a slight splash of 7-Up (diet, of course), over ice with a lime wheel) with Pabst Blue Ribbon Extra 1844 chasers and Hangar One’s “Fog Point” vodka on the side, hiding from the brutish realities of this foul year of two thousand and twenty-something, Common Era…
I’ve already called Esme and we’ve had a good, long chat. She still managed to give me her shopping list for whenever I find myself bored on the Ginza.
She’ll be shocked when she learns that I’m not going to be in Tokyo long, but have 1st class tickets on the Bullet Train to Sapporo. Still, I’ll probably find myself in Pole Town or the Stellar Place there, trading piles of US greenbacks for locally produced Japanese curios and clothing.
I can hardly wait.
I order another round of drinks, as the wonderful attendants in the Hospitality Suite were bored out of their skulls because of the COVID-induced drop-in customers flying anywhere that requires a hospitality room stay, and I was virtually the only one around. They tried their level best to outdo each other when it comes to Japanese efficiency and friendliness.
After a couple of hours, they ask if I would like something from the grill, as the day chef had “the COVID” and the night chef just arrived. A quick perusal of the menu and I chose a 28-ounce dry-aged Porterhouse and another round of drinks.
I usually don’t like to eat too much before I fly, but JAL tells me the flight is going to be virtually empty, something like <121 pax, all told, so restroom availability shouldn’t be too much of a concern.
Plus, who am I to say no to a free, blue 28-ounce dry-aged Porterhouse?
There was a bit of difficulty conveying to the chef through the intermediaries of the hospitality just how I wanted my steak.
“Blue,” I said.
“Brue?” was the reply.
“Rare. Very, very rare.” I continued.
Look of total bewilderment.
I drag out my Personal Language Pro, speak “Steak, very, very rate” into the infernal gizmo, and hand the contraption to the attendant.
“珍しい、非常に珍しいステーキ?”[ Mezurashī, hijō ni mezurashī sutēki?]
“Raw! Nama!” I say, louder than need be.
They toddle off to find the chef.
“How is it sir, that you would like your steak cooked?” he asks.
“Very rare. Just a minute or two per side. Inside still cold.” I instructed.
All I got for the trouble was a puzzled smile.
“Give me the language gizmo…” I type in a few words…
“お尻を洗い、角をノックオフして、ここから出してください”
[O shiri o arai,-kaku o nokkuofu shite, koko kara dashite kudasai.]
“Wash its ass, knock its horns off, and walk it out here.”
“OH!” as the lightbulb pops. “Rare. Got it! Excellent!” the chef laughs and zips back to the kitchen.
Like I always say, I’m nothing if not the international ambassador of amity and goodwill.
“Crack tubes!”
Dinner was fantastic. I do wish I could have somehow mailed the Porterhouse bone back home for Khan. After that hambone incident, he might even taste it.
Finally on the plane, in an almost empty Business Class, the flight captain informs us that we’re headed to Haneda Airport Tokyo and anyone not headed in that direction better ‘haul ass off’ the flight or forever hold their peace.
Late-night international flights tend to be a bit more wooly than your average Chicago to Omaha gig.
Especially when the flight’s damn near empty and we have the next 12 hours or so to be best friends.
We taxi, turn and head into the wind. I’m doctoring up a couple of dossiers and keeping my personal cabin attendant, Luna since there were two of us in Business and two business flight attendants, busy with her trying to play ‘Stump the Geologist’.
“I’ll bet you never had this before.” She beamed and handed me a tumbler of very dangerous-looking brown liquor.
I cautiously sniff, take a modest gulp, swirl and glug the rest down.
“Ohishi Single Sherry Cask”, I say with a muffled belch. “Light. Fruity. An Englishman’s drink.”
“Oh. You knew. Let me try again.” She smiles beatifically.
“I have no objections to your proposal.” I smile as nicely as this crotchety old Komodo Dragon could.
She returns with another flagon of spirits; it smells of obsidian, leather, and earth.
I just had some of this back in LAX. I take a snort, smile, and shotgun the rest.
“Hibiki Japanese Harmony…lovely stuff.” I smile. “A little light for my jaded palate, but I’d never turn it down if it were free.”
“Oh, you win again. Wait. One more.” She smiles and skitters off to the galley.
She returns with another soupçon of some more dangerous brown liquor.
“Here, try this. It will make you very popular at social gatherings”. She smiles.
Sniff. “Splendid.” Snort. Swirl. Smile. Shotgun.
“Kanosuke New Born, if I’m not mistaken.” I smile back. “Very nice. I really do like this one.”
“You too good at this. One more!” she stands and stomps off defiantly. She returns in a trice and hands me the glass.
“Hmm…brown. Light notes of earth, leather, dating your daughter, and Kentucky…
“Beam Suntory, right?”
“You know them all!” she says, feigning irritation.
“And I thank you. Those were all excellent. Now, anything in the dangerous clear liquor category? I asked.
Luna smiled as I palmed off a 20k yen tip.
“Oh, no sir. Wait until we land.” She demurred, referring to the gratuity; which is know is not de rigueur in the Orient, but she didn’t seem to mind.
“Just in case we never make it to Tokyo”, I laughed, unknowingly presciently.
We both chuckled about that last line as she tried out various sakes and shōchūs and an actual Japanese ‘White Liquor’ (ホワイトリカー), which were all excellent as was the company.
I tell her that I need to get some work done and could she bring me a tall Rocknocker. After explain the origins and construction of the eponymous drink, she brings me one that must tip the scales at 1 or so liters.
She settles down to an empty seat and I get after the work that I need to finish before we land. I’m about ½ way through my drink when it felt as if the plane hit a brick wall. She quivered and quaked and clutched at herself while I made some comments about the pilot’s mental health.
We dropped like a paralyzed falcon, then just as suddenly, felt like it was an express elevator to Angel’s 11. The plane bucked and shimmied, wickedly. Then we slam-danced right and fell a few more stories. It was like we were in a Mixmaster and the owner was trying out every speed.
The emergency lights in the 777-300ER popped on, and the fasten seat belt sign barked loudly so even sleeping travelers could enjoy the show.
Rinse. Spin. Shudder. Repeat.
Finally, the ride smooths out and we hear the captain on the blower.
“This is your captain speaking…ah, we seem to have hit some uncharted turbulence back there.”
“Thanks, Captain Obvious”, I muttered.
“Everything’s A-OK. “ he reports.
“That’s good”, I note.
“But…”
“There’s always the but…” I groan.
“…we have a couple of warning lights for which we can’t quite account. So to just be safe and certain, we’re going to divert to Hawaii, get a clean bill of health and resume this flight once we make sure everything here is hunky-dory.”
There were scattered groans and applause. Add them together and divide by two and the average response on the flight was “Meh. Whatever.”
Except for the other guy in Business, with whom I hadn’t shared two words. He began to absolutely lose his shit.
“Oh, man! We’re so screwed! Mechanical malfunction? What does that mean?” he positively fizzed with fear.
The flight attendants tried to calm him down, to no avail. They basically gave up and said they’d report his misgivings to the Captain.
I motioned over to my personal flight attendant, Luna, and asked if I could be of service.
“Oh, Doctor Rock”, she smiled at me, “If you could speak with him. You are so calm, and he is…”
“Losing his bloody mind”, I chuckled as I finished her sentence for her. “Of course, I’ll take a stab at it.”
So, I grab my drink and ease over to my Business Class partner and introduce myself.
“Hey, pal. How’s it going? I’m Dr. Rock, gentleman, scholar, and connoisseur of cigars and things alcoholic. You doing OK?”
He looks at me with an ashen face and his eyes the size of bloodshot dinner plates.
“Yeah. I’m Todd Schotts. I’m flying to Japan for business.” He mumbles
“No surprise there,” I reply calmly and take a slug of my drink.
“But now we’re all going to die. The plane is busted and we’ll crash…” he started off again.
“So, Todd is it? Good. You drink?” I asked.
“Yeah?”, he stammered back.
I asked Luna to make us a fresh batch of my eponymous cocktails.
“OK, Todd, listen up”, I began after the drinks were served, “I have flown literally millions of miles over the last 4 decades. On Aeroflot when it was still the USSR. On TACA (Take A Chance Airways), on Chalk’s in the Caribbean, on Bob’s Verrifast Plane Company in Rhodesia, on regional carriers that don’t even exist anymore. All over the world. Had some bad experiences flying, and me ol’ mugger, this ain’t one of them. This is nothing more than the glitch for this mission.”
I chuckled lightly and complimented Luna on a fantastic drink.
“Yeah…yeah…yeah…but we have to land and check out some lights…” Todd squealed.
“Well now, Todd. It would be rather difficult to do any external assessment while in flight, don’t you agree?” I asked.
“But we’re diverting. We have to land and that adds more risk. We’re going to crash and die!” he was coming more and more unglued.
“I will bet you every cent you have on your person and home bank accounts that that will not happen”, I chuckled.
That took him by surprise. At least it shut him up for a while.
“Look, Todd. This is Boeing’s latest model. They have the most incredible safety record. And if a little clear air turbulence were to be knocking planes out of the sky, don’t you think we’d hear about it as the press went berserk?” I asked.
“But they don’t know what the lights mean! What if one of the engines’s out? How far can we fly on one engine?” Todd stuttered.
Having my fill of a supposedly grown man with inane childlike fears, I calmly replied,
“All the way to the crash site.”
He went white.
“...hope we hit something hard. I don’t want to limp away from this.”
He went limp.
Then I went to my seat and motioned for Luna to prepare a reload.
Of course, 45 minutes later, we land without incident at Daniel K. Inouye International Airport, Honolulu Hawaii.
We were told to just wait around until they figure out what the problem if any, was.
They had officials waiting at the end of the jetway to check our COVID status and passports before they let us loose in the terminal.
I asked Luna if she knew this airport. She noted that she did.
“Is there a JAL hospitality room here at this airport? I asked.
“Yes, Doctor. It’s the Sakura Lounge. It is located on the third level above The Local, Terminal 2.” She replied.
“Please notify whoever needs to know that that’s where I’ll be for the duration”, I smiled and handed her my business card. “See you soon, I hope.”
“Oh, Dr. Rock”, she replied, “I am sure it is nothing much. We’ll be back in the air within mere hours.”
“Well then”, I smiled, “Guess I’d better get ready to hoof it to the lounge.”
“Oh, Doctor Rock”, she smiled, “No rush. I will call for you a courtesy cart. You are injured, you are Business, you are priority.”
“I love that Asian efficiency.” I smiled back and toddled down the jetway.
At the terminus of the jetway, I show my COVID-clear papers, dates and times of my Anti-Virus vaccine administrations, the letter from Virginia clearing me of all detention, and my red Russian diplomatic passport.
While in the cart, whizzing our way to the JAL lounge, the driver said “Man! You must be some kind of VIP. You were through that welcoming committee in less than two minutes!”
“Me? Nah!”, I chuckled, “Just an old phart of a geologist that they didn’t want to mess with. Not on such a bright, sunny day as this.”
“I see you’re not wearing a mask.” The driver quipped.
“Very observant. There are reasons for that.” I replied.
He careens around a corner and if this were a normal pre-Covid day, I’m certain we’d have killed hundreds. However, the airport, as I’ve come to grow accustomed to, was virtually deserted.
“Yeah? Like what?” he asks.
“Well, Scooter, 1. I have an active and hardworking immune system that I let off the chain every once in a while for exercise. Got to let it know what it’s up against, right? 2. I’ve had all my shots and some that were experimental. They seem to have worked. And 3. I find it difficult to drink and smoke cigars while wearing a mask. However, if you’d prefer, I will mask up. No problem, though it still is optional.”
“Nah, man”, he said, “I was just wondering if you were one of those religious idiots or conspiracy nuts.”
Nope”, I smiled back, “Just another geologist out in the world plying his trade for cash. Y’know, whorin’ around for money.”
He laughs aloud as we skid to a stop right in front of Lounge.
I slip the guy a $20 and ask if he’d listen for the JAL flight I was just on. If we’re going on ahead today, I’d need him to scoot by and putt-putt me back to the plane.
He laughs and pockets the $20 as quick as a mink ruts.
“No worries. I’ll just hang around this area. I hear anything about the flight, I’ll come and let you know.” He grins.
“Good man”, I say, as I hand him my card. “I’m Dr. Rocknocker. Call me Rock”.
“And I’m Kapula Mano, call me Kap” he replies.
“Good man”, I say again, “Hope to see you in a while.”
He grins, floors his electric cart, and peels out at speeds approaching 4.5 MPH.
I wander into the lounge, show my credentials, and am escorted to a post up on Mahogany Ridge.
The bar is very quiet. Besides the bartender, I can’t see anyone else in the darkened and Smooth Jazz-infused drinking emporium.
I order a local drink, a Mai Tai, just for the experience and something a bit different.
It’s served in a goldfish bowl on a stem, bedecked with a slice of lime, a sprig of mint, a stick of sugar cane, a polychromatic orchid, and the obligate paper umbrella.
“Ah. Mai Tai. I will enjoy it.” I said to no one in particular.
One was enough, and I decided to go back to the old standard. Once I explained to the bartender what that was, he made them heroic and enthusiastically.
I’m reading up on a random dossier, making notes in a new file, and puffing away on a Fuentes Onyx double Maduro Churchill cigar.
I hear a slight cough coming from my right, and this here lovely lady, she sat to my immediate starboard and looked at me semi-quizzically.
Not in the mood for shenanigans of any stripe, I give her the obligate Baja Canada nod and tilt of the drink. I return to my dossiers and continue to read and take notes.
“Excuse me!” I hear.
Fearing the worst, either the woman is Karen-oid anti-smoking or a religious fruit-and-nutburger, I slowly turn to face her and reply, somewhat glacially, I have to admit.
“What?”
“That cigar…”
“Here we go…” I mutter, eyes rolling northward.
“Smells exquisite. Could you tell me the brand? My husband would enjoy some like that.” She notes.
Instantly my demeanor switches 1800.
“Yes, ma’am. It’s an Arturo Fuentes Onyx. Churchill size, or 60 ring x 7” length, double Maduro. Here, take one for your husband. I have an ample supply.” I smile.
“Oh, no. I couldn’t. Could I?” she asks.
“Please. I insist.” I smile the best I could given the circumstances.
“Thank you. You’re too kind…umm…Mr….?”
“Doctor. Doctor Rocknocker. World traveler, oilman, and international ambassador of amity, good drinks, and fine cigars. Call me Rock” I said.
“Oh! A Doctor?” she brightens.
“Yes, of Petroleum Geology and Engineering. Not medicine.” I chuckle.
She chuckles back.
“And I am Hella Aaberg”, as she offers her hand for a quick shake.
“Interesting name, Hella. Scandinavian or Old German heritage?” I ask.
“On my father’s side. He’s Finnish.” She replies.
“But I’ll wager your mother is not Scandinavian, correct?” I ask.
“She was from Truk, an island…”
“In the South Pacific, Micronesia. Was she from Weno city?” I asked.
“Why yes. How could you possibly know that?” she asked.
“Oh, I’ve been there. Great diving amongst the WWII wrecks. I think it’s actually called ‘Chuuk Lagoon’ or something like that now.” I said.
“That’s right! Amazing. Where else have you been?” she asked.
“Anywhere there’s oil, strife, booze, cigars, heavy explosives and typically long distances from whatever most normal people call civilization,” I replied with a chuckle.
Suddenly, I hear a voice booming out behind me.
“Why don’t you save that rapier-like wit for those musky-fuckers back home, Rocko?”
My expression changes. My eyes pop fully wide open.
“Hella?” I asked.
“Yes?”
“May I ask you a favor?”
“You can ask…”
“Thank you. Now, looking over my shoulder, is there a hulking goon of a person, thin up top, paunchy halfway down with the most ridiculously tiny sized shoes you’ve ever seen for a so-called grown man?” I ask.
“Yes. Yes, there is.” She replies.
“I thought so. Many thanks.”
I spin and launch off my barstool and grab Toivo by the hand. He hadn’t seen my left-hand Thagomizer yet.
“Toivo! You old sumbitch. What the flying fennec fox fuck are you, of all people, doing in Hawaii?” I laughed.
“Just keeping an eye on you, Rock!” he laughed equally as loud.
“No, fucking-A, seriously. What the actual fuck? What are you doing in this actual nice place?” I asked.
“Just headed to Tokyo to conduct a bit of service company business. I walked into the lounge and smelled a foul cigar. I figured it can’t be the venerable Dr. Rocknocker. He’s back at some school up north terrorizing geology and engineering grads and undergrads.” Toivo laughed.
“But there I was. Surprise!”, I laughed and pumped his hand.
“What the fuck, Rock. Now what did you do?” he asks, referring to my Ankylosaur tail club left hand.
“Ah, fuck. Long story. Oh, pardon me. Toivo, this is Hella. We were just talking about the South Seas Islands.” I said.
“Planning on running off together?” Toivo laughs, to the amusement of neither party.
“Oh, and this idiot is Toivo, a man with a congenital foot-in-mouth disorder. He’s mostly harmless.” I noted to Hella.
Greetings were shared all around. Hella made some small excuses and said she needed to depart. I gave her another cigar for her husband, shook her hand, and wished her well.
“Here’s my business card. If your husband has any questions, have him drop me a line.” I noted.
Hella smiled beautifully. She said she would. Then she thanked me shook our hands, and like that, there she was, gone.
“Well Toivo, you old bastard. Don't just stand there in the doorway like some lonesome goddamn mouse shit sheepherder, get your ass over here and have a drink.” I motioned over to my perch on Mahogany Ridge.
“Don’t mind if I do”, he says as he deftly winds his way to a seat to my left, snagging a cigar out of my pocket on the way over.
“You might want these”, I say in an exasperated tone, and hand him my gold Dunhill Hobnail lighter and V-cutter gizmo.
He cuts and fires up his heater.
“What you drinkin’, Rock”, he asks.
“Anything with alcohol, as usual. You know that Toiv.” I reply.
“No. I mean right now.” He clarifies.
“Well, I had a Mai Tai. Very nice if you like fruity, flowery drinks. It’s the locals’ favorite.” I reply.
“Sounds good. I’ll have several. And you?” Toivo asks.
“My usual. The bartender is already apprised of the situation.” I reply.
Toivo smiles the smile of one knowing his sobriety is going to be taken out for a swim. Hell, taken out and tossed into the deep end.
Toivo and I sit there, swapping lies, smoking cigars and sipping at our toddies.
Hell, Toivo was slurping them like a sump-pump during an extra-wet summer.
We chattered about family, work, whether or not Tokyo was going to host the Olympics or if the COVID-boogie man scared everyone off.
Toivo, always one afflicted with TB (“Tiny Bladder”) got up to go to the loo for the third time that hour. He left his pocket organizer on the bar and I swear on a stack of Origins of Species, I didn’t touch it.
I reached over to his vacated seat to retrieve my cigar lighter when I looked down and saw in his organizer a tab that reads “Rack & Ruin”.
“Oh. No. Fucking. Way.” I recoiled as I’d just reached out and petted a 6-foot hungover scorpion.
“One of my best friends? Secretly allied with the Agency? No. Not possible.” I drained my drink and called for another.
“No. No. No. It can’t be. No. No fucking way…” as doubt began to dissolve when I thought back to all those times I had just ‘run into’ Toivo.
“But he’s oil patch as well. That could be chalked up to coincidence.” I ruminated quizzically in my brain.
I quickly reflected back on J.M. Darhower: “Yes, you see, there’s no such thing as coincidence. There are no accidents in life. Everything that happens is the result of a calculated move that leads us to where we are.”
She may be the author of the execrable New Adult Sempre series, which Esme likes and I loathe, but she might just be right on this occasion.
Toivo return, lighter in the bladder and good sense. He never even noticed he’d left his organizer out in broad bar light for all to see.
“So, Toivo, when’s your flight?” I ask.
“Oh, man. Was I lucky. The JAL flight to Tokyo from Los Angeles had mechanical trouble and had to divert here. I got a ticket on the plane for that flight, when it continues.
“You mean ‘if it continues’,” I replied.
“Yeah. Yeah. That’s what I meant. Hey! Was that your flight?” he asks innocently. He’s really innocent of fieldcraft.
I decide to have some fun at my old friend’s expense.
“Yep. Hit some CAT (Clear Air Turbulence) and the JAL pilots reported some lighting problem. No apparent ruin to any of the systems. They relay racked their brains to figure it out, but they couldn’t that’s why I here.” I said, waiting for the words to swim upstream in Toivo’s coconut and make some sort of connection.
“Yeah. Double lucky. No problem with the plane and I get to go to Japan early.” Toivo crookedly grins.
“So, no trouble with the plane? Then why haven’t I heard that the flight’s going to resume?” I asked as I pushed a fresh, seriously strong drink to Toivo.
“Oh, must have heard it in the john.” Toivo countered and tried to cover his tracks by taking a huge gulp of his drink and damn near dying coughing.
I pound on Toivo’s back.
“Heimlich time?” I ask.
Toivo signals ‘no’.
“Jesus Christ, Rock. What was that?” he asks.
“Just my usual”, I innocently replied.
“Holy fuck. No wonder you have the reputation of…” Toivo realizes too late that he’s said too much.
“Yeah. They can rack you out. Really ruin a person if they’re not careful.” I reply icily.
“Why, Rock. Whatever do you mean?” Toivo slurred as he realized he’s been caught out.
“The jig is up, you turncoat. You know Agents Rack and Ruin from the agency. Right? You keeping tabs on me for them? You Quisling! You Benedict Arnold!” I almost was on the verge of losing my cool.
“It was nothing. They approached me years ago as I kept being mentioned in your reports. They asked me for some information. One thing leads to another…” Toivo was ready for an Ankylosaur tail club swat to the bean.
“Oh, put your fucking hands down, you asshole.” I smiled and chuckled.
“You’re not mad?” Toivo slurred badly. I had the bartender make him another special drink.
“No, Toivo. Not mad. Just disappointed.” I said, smiling like a Komodo Dragon just finishing up a fortnight-old wildebeest.
Toivo sat there and puzzled and puzzled until his puzzler was sore.
“You’re not going to kill me or anything rude like that?” Toivo asked, half-assedly trying to inject humor into the proceedings.
“Nah. The paperwork’s too ridiculous for me to do another liberation. But, Jesus Fucking Christwagons, Toivo; you could have mentioned it to me. Fuck, I thought we were friends to the end?” I said, dejectedly.
I was really getting through to Toivo. I could tell he was loaded; feeling like shit and massively deplorable.
Great fieldcraft, indeed.
I told him things “are what they are” and that I won’t blow his cover nor his honorarium.
He began to feel better. I often wonder if he was serious about the sanctioning thing.
Then I delivered the strategic missile strike.
“Just remember, Toivo. I wrote your dossier for the Company…”
He swivels to look at me.
“And one for the KGB. Olga says ‘howdy’.” I grin evilly.
Toivo short-circuited at that. Russia is his company’s bread and butter. Now he has the KGB as well as his best buddy looking over his shoulder at every move.
I bought him a few more drinks and continued to needle him about his ’leading a double life’. He was well and truly fuckered when the electric tap-tap driver from before came looking for me to whisk me back to the plane.
Seems it was simply some knocked-out wires on the plane, or slammed bulbs that were generating a false positive, indicating something other than the system that alerts one to something haywire went haywire.
Toivo was pretty much down for the count. I got him sober enough to hand them his ticket and ensure that he was really supposed to be on this flight. Thing was; h e was in Economy, and I was, as always, in Business.
I spoke to Luna, and the plane was going to be even less crowded than previously because some folks could or wouldn’t wait, or didn’t want to go on with the rest of the trip on a ‘damaged’ aircraft, or were just stupid and superstitious.
“Luna, could I pay for the difference between Business and Economy for my less than 100% conscious friend here? He’s had a rough day.” I asked.
“Dr. Rock. Just put him into Business. No one will be the wiser. Luna says so.” As she gave us a grand smile.
“Luna, I owe you. Thanks so much.” I said.
“Now get on board. Your friend looks like he needs all the downtime he can get.”
“Yes, ma’am!” I said and saluted here be best I could which dragging a schnozzled Toivo down the jetway.
I dumped Toivo in a window seat well away from my seat. I know Toivo. He snores like a semi-load of live hogs rocketing downhill locking up the brakes at 88 MPH.
Surprise! There was no one else in Business. Luna looked at me, at Toivo, and gave me a thumbs up.
Whatever I can write to further her career at JAL, she’ll have it before I deplane.
We finally get everyone settled, and with Captain Kangaroo at the helm, we bounced gracelessly off the tarmac, into the warm, tropical Hawaiian air, finally headed for the Land of the Rising Sun.
Toivo was snoring like a chainsaw hitting rusty nails as I worked on the various letters, communiques, and dossiers which needed updating before we reached touchdown. I gave Luna a thick letter with instructions not to open it until we were on the ground and Toivo and I were well off and away into the terminal.
We left Hawaii at 1300 hours, so we should arrive at Tokyo Nareda around 4:00 pm, the previous day. I was so bereft of time and time zones, I couldn’t figure out what time it really was, as judged by my biometric rhythms, so I asked Luna for a stiff drink as I was kicking off my boots and going to attempt to get some kip.
She brought me another liter or so eponymous drink. I was sawing logs by the time I slurped the last swig of that nifty drink.
Suddenly, or later, I have no idea really, some loudmouth drunk asshole from way-the-fuck-back in economy-land toward the ass end of the plane staggered into Business demanding free drinks.
Luna was nothing but civil, and asked him to both shut up and return to his seat. His air cabin hostess, or whatever the fuck they’re calling them these days, will attend to his needs.
“Naw they won’t! They want me to pay for more drinks! I’m broke but I demand more booze! You fucking owe me.” railed the asshole. “I sat at the bar in Hawaii for four hours. Them fuckers charged me an arm and a leg!”
“No, they don’t owe you shit”, I said in a voice that unmistakably loud and clear.
“Fuck you, old man! You stay the fuck out of this!” he bellowed. “Shut up or I’ll do ya’!”
“’Old man’? ‘Do me’? Excuse me. Luna, may I have a word alone with this individual?” I asked sweetly.
Luna shook her head in the affirmative, and I stood up to confront this flagrant asshole.
“Now look, Scooter. You have gone way, way over the fucking line. You are loud. You are abusive. You are obnoxious. And you stink. Plus you insulted a person who is just barely containing his righteous wrath right now. So, I’m giving you one and one only chance to shut up, sit back down before your body spontaneously develops all sort of bruises, contusions, broken bones, and unconsciousness.” I said calmly, evenly, and threateningly.
“What da’ fuck you think you’re going to do…old man?” he screeched, trying to inflate himself into full mammalian threat posture, all 5’ 9” of it.
He didn’t notice Toivo walking up quietly behind him, as Toivo was returning from the head, quiet as a moose.
“Well, Scooter, I am an Air Marshall. Duly appointed, fully trained, and properly pissed off. Right now, I can arrest you, physically detain you, turn this flight around and take you to the Hawaiian police, at your cost for the inconvenience of the entire flight. Or I could arrest you, physically detain you, and turn you over to the Japanese authorities when we land. It’s really your choice. Choose wisely.”
To be continued…
submitted by Rocknocker to Rocknocker [link] [comments]

Say It With Music - A Hundred Unique Playlists

Over the years I have thoroughly enjoyed throwing together playlists for different occasions (making coffee, working out, weddings, seasons, etc.) and thought I'd share! Please let me know your thoughts, favourite mixes, as well as recommendations for future playlists. All feedback is welcome! Hope you enjoy them:
That Weekend Feeling
Skip to the good bit; weekend grooves to wave away any weekday blues.
Awesome Mix: Ultimate Edition (Mixtape)
A great hero, named Kevin Bacon, once taught an entire city full of people with sticks up their butts that, dancing, well, is the greatest thing there is. The legend of Footloose comes alive with Awesome Mix: Ultimate Edition - Songs from and inspired by the Guardians of the Galaxy series.
Morning Motivation: Steal Some Sunshine
Soak up the sun with energetic jams and breezy classics!
I'd Drink To That: Party Playlist
Mix it up with a party playlist to keep the night buzzing.
I'd Sing To That: Carpool Karaoke
Pack up and take those pipes on a roadtrip! The catchy. The memorable.
Just Jams 🎧
Nothing but jams to fill a pair of headphones or stadium.
Brendan's Listen Local
Funky & Thumpy! Some of my favourite energetic jams, classics, and BBQ party starters from our local Australian & New Zealand artists.
Friday Fire
It's Friday! Friends. Family. Fun.
Groovin' The Brew
Nothing but rockin' party grooves on tap.
Diverse Pop Sounds
It's pop, but not as you know it.
Break Thru
Ear Candy.
Sunday Sesh
Beers & bangers on a weekend!
Run To Paradise
Set up goals, and knock them down with an energetic running playlist.
Summer Daze
The heat is on with a playlist of crisp summer tunes.
Autumn Mix: Volume 1
A breezy & brilliant playlist for the ever-changing Autumn seasons.
Chilled Pop
Soft, chilled winter pop songs.
Warm Tunes
Warm songs of Spring, like a comforting embrace.
A Mid-Summer Night's Drink 🍻
Lord, what fun these mortals be!
Wind Down 🌚
When the night winds down, so does some great music.
90's Baby! 📼
It is the sound of the roller disco, BMX bike track and arcade!
The Hip Hip Hop
Only the hippest of the hip. My modern and classic hip hop favourites.
Indie Bops: It's ALT Good
Get your alternative bounce on.
Not Your Final Form: A Workout Playlist
All the other licks with the pumped up kicks to keep you going during a workout. My favourites and a few other choice tunes for pushing harder, faster, stronger.
Easy On The Ears
Easy, Easy, Easybeats.
Life Is Good ☀️
Today is gonna be a good day.
Dial M For Music
Deep, cathartic music.
JOY
Smile.
Vibe Hard
Get into the zone, and vibe-out to infectious tunes!
Rock & Roll Never Dies
Who says rock & roll is dead? Commercial radio? It's always been around; you've just got to roll with it and look harder. Get your kicks!
Brainfood
Introspective acoustic, calming strings, uplifting anthems, and a touch of nature. Food for the brain, and perfect background noise for studies.
Game Night 🎲
For every occasion... casino, tabletop, videogames; a soundtrack to a brilliant game night!
Sizzlers: BBQ Playlist 🍔
Fire up the burner and the anthems with a barbeque playlist hotter than the bright ball in the sky.
Kickstart My Heart: Classic Rock Radio
Rocking all over the world.
Rush Hour
Grinding Gears.
Riff Raff: Party Rock
Some rowdy rock to turn up the night.
RE : FRESH 🍹
SUPERDOPE. Piña colada's and Caribbean Rum.
The Driver
There's a voice in my head that drives my heel.
Country Road
Might as well cruise. Might as well banjo.
Born to be Wild
Life's an adventure; you can't be tamed.
Night Moves: Dancing In The Moonlight
Unwind with the moonbeams. Night drives & night lives.
Funk Right Off
Get Funk'd.
Rambling Roses 💐
Beauty and Love are as body and soul. Beauty is the mine, Love is the diamond.
Sweat. Reset.
Whatever it takes. 'Cause you love the adrenaline in your veins.
Power Pop: Marathon
Power pop to push and electrify a workout.
Cool Beans: Coffee Playlist
Recharge with some warm tunes.
Kitchen Crooners 🎀
Now we're cooking!
Now We're Cooking!
Tasty tunes for the Kitchen.
Pool Party
Dive in to great poolside swing.
Inspiration 💡 Takes Flight
Reach for the Sky!
Going Places
Always push forward.
First 💍
Songs for special days.
DisNeat - Taking The Mickey
Nothing but Disney favourites.
Road Trip: Spinning Wheels
Hear the call for adventure and hit the road.
Guilty Pleasures 🍨
You like the Grease soundtrack? Word.
Catchy AF POP
Pop that bops. Essentials and the catchiest of the catchy.
Acoustica
Stripped Back.
Playlist + Chill
Cool off with some chilled beats and sweet acoustic.
Making Waves
Unwind with breathy, breezy songs perfect for a walk on the beach.
The Playlist Of The Decade (New Years Eve)
We welcomed 2020 with the ultimate party playlist jam-packed with familiar throwbacks and modern favourites from the 2010's! Good times!
Rhythm Heaven
Step up and dance.
Sax on the Beach 🎷
Gratuitous? Nah! An instrument to elevate a song from good to great!
BedroX 🔥
Sparks.
Pump It Up: The Playlist of Champions 🏆
Winner winner, chicken dinner.
Retro Rewind
Twist & shout to killer Jukebox Classics.
Classic Se7ens
Nothing but 70's favourites.
Great Eight's
Nothing but 80's Favourites.
Noughty & Nice
Nothing but great 00's Throwbacks.
The Best Playlist Never Heard
It's unheard of!
Best Songs You Might Have Missed
Potentially slipped under the radar.
Songs for Soundtracks 🎬
Royale with cheese.
The Grand European Playlist
About to take off!
EPIC 🗡
Fortune & Glory!
SUPERHOT VR : ROCK
The champ is coming.
SUPERHOT VR : HIP-HOP
Kings never die.
SUPERHOT VR : ACTION
John Wick Schtick.
Cowboy Bebop : Spike Spiegel
Spike Spiegel is an ex-Syndicate goon and a bounty hunter aboard the Bebop. He is proficient in martial arts, zipcraft flying, and gunfights, but he also has comical and aloof sides of his personality. If there's three things he can't stand, it's kids, pets, and women with attitudes.
Cowboy Bebop : Faye Valentine
Faye Valentine is a coma survivor of over 50 years and she is trying to regain her memory. She got into a lot of debt upon entering this futuristic world, and she had to resort to a life of crime and hustling to survive... that is, until she decided to live on the Bebop and become a bounty hunter.
Cowboy Bebop : Jet Black
Jet Black is an ex-ISSP Special Forces Officer and the Captain of the Bebop. He is a bounty hunter and is called the "Black Dog" because once he sinks his teeth in he never lets go. Jet enjoys American Jazz music, taking care of Bonsai trees, and has a knack for investigative work.
Cowboy Bebop : Radical Edward
Edward is a net diver from Earth. Edward is a child prodigy for hacking and has an aptitude for anything mechanical, even though Edward has some eccentricities in other parts of her personality. For instance, Edward speaks in third person and sometimes behaves like a wild animal.
At The Movies 🎟
Lights, camera, playlist.
James Bond Classics 🍸
A martini, shaken, not stirred.
The Word Is Bond 🍸
The world is not enough; but this playlist comes pretty close.
Live Love LIVE
Blistering live performances.
Future Nostalgia
Neo-swing, retro swagger; it's future nostalgia.
B-Side Yourself
Hidden Gems, Deep Cuts & Rarities.
Punk'd
You're Gonna Go Far, Kid.
Building Houses: Hit By Hit
Baby let's play house.
Far ALT
A playlist rocking that weird shit.
Stay Home: The Safety Dance
Stay safe out there.
Day Tripper
A playlist for a long drive - a day trip.
In Tents
Music For Camping.
Roots
Bluesy classics to strut to.
All That Jazz
Get jazzy on it.
Focus Features
Take a breather.
Australiana
Paradise.
Drive Time
Coast to coast. Songs for a spin.
Stone Cold Classicals
It's classically classic.
Hall of Fame 💎
Songs for the career climbers and L.A. dreamers. Glitz & glam; all that jazz.
This is Halloween
Everybody Scream!
It's Beginning to Sound A Lot Like Christmas!
Christmas Classics.
Just For Laughs 🎭
What a Joker!
Two Nights In Tao🎙
Karaoke? There's a first time for everything.
GAME
Take control.
Game On : Borderlands Psycho-delic
CHOO CHOO THE PAIN TRAIN'S COMIN'
Red Dead Redemption II
Songs For Bloody Duels, Whiskey-Fueled Gambles, and Rolling Desert Plains.
Energy Shot
Keep animated with an energetic dose of catchy music!
Party Fillers
A background mix for any event.
The Essential AC/DC
AC/DC are an Australian rock band formed in Sydney in 1973 by Scottish-born brothers Malcolm and Angus Young. Although their music has been variously described as hard rock, blues rock, and heavy metal, the band themselves call it simply "rock and roll"
The Essential One Republic
OneRepublic is an American pop rock band formed in Colorado Springs, Colorado, in 2002. It consists of lead vocalist and multi-instrumentalist Ryan Tedder, guitarist Zach Filkins, guitarist Drew Brown, bassist and cellist Brent Kutzle, drummer Eddie Fisher and keyboardist Brian Willett.
The Essential Shinedown
Shinedown is an American rock band from Jacksonville, Florida, formed by singer Brent Smith in 2001. Shinedown has sold more than ten million records worldwide, and has had the most number one singles on the Billboard Mainstream Rock charts out of any band, with 16.
The Essential Dua Lipa
Dua Lipa is an English singer and songwriter. After working as a model, she signed with Warner Music Group in 2015 and released her self-titled debut album in 2017. The success of the singles helped her self-titled album become one of the most-streamed albums on Spotify.
The Essential Preatures
The Preatures are an Australian band from Sydney. The band was formed in 2010 and features Isabella 'Izzi' Manfredi on vocals/keyboards, Jack Moffitt (guitar), Thomas Champion (bass) and Luke Davison (drums). The band won the Vanda & Young Songwriting Competition with their song Is This How You Feel.
The Essential Maroon 5
Maroon 5 is an American pop rock band from Los Angeles, California. It currently consists of lead vocalist Adam Levine, keyboardist and rhythm guitarist Jesse Carmichael, lead guitarist James Valentine, drummer Matt Flynn, keyboardist PJ Morton and multi-instrumentalist Sam Farrar.
The Essential INXS
INXS were an Australian rock band, formed in 1977 in Sydney. INXS was fronted by Hutchence, whose magnetic stage presence made him the focal point of the band. Initially known for their new wave/pop style, the band later developed a harder pub rock style that included funk and dance elements.
The Essential Beatles
The Beatles were an English rock band formed in Liverpool in 1960. The group, whose best-known line-up comprised John Lennon, Paul McCartney, George Harrison and Ringo Starr, are regarded as the most influential band of all time. The Beatles are the best-selling music act of all time.
The Essential Volbeat
Volbeat are a Danish rock band formed in Copenhagen in 2001. They play a fusion of rock and roll, heavy metal and rockabilly. Their current line-up consists of vocalist and guitarist Michael Poulsen, guitarist Rob Caggiano, drummer Jon Larsen and bassist Kaspar Boye Larsen.
The Essential Chromeo
Chromeo is a Canadian electro-funk duo from Montreal, formed in 2002 by musicians David "Dave 1" Macklovitch and Patrick "P-Thugg" Gemayel. Their sound draws from blue-eyed soul, dance music, rock, synth-pop, disco and funk. As of 2018, the band has released five studio albums.
The Essential Queen
Queen are a British rock band formed in London in 1970. Their classic line-up was Freddie Mercury (lead vocals, piano), Brian May (guitar, vocals), Roger Taylor (drums, vocals) and John Deacon (bass). With estimated record sales ranging from 170 million to 300 million, they are one of the biggest.
The Essential Michael Jackson
Michael Joseph Jackson (August 29, 1958 – June 25, 2009) was an American singer, songwriter, and dancer. Dubbed the "King of Pop", he is regarded as one of the most significant cultural figures of the 20th century.
The Essential Brian Setzer
Brian Robert Setzer (born April 10, 1959) is an American guitarist, singer, and songwriter. He found widespread success in the early 1980s with the 1950s-style rockabilly group Stray Cats, and revitalized his career in the early 1990s with his swing revival band, the Brian Setzer Orchestra.
The Essential Florida Georgia Line
Florida Georgia Line are an American country music duo consisting of vocalists Tyler Hubbard and Brian Kelley. Their 2012 debut single "Cruise" broke two major sales records: it was downloaded over seven million times, making it the first country song ever to receive the Diamond certification.
The Essential KISS
Kiss is an American rock band formed in New York City in January 1973 by Paul Stanley, Gene Simmons, Peter Criss, and Ace Frehley. Well known for its members' face paint and stage outfits, the group rose to prominence in the mid-to-late 1970s with its elaborate live performances.
The Essential Sheppard
Sheppard is an Australian indie pop band from Brisbane, formed in 2009. At the 2014 ARIA's ceremony, they were nominated for Album of the Year, Best Group, Best Independent Release, Best Pop Release, Song of the Year, Producer of the Year, and Best Video.
The Essential Matchbox 20
Matchbox Twenty is an American rock band, formed in Orlando, Florida, in 1995. The group currently consists of Rob Thomas (lead vocals, guitar, keyboards), Brian Yale (bass guitar), Paul Doucette (drums, rhythm guitar, backing vocals), and Kyle Cook (lead guitar, vocals).
The Essential Coldplay
Coldplay are a British rock band that were formed in London in 1996 consisting of vocalist and pianist Chris Martin, guitarist Jonny Buckland, bassist Guy Berryman, and drummer Will Champion. Coldplay have sold more than 100 million records worldwide, making them one of the world's best-selling.
The Essential Daughtry
Daughtry is an American rock band formed and fronted by namesake Chris Daughtry, who was a finalist on the fifth season of American Idol. Their self-titled debut album was released in November 2006 and reached number one on the Billboard 200. To date, Daughtry has sold over 9 million albums.
The Essential Black Eyed Peas
The Black Eyed Peas are an American musical group, consisting of rappers will.i.am*, apl.de.ap, Taboo, J. Rey Soul and singer Fergie. Originally an alternative hip hop group, they subsequently refashioned themselves as a more marketable pop-rap act and have become best-selling artists.*
submitted by Ace_Aviator to spotify [link] [comments]

Mafia IV story idea

Note: The particularly important details and music artist names are in bold text. Licensed music track names are in italics.
The year is 1973, five years after the events of the Mafia III, and 22 years since Vito Scaletta’s seen or heard from his old friend Joe Barbaro. The canon ending of Mafia III with this Mafia IV story is Vito taking over the city after Lincoln skipped town, however Cassandra and Burke are left alive and loyal to both Vito and Lincoln still. Burke was able to survive his liver cancer by getting a black market liver transplant in Mexico, like he did in his ending, except with Vito running the city. On Vito and Lincoln’s behalf, Burke and Cassandra agree to stay behind in New Bordeaux and keep the city locked down, incase Leo Galante and the Commission try anything.
The beginning cutscene is Vito answering his telephone after getting up in the morning in his new penthouse, on the top floor of the New Bordeaux casino he finished that was once Sal Marcano's, and grabbing a cup of coffee. It's Alma with some urgent news. Lincoln Clay came down to the cigar warehouse to visit her after 5 years of silence, and he has big news.
Joe is alive in Empire Bay and has been this entire time. However, as punishment for his actions, he's become Leo Galante's personal driver against his will and is forbidden from contacting Vito ever again, or else him and Vito will be killed. Alma then tells Vito to meet Lincoln at the airport to learn more, as he's already there awaiting Vito's arrival. When they're away from anyone who could listen in on their conversation, Lincoln tells Vito he has a friend named John Donovan he's going to introduce him to, hiding in the outskirts of Empire Bay, ready to help Vito and Lincoln with their new mission
Vito gets dressed in one of his signature trench coats with a suit and tie, ready to rain down hell on the Vinci crime family and their allies, and finally be reunited with his lifelong friend he previously thought was dead, Joe Barbaro.
Here is my idea for the kill list, all related to the Commission in Empire Bay and their allies.
I'm thinking Vito and Joe work with Lincoln Clay and John Donovan to split up Empire Bay and distribute territory to three other factions not unlike what Lincoln did with New Bordeaux. This time though, this is a much larger city in a much, much different part of the United States. The empire building mechanics would be a lot smoother, more robust, and streamlined compared to Mafia III. They would work similarly a more modernized version of how the hit city sandbox game Scarface: The World Is Yours handled it's empire building and management mechanics, minus the whole switching to other characters lower on the ladder to do your bidding. This would be ideal for a story rich organized crime game in my opinion. Here are my ideas for those factions, all close allies of the up and coming Scaletta crime family.
The Cuban mob led by Alma Diaz. Vito goes way back with Alma, and she does not hesitate to answer him and Lincoln's calls to save Joe's life and royally fuck both Leo Galante and the Vinci family.
Conti crime family, led by Enzo Conti. This Conti crime family formed sometime in late 1968, months after Lincoln helped Enzo flee New Bordeaux and drop off of Sal Marcano's radar. It turns out he fled north to Empire Bay and finally formed his own family, having more than enough years of experience in the underworld to handle the job. Lincoln's tight with him and manages to recruit him to Vito and Joe's cause.
The Yakuza, based out of Empire Bay's Japantown. Longtime sworn enemies of the Empire Bay Triads, with bad blood going back decades. They would greatly enjoy seeing Mr. Chu and his son's heads mounted on pikes, along with whacking everyone who's ever supported their organization. You don't know them well, and they're known to be very unpredictable and ruthless. Use these traits to your advantage when taking on the Commission of Empire Bay and their friends.
I should mention as expected, this entire 1973 section where you play as Vito is much shorter than Mafia III. Vito's takeover is shown much more quickly over time than Lincoln's, and there's time skips during it, to keep it short and sweet, and to show onscreen only what's important. There is also no option for your underbosses to betray you, as to reduce confusion and keep the story consistently the same each playthrough, like the first two Mafia games.
However, unlike Mafia III, after all of these tasks are completed and every single assassination target on Vito’s kill list is dealt with, the game does not end. In fact, it's not even anywhere near close to being over yet. Vito's 1973 section was merely the beginning act. It was really a lead up to an entirely new Mafia story, centering around a newcomer to the American mob. Fast forward two years following Vito’s rampage that led to him taking over Empire Bay and the Commission, in the year 1975 him and Joe now rule Empire Bay, with Vito as the Don of the Scaletta Crime Family, and Joe working as his loyal underboss. You play the rest of the game as a young up and coming soldato named Louis in his 20’s, who’s a rising star in Vito’s organization. Do right by Mr. Scaletta and Mr. Barbaro, understand kid?
My basic idea for the character and his backstory is that he's a young Italian-Canadian mobster from Toronto, Ontario, or whatever Mafia's equivalent of it could be called. Let's call him Louis DeSimone. His family hails from Tuscany in Italy and moved to Toronto, Ontario in 1939, shortly after World War II broke out in Europe. Louis DeSimone was born in July 1952 in Toronto, and was raised in Toronto's Little Italy. Being northern Italian and hailing from Tuscany, Louis has blond hair and green eyes, making him visually very distinct from past series protagonists, who were all dark haired brunets with brown eyes. Louis fled south to Empire Bay when the feds started cracking down on his old family and put his boss in prison, and he ended up finding a new home with the Scaletta crime family. The first few missions playing as Louis DeSimone involve shooting your away out of an arrest by a Toronto Police Service SWAT team in Toronto in December 1974, seeing the rest of the members of your old crime family either get arrested or shot in front of you as you make your escape. You spend the next two missions fleeing Ontario through Quebec and upstate New York, before finally arriving in Empire Bay in early 1975, late January to be exact. Winter is in full force with snow everywhere, Louis' arrival to Empire Bay for the first time in his life mirroring Vito's return to Empire Bay in 1945 30 years earlier, except under far different much more dire circumstances. Louis' older brother and his father, both capos in his old crime family in Toronto, are shown to be arrested by the TPS SWAT team in his first mission, the same one that attempted to gun him down when he resisted arrested. Louis knows someone had to have ratted out his old crime family, and he wants to find out who someday. The thing is though, he doesn't just want to kill them. He wants to get out of them why they did it before he kills them. More than anything else, he just wants to find out why his crime family was betrayed and served up to the feds on a silver platter, having most of his biological family sent to prison in the process. He’s out to uncover the mystery of why his family fell apart, and he’s more than willing to help people like Don Vito Scaletta and his underboss Joe Barbaro to eventually get the answers he seeks. In the end, he’s not even after revenge primarily, more than that, he wants answers and information regarding the fare of his old crime family, and wants to know why his family fell apart. I came up with the idea for this character because I figured that playing as a fugitive from the law made sense for the mob life, and I'm surprised we haven't had a fugitive protagonist in the Mafia series yet.
In the 1975 chapters while playing as Louis, the Watergate scandal, President Richard Nixon’s resignation, and the official end to the Vietnam War are all discussed on the in-game radio during news segments. In the last 1979 chapter, the beginning of the Soviet-Afghan War is also the subject of a news segment on the radio.
The story eventually transitions into the 1980's as years pass, with the scenery, cars, and music changing accordingly, and historical events of the time discussed in the game. In the 1989 section of the game, the murder of the infamous former Sinclair Parish Sheriff Walter “Slim” Beaumont is mentioned on the in-game radio, as just over 21 years ago Slim and his corruption ring were the top headline of national news. the time the game ends, it's 1992, and significant historical events from the past few years at the time that are covered on the radio in-game include anything from the fall of the Berlin Wall, the Gulf War, the collapse of the Soviet Union, to the 1992 L.A. riots. The rise of the internet and home computers are briefly touched upon during news segments on the in-game radio during the early 1990's section of the story, but not greatly delved into given their relative infancy in that time period. During this entire 1975-1992 stretch of the story, Vito is no longer playable, and Don Scaletta takes a backseat in the story as a main supporting character, similar to Don Salieri throughout Mafia: Definitive Edition. You now play as the Italian-Canadian Scaletta family soldato Louis DeSimone, who is later promoted to being a capo in 1985. At the end of the game in 1992, Louis is promoted to Consigliere of the Scaletta crime family, and it’s revealed in the epilogue that he became the don of the family in 2006 at the age of 54, and his now released from prison older brother serving as his underboss, and and Enzo Conti’s grandson Giovanni Conti serving as consigliere, taking over from Louis’ previous position which before that belonged to his father and Enzo’s only son, Lorenzo Conti from 1973-1992. It is worth noting that unlike Don Salieri, Don Scaletta has much more integrity, and has more genuine loyalty for his men and his associates. If you've beaten Mafia 1 or Mafia: Definitive Edition, you'll know this is something Salieri lacked in the end. Over time, Louis also goes from having a strictly business relationship with Vito and Joe, to bonding with them and becoming a genuinely close friend and trusted member of the family, seeing Vito as something of a second father, and coming to see Joe as the fun uncle he never had. Another major character development theme is Louis DeSimone adapting and assimilating into Italian-American culture in his new home in the Northeastern US, it seeming like something new mixed with the familiar Italian-Canadian culture he was raised in back in Ontario just north of the border.
The game will include a number of hit music from the 70’s that played on the radio back then, such as Bobby Womack’s Across 110th Street and Tony Christie’s (Is This the Way to) Amarillo, The Grateful Dead's Casey Jones and at least a few songs by the then new American rock band Cheap Trick, as well as popular songs from the 1960’s people still listened to at the time, such as Sam the Sham and the PharaohsWooly Bully, King Crimson’s 21st Century Schizoid Man, Zager and Evans' In the Year 2525, The Zombies' Time of the Season, and Nancy Sinatra’s These Boots Are Made for Walkin'. When you progress through the game, especially after you switch to playing as Louis DeAngelo for the rest of the story, years change, and the music changes. Different songs start playing on the radio, such as Sylvester's You Make Me Feel (Mighty Real), Randy Crawford's Street Life, and The Village People's Y.M.C.A., Cheryl Lynn's Got to Be Real, Gloria Gaynor's I Will Survive, and the Bee Gees' Stayin' Alive start playing in the 1979 portion of the game. After you've completed the 1975 section of the game, Foghat's Slow Ride starts playing on the radio. Starting in the 1977 section of the game, Cheap Trick's I Want You to Want Me and Heart's Barracuda start playing on the radio. In the 1980's portion of the game, Thomas Dolby's songs Hyperactive! and She Blinded Me with Science, in addition to Night Ranger's Sister Christian also start playing on the radio. If Hangar 13 can afford the licenses, I also think a few Michael Jackson and Madonna songs should definitely be on the radio during the 1980's portion of the story, given the immense popularity and regular radio airtime those two had in that decade. If this ended up being possible, I imagine that Michael Jackson's Smooth Criminal, Beat It, Bad, and Billie Jean being on the radio in the 80's sections would be a must, Smooth Criminal especially because of how well it suits the series. Madonna's Lucky Star, Burning Up, Like a Virgin, and Borderline would also be perfect for the 80's portion of the game to me. Also mentioned by NPCs and civilians in the game are topical events of the time period, such as the release of the groundbreaking 1973 horror film The Exorcist at the end of Vito's playable portion of the game.
Other music of the 1980's segment when playing as Louis DeAngelo for the remainder of the game includes hits of the era such as Joe Jackson's Steppin' Out, The Buggles' Video Killed The Radio Star, Corey Hart's Sunglasses at Night, Laura Branigan's Self Control and Gloria, The Weather Girls' It's Raining Men, A-ha’s Take On Me, Men at Work's Down Under, Kim Wilde's Kids in America, The Gap Band's You Dropped a Bomb on Me, Culture Club’s Karma Chameleon, Michael Sembello’s Maniac, Twisted Sister's I Wanna Rock and We're Not Gonna Take It, Bon Jovi's Wanted Dead or Alive and Bad Medicine, Soft Cell’s Tainted Love, Robert Palmer’s Simply Irresistible, Rick Astley’s Together Forever, Whenever You Need Somebody, and Never Gonna Give You Up, Cutting Crew’s [I Just] Died In Your Arms, Loverboy's Working for the Weekend, Dead or Alive's You Spin Me Round (Like a Record) and That's the Way (I Like It), Tiffany’s I Think We’re Alone Now, Daryl Hall & John Oates' Maneater, Aneka's Japanese Boy, Mötley Crüe's Dr. Feelgood, Girls, Girls, Girls and Kickstart My Heart, Billy Joel's We Didn't Start the Fire, Huey Lewis And The News' Hip To Be Square, Bill Medley's (I've Had) The Time of My Life, The Police's Every Breath You Take, Whodini's Magic's Wand, Guns ‘N RosesWelcome to the Jungle and Paradise City, Tears For Fears' Everybody Wants To Rule The World, Rockwell's Somebody's Watching Me, Regina's Baby Love, Nena's 99 Red Balloons, Earth, Wind, and Fire's Let's Groove and September, Billy Idol's Eyes Without a Face and White Wedding, Rick JamesGive It To Me Baby, Olivia Newton-John’s Physical, The S.O.S. Band’s Take Your Time (Do It Right), Kenny LogginsHighway to the Danger Zone, Wham!’s Everything She Wants, George Michael's Careless Whisper, Toto's Hold the Line and Africa, Blondie's Heart of Glass and Atomic, and Mai Tai's History.
**Note that not every single year and moment of the 17 year 1975-1992 section playing as Louis DeAngelo is playable or chronicled. My idea is it would be handled similarly to how the time skips in Mafia 1/Mafia: Definitive Edition were handled. Time skips of two or more years, or in this case, even longer such as 4 years sometimes, the game skipping from 1979 to 1983. This is to keep the game and story length ideal, and not risk it getting boring or repetitive, or going on for too long. Repetition was a big problem in Mafia III even if I still thought it was a superb game, so I think it'd be best to learn from that for the next big entry. The games story will skip ahead and show onscreen only what's significant, similar to the first Mafia game and it's remake, as well as certain aspects of Mafia II. Louis starts his section as a 22 year old fugitive soldato who got picked up by another crew south of the Canadian border, and in the epilogue of the game in 1992, is promoted to the consigliere of the Scaletta crime family at the age of 40, being set to take over the family once Vito and Joe become too old to run the day to day on a regular basis. Louis DeSimone is promoted to don of the Scaletta crime family following Vito and Joe being officially retired as of 2006. They’re both still involved and paid huge amounts of money by Louis out of respect, but keep a much lower profile by then since they have handpicked successors and aren’t worried about where the business is going.
The years chronicled in the main gameplay segments are as follows:
1973
1975
1977
1979
1983
1985
1987
1988
1989
1990
1991
1992
Much more of the rural areas and countryside outside of Empire Bay are included than what was available in Mafia II. The way rural environments are handled for this hypothetical Mafia IV is akin to how Mafia: Definitive Edition and Mafia III handled their rural environments outside the main cities, except much larger in scale, given the increased power of the current new consoles such as the PS5 and Xbox Series X. This region is based off of upstate New York and the surrounding areas across multiple states in the Northeastern US, and includes forests, fields, mountains, rivers, lakes, beaches, and small towns. Also included are other cities and towns, based off of other large cities in New York like Syracuse, Buffalo, and Rochester, where other story missions, business activities, and side missions take place, along with smaller notable places like Ithaca, Binghamton, and Utica. The entire states of New Jersey, Massachusetts, Rhode Island, Vermont, New Hampshire, Maine, Delaware, Maryland, and Ohio are also included, including places based off of all of their major cities and most of their notable towns in between. Large portions of Pennsylvania are included as well, including Philadelphia, Pittsburgh, and Scranton. All of the province of Nova Scotia including the city of Halifax, and Large portions of the eastern half of the Canadian province of Ontario are included as well, including cities based off of Toronto, Ottawa, and Niagara Falls. There's even a small portion of Quebec included, including Montreal and the surrounding countryside of the province outside that city, including a few small towns in southern Quebec. The player must pass a quick border patrol check when crossing the US-Canada border in a car or other ground vehicle.
Wildlife is present in the game, mostly to add to the background, scenery, and immersion in rural environments on the map. These are all animals native to the Northeastern US, ranging from white tailed deer, coyotes, bobcats, Canada lynxes, rabbits, hares, groundhogs, gophers, beavers, raccoons, opossums, bats, chipmunks, red and gray squirrels, mice, and rats to more formidable and potentially dangerous animals that may sometimes attack the player, such as grey wolves, black bears, mountain lions, and moose. These last four animals are known to spawn in the mountainous regions, especially in New York, Ohio, Vermont, Massachusetts, and Ontario, including the rural regions based off of the Catskills and the Adirondack mountains. Dogs are present in the cities, towns, and settlements where humans live and keep them as pets, being walked and sometimes found in people's yards. Some are used as guard dogs by enemies and are aggressive towards the player on sight. Domestic cats are also present in the background of residential areas, and both Louis and Vito own them as pets throughout the game in their safe houses, as well as other onscreen characters we see the homes of throughout the game.
Aircraft make their first usable appearance in the Mafia series too, from airplanes to helicopters. Vito cannot use planes or helicopters in his playable 1973 portion of the game, as he does not know how to pilot, being a paratrooper in World War II who never actually flew any of the planes himself. Aircraft are unlocked to use when Louis DeSimone gets his pilot’s certificate offscreen in 1977, and at the end of a chapter set that year, Louis has to fly Vito in a helicopter to a penthouse in Downtown Empire Bay acting as a family safe house, equipped with a helipad. Louis frequently serves as a personal driver and pilot for both Vito and Joe afterwards, having done a lot in his time serving the family to earn their trust and respect.
Melee weapons also make a return from Mafia: Definitive Edition, with even more variety this time. In their respective sections of the game, Vito and Louis may use anything from baseball bats, pipes, shovels, brass knuckles, golf clubs, police batons, switchblades, kitchen knives, bowie knives, ice picks, 2x4s, claw hammers, crowbars, tire irons, chain links, machetes, meat cleavers, pickaxes, hatchets, sledgehammers, to fire axes. This amount of melee weapons is so no matter what environment the player finds themselves in during a mission or any other game activity, there is usually a weapon of some sort nearby. If the player has obtained piano wire, you may also strangle an enemy to death with it from behind as a stealth kill, this being a classic assassination method infamous for being used by the Italian Mafia. Rope can also be found and used for similar strangulation stealth kills, appearing in the gameplay environments where piano wire can’t be found. There is a wide variety of new guns and explosives to use in this concept for Mafia IV, going with the new weapons of the time the game takes place that criminals quickly got their hands on. This includes the SPAS-12 combat shotgun, the Beretta 92 pistol, the AK-74 assault rifle, the mini uzi, the MAC-10 submachine gun, both suppressed and unsuppressed variants, the Beretta 92 pistol, the Taurus raging bull revolver, Glock handguns, the TEC-9 machine pistol, illegally modified to be full auto, the Ruger Mini-14 full auto variant, and even Vietnam war era flamethrowers, which I think is only natural given that as of Mafia III, we already have RPGs and grenade launchers. Late in the game from the 1989 section and onwards, the Benelli M3 combat shotgun becomes available. The Milkor MGL grenade launcher becomes available beginning in the 1983 portion of the game. Attached grenade launchers are also available for the AK-47, AK-74, and M16 assault rifles. More advanced rocket launchers of the 1970’s and 1980’s are naturally included as well.
Free ride makes a return in Mafia IV, with the player having the options to change the weather, time period, and an option to play as Louis, Vito, Joe, Lincoln, or John Donovan. Naturally, a multitude of new free ride missions are available as well.
I previously posted a much earlier and less detailed draft of this on the old Mafia3 subreddit 3 years ago back in 2017 as an idea for a hypothetical Mafia 3 expansion where you play as Vito, but have since updated and revamped it to a possible Mafia IV plot, and fixed any plot holes I noticed and made it much more fleshed out and in depth, and focus on more than just Vito in the end. You may view my original here if you so desire, to compare. https://www.reddit.com/Mafia3/comments/6sldhp/spoiler_mafia_iii_vito_dlc_basic_plot_idea/
Feel free to give me constructive criticism on this, as I encourage this discourse and believe it is integral to growing and improving, to build upon or improve these ideas I've come up with, or say whether or not you think something like this should happen in the future. Thank you for reading!
submitted by RichterTheRatman to MafiaTheGame [link] [comments]

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An entire wiki page

Peacock Patricia "Peacock" Watson Gallery | Quotes | Move List Peacock action portrait by oh8-d2qigab.jpg Murder-Go-Round Information Peacock (JP: ピーコック) was originally a human girl by the name of Patricia Watson who was turned into an Anti-skullgirl biomechanical weapon by Dr. Avian. Her arsenal consists of the Argus System, a synthetic Parasite, and her "gang", which includes the Avery Unit, Andy Anvil, Tommy Ten-Tons, George Bomb, and Lonesome Lenny.
General Information Peacock is one of the original eight playable characters in Skullgirls, standing out as having the most (unique) assist characters, and was among the first characters ever conceived by Alex Ahad. Her backstory was revealed in detail in the "Meaner. Better. Faster. Stronger" Origin Story in Skullgirls Mobile. Her homestage is Lab 8.
Peacock is capable of aging. Some of her parts may need to be re-fitted because of this.
Peacock took up smoking after her transformation. They are imaginary cigars that are created in a similar manner to her other summons.
Alex Ahad has stated that Peacock will never stop believing in imaginary friends.
Peacock's favorite television program is "Annie: Girl of the Stars". She is shown to own merchandise from the show as she is seen wearing Sagan slippers while in her sleeping attire.
Personality Nothing sates Peacock's boredom more than a good cartoon and laying waste to anyone or anything in her sight. Brash, combative, and impatient, Peacock is easily the most outspoken and infamous member of the Anti-Skullgirl Labs, as well as the most prominent. Peacock is also, for the most part, optimistic and light-hearted, and considers imminent threats more of invitations to brawl. Her tendency toward violence is a reflection of both her tragic past and near-death experience as well as the cartoons she cherishes.
Despite having a damaged psyche, Peacock does not attack people out of sheer randomness or without provocation. Although rude and impersonal to fellow ASG Lab 8 members (and most people in general) superficially, Peacock still very much considers them family, and will go to certain lengths to protect them from harm (or in the case of her and Big Band's story mode, further harm). Dr. Avian was particularly close to Peacock, and his death sent her into an outrage to search for his murderer.
None, however, are closer to Peacock than Marie Korbel, her one true friend from her past and the Skullgirl she was tasked to destroy. In the end, she disposes of Marie as she was instructed, but personally sees to it that Marie's wish to end the Medici Mafia is carried out.
Character Basis Origin Peacock's dialogue and animations reference multiple cartoon eras, but chiefly feature 40's-50's era cartoon violence and slapstick.
Name Her true name is Patricia Watson, while she herself came up with Peacock. The word "peacock" is the more commonly known name of the peafowl, but is actually the term for the male bird.
The name Patricia is derived from the Latin word "patrician" and means "noble". Watson is a patronymic surname meaning "son of Walter". It should be noted that Walter means "ruler of the army", which accurately describes her relationship with her gang.
Being once close friends, Marie continues to address her as Patricia. Her gang typically refer to her as "boss".
Design Her natural eye color used to be green before they were gouged out by slave traders. The Argus System is Peacock's only means of sight, as the ones on her face are actually empty eye-sockets. The holes left are also a visual pun: Due to her design being based on American cartoons, her eye-sockets could easily be interpreted as though they are natural eyes; drawn in the style of a 1930's cartoon character. The joke is how similar styles of drawing can offer different perceptions on how something looks. Her references are similar to the 30's such as Mickey Mouse.
Her cartoon revolver bears resemblance to the Smith & Wesson Model 29, a .44 Magnum revolver made famous by Clint Eastwood's Dirty Harry.
In older design concepts, Peacock was intended to be a more "demented type" character, originally being envisioned as a scarred, sociopathic individual due to her experience as a slave. At one point, she was considered to be a boss alongside Marie. Her design was changed to be more 'cartoony' and lighthearted. These design documents also included references to her abilities being part magic with spells being carved onto her bones.
Story Patricia once lived with Marie in an orphanage, which was originally a nobleman's house, in Rommelgrad. Having to make do with what was available, both girls used to dress in maid outfits that they found within the house. At some point, they were captured by slave traders, but because Patricia was too defiant to be a slave, she was mutilated as an example to the others: Her eyes were gouged out, and she was also maimed.
Patricia before peacock.png Patricia as a patient at Lab 8 One year prior to the events of Skullgirls, Lab 8 teamed up with Lab 0 and the Last Peacock Hooded.png Patricia before becoming Peacock Hope to infiltrate the Medici warehouse said to be containing Rommelgrad's refugees. Although Valentine and the rest of her gang safely rescued the refugees, there was very little Valentine could do to repair the damage done to Patricia's body and was even willing to abandon her as a casualty of war. Big Band, however, believed that Dr. Avian would be of help and took the girl back to the Anti-Skullgirl Labs. The doctor informed him that Patricia would adapt well to her new eyes and that she would be walking in no time. Patricia became insistent on becoming an ASG soldier after the impression left on her by Lab 8's team. Despite that, Avian was wary about giving her too much power, while admitting her compatibility with the Avery Unit is strong. After some tests, Patricia's Argus System and Avery Unit were completely installed, and the combination proved to make her more powerful than the scientists had anticipated. Instead of being able to bend only space, Patricia could also bend other aspects of reality, spawning Tommy and Andy during her training. Eager to sign up for Lab 8's team, she assigned herself the name "Peacock".
She later vanished into the city with her gang, causing Lab 8's crew to worry immensely about her safety and condition after her surgery, and Stanley insisted that Big Band find her as soon as possible. Following her trail, Big Band stumbled upon an ice cream stand from which Peacock and her gang ate all of the ice cream except for Rocky Road. He considered this a clue, but later assumes that she was merely stress eating due to all the strange new occurrences happening to her all at once. He finally arrived at a movie theater, where he found the "clown car" that Peacock was said to have driven away in. As the vehicle appeared damaged, he burst into the theatre, assuming that the Medici may have returned for her. Peacock is revealed to be perfectly fine, having gone around the town because she felt she needed a break from the labs. The two begin to hit it off; although Big Band tells her she could have taken a break without causing property damage, they begin to connect through what they like most in a movie.
Ending: After defeating the Skullgirl, which turns out to be her best friend Marie, Peacock destroys the Skull Heart, though the skull heart claimed her act to be "foolish" and that this will "not be over". She and Marie have a friendly conversation before Marie disappears from the world, and Peacock vows to take revenge on the people who made both their lives miserable.
She is seen confronting the true head of the Medici family and his own secret weapon (Black Dahlia) and the two duke it out.
Abilities & Fighting Style With Peacock's physics-bending arsenal, nothing is sacred. She is a kind of character that will exploit any opportunity to its maximum and get away with it. No enemies of hers last long against her sharp eyes and sharper gun...blades. Her opponents last even shorter against her array of flower pots, baseballs, bowling balls, combustible toy cars, and countless other hazards that fill the air. Peacock never plays fairly, and isn't afraid to call in her goons to fight with her. In the rare occasions when Peacock can't topple her opponent, she can simply stall the battle until the timer runs out.
The Avery Unit has the power to “distort” which is a side effect of Peacock’s insanity. She can’t create things out of thin air, but rather modify Lab 8’s range of specialized arsenal. There are certain limits and her summons are only temporary. Her power is still growing so she may be able to summon more things in the future. This is suggested in Big Band's story mode, were he warns Peacock that she 'ain't ready' yet and has to be taught her 'limitations the hard way', but understands her potential in the future by saying 'we're gonna need those girls if we don't want to lose the last of the light'.
Trailer Skullgirls Introducing Peacock!Skullgirls Introducing Peacock! Color Palettes Peacock's Color Palettes.png Peacockcolors23-25.png "Rerun" - Default colors "Inkling" - Original colors "Untouchable" - Alucard (Hellsing) "Sketchy" - Original colors Original colors "Pea Shooter" - Lucky the Leprechaun (Lucky Charms cereal) "Dream Catcher" - Peacock's story mode intro pajamas "That's All Folks!" - Black-and-white cartoons "Freeze Frame" - Cirno (Touhou) Original colors Milk-Chan (Super Milk-Chan) Original colors Easy Default colors Hsien-Ko Original colors "Ultraviolent" - The Warden (Superjail) Inspector Gadget (Inspector Gadget) Sayaka Miki (Puella Magi Madoka Magica) Raspberyl (Disgaea series) - Indiegogo backer color ”Mean One” - The Grinch (How the Grinch Stole Christmas!) Princess Daisy (Super Mario series) Indian peafowl - Indiegogo backer color "Wildcard" - The Joker (DC Comics) - Indiegogo backer color Nonon Jakuzure (Kill la Kill) Annie Cuphead (Cuphead) Woody (Toy Story) Trivia Peacock's Ant Wasted move (c.MK) does not kill the ant, but rather the beam from the magnifying glass teleports it back to a safe area. In addition, all ants (if Peacock summons multiple through cancelling the move repeatedly) are the same ant, summoned from alternate universes. People who donated $50 to the Skullgirls Evo 2013 Breast Cancer Donation Drive could request a personalized voice mail message from one of the game's voice actors. Peacock's voice actress was requested to sing "Yakko's World" from the cartoon show Animaniacs and two versions of this cover exist, the original with the voice unmodified and the Lab Zero edit which has the voice modified to match the filter Peacock's voice has in-game.[1] The name of Peacock's "Robo With a Shotgun" move is a reference to the 2011 film "Hobo With a Shotgun," which in turn is based on a fake trailer in the intermission of the Quentin Tarantino/Robert Rodriguez double feature film Grindhouse. In an unused alternate ending, Peacock decides to "wish for something cool" and proceeds to make numerous outrageous wishes (such as turning the world's oxygen into chocolate), which the Skull Heart is unable to fulfill. Comically frustrated, she begins questioning its legend, and the Skull Heart laments that, in the thousands of years it has been doing its work, Peacock is the worst wisher it has met.[2] Peacock originally had an aerial move where she would fire one of her eyes off her Argus arms in a similar fashion to a bow and arrow. This move was dropped for being useless.[3] Peacocks's alternate title, The Murder-go-Round (and the full phrase from her character poster, "The 'Murder-go-Round' Broke Down") is a reference to the Looney Tunes theme song, from 1937 to 1969, known officially as "The Merry-go-Round Broke Down", reflecting her vintage cartoon theme.[4] Her Shadow of Impending Doom Level 3 - Avery drop is a reference to DIO's 'Road Roller Da!' super move from the 1998 arcade game JoJo's Bizarre Adventure. References ↑ Original Post of the Song Cover & Later Post with the Lab Zero Edit ↑ Alternate Unused Story Endings in the Game Data ↑ Skullgirls E3 2011 Peacock gameplay revealed - YouTube ↑ Wikipedia article v • d • e Skullgirls Games Main Editions Skullgirls • Skullgirls Encore • Skullgirls 2nd Encore Spin-offs Skullgirls Mobile Characters Main Cast Filia (Samson) • Cerebella • Peacock (Avery) • Parasoul • Ms. Fortune • Painwheel • Valentine • Double DLC Squigly (Leviathan) • Big Band • Fukua • Eliza (Sekhmet) • Beowulf • Robo-Fortune • Annie Other Adam • Aeon • Albus • Andy Anvil • Beatrix • Black Dahlia • Brain Drain • Delilah • Dr. Avian • Dr. Geiger • Feng • George Bomb • Grendel • Hive • Horace • Hubrecht • Ileum • Irvin • Isaac • King Franz • Lawrence • Leduc • Lonesome Lenny • Lorenzo • Marie • Minette • Molly • Mother • Mrs. Victoria (D. Violet) • Ottomo • Panzerfaust • Queen Nancy • Rachel Wong • Regina • Riccardo • Roberto • Roxie • Scythana • Selene • Stanley • Taliesin • Tommy Ten-Tons • Umbrella • Venus • Vitale • Yu-Wan • Misc. Archives Terminology Skullgirl • Skull Heart • Parasite • Living Weapon • Medici Mafia • Anti-Skullgirl Labs • Black Egrets • Cirque des Cartes • Fishbone Gang • The Last Hope • The Trinity Stages Streets of New Meridian • River King Casino • Medici Tower • New Meridian Rooftops • Rooftops Assault • NMO Arena | (Empty) • Bath of Tefnut | (Sekhmet) • Maplecrest • Nightmare Crest • Grand Cathedral | (Empty) • Final Atrium • Gehenna • Under the Bridge • Meridian Area Rapid Transit • Little Innsmouth | (Night) • Lab 8 | (Empty) • Glass Canopy • Class Notes • Sound Stage 15 Misc. System HUD • Controls • Basic Mechanics • Advanced Mechanics Extras Art Gallery • Marie 300% • The Typing of the Skullgirls Music Skullgirls Original Soundtrack • Skullgirls Original Soundtrack PLUS • Skullgirls Soundtrack Listing • In a Moment's Time • Hitomi No Kioku Character Quotes • Scripts • Galleries • Relationships • Move Lists Other Media SkullgirlS • Skullgals • Keep Skullgirls Growing! • Digital Art Compendium
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List of ideas for brawl stars

SPANISH VERSION HERE:LISTA DE IDEAS DE BRAWL STARS

ENGLISH

i make this traduction with goggle traductor, but i make some changes and correct bugs
here are my ideas for star powers and gadgets for brawl stars, i dont make all, if someone want to make a video or something, wont have to ask, leave ideas in coments new things be like this i will use this post like a online list for ideas

SHELLY


super to the end = shelly's super push to the end of the super
ultra pellets = next shelly's super increases breadth and reach 10%

NITA


son of the herd = when nita's bear dies, leaves a little one, that damages 10 and have 500 point of live (cant use gadgets)
speed bear = nita's bear speed increases 25%
Spiral Claw = nita's bear makes a spiral attack (like mortis gadget) that dealing 1500

COLT


double burst = Colt's charge speed is decreased by 40% but he fires two bursts of bullets one to the right and one to the left
protective vest = Colt's first 2000 damage is protected by his vest which is renewed when he respawns
jump to be save = colt jumps forward, but when he jump falls to the ground having to get up

BULL


iron man= bull loses all its effects (poison, slow,) positive and negative
hand brake = while bull uses his super he can attack and cancel it and this attack will have a damage increase of 10%
get away = bull does a little charge forward like his super

JESSIE


triple actión = now Jessie can put three turrets but these have 40% less health and damage
healing plasma = Jessie's basic, can bounce off allies, healing them 150
electrozap = los básicos de jessie ahora electrocutan, haciendo 10 de daño por segundos durante 2 segundos
Bounce assured = Jessie's next basic will bounce even if it doesn't hit any enemy
360º turret = Jessie puts a turret which fires 360º (like darryl's gadget, but all the time and spins slower) these bullets do 100 damage and have 1000 life (synergy with star powers)

BROCK


Serpentine rockets = Brock's rockets leave a trail of fire which deals 500 damage if you step on it
flying missile = brock's next basic is fired straight up (like barley) (synergizes with 1st and 3rd star powers) (doesn't break walls)

(sinergia es el término de cuando dos cosas combinan, especialmente si lo hacen muy bien)

DYNAMIQUE


less wick = dynamique basics and super blast 10% faster
deadly bomb = when dynamique dies with her super charge, it will automatically activate
dynamina = dynamique buries a dynamite in the ground which explodes when someone passes over it (like bo mines) doing 1000 damage

BO


fast mines = bo mines activate 10% earlier
flying eagle = bo calls an eagle which has 1500 health and starts following the nearest brawler doing 300 damage (like tara's shadow)

TICK


rope rise = tick mines takes 3 seconds to explode
death by death = if tick dies in the next 5 seconds, his head will activate as his super

8-BIT


extra damage = 8-bit super increases damage 10% more than normal
Vending Machine = 8-bit creates a shake which increases damage and speed by 15%
portable player = 8-bit starts playing music for 5 seconds, which makes nearby brawlers unable to attack (range like super max)

EMZ


new model = emz basic moves regularly (instead of moving forward and standing still, it moves regularly)
Toxic Spray = Emz's next basic poisons which does 100 damage per second for 5 seconds

PRIMO


large fists = el primo's attack receives a change which increases the amplitude of the end of the basic
(like beta)
super jump = el primo jumps forward, landing with his fist forward doing 500 damage

BARLEY


sugar rush = when barley uses his super drink from the bottles and gives him a high that increases his speed by 20% for 10 seconds
secret formula = barley's next basic has a damage increase of 200 and a range increase of 10%

POCO


resurrección = si poco tiene su super al morir, la usará automáticamente reviviendo con 2000 de vida
melodia protectora = los basicos dan a los aliados un escudo del 5% y la super del 25%
cultivo de hongos = poco usa un hueso como abono para crear una zona con hongos
la cual cura 500 por segundo durante 10 segundos

ROSA


super bushes = when pink is on a bush, it recharges its super (like bo's totem, but 50% slower)
vegetation = pink creates a shield to herself and her close companions of 30%

RICO


rubber balls = the range of Rico's bullets increases more than 10% for each bounce (basic and super)
color bullets = Rico's next basic shoots color balls which have different effects
(red = + 200 damage, blue = + 10% range, green = poison, yellow = light)
(light, effect that if suffered, you are seen while you are in the bushes)
Trap marbles = Rico leaves his marbles all over the floor which make a slippery effect like ice

DARRYL

rolling shots = while darryl uses his super, he is shooting from his sides
camouflage = darryl is camouflaged as a barrel, this action is canceled if it is hit, if it moves, if it attacks or after 15 seconds, it can be healed while it is transformed
rolling = darryl starts rolling, meanwhile he can be controlled and increases his speed by 10% for 10 seconds (has synergy with his star powers)

PENNY


more gold = now penny use four coins which increase the breadth of the attack
pure gold = penny coins now do 1000 more damage
surprise = penny throws a bag to the ground, creating a wave of coins dealing 500 damage in all directions

CARL


mining pick = carl can break walls with his super but in doing so he loses 0.1 second of his super
curved throw = carl has his beak slightly curved which increases his attack radius
shield cart = carl flips his mine cart, giving him a 70% shield for 5 seconds, while using it he cannot attack

JACKY


pneumatic hammer increase = Jack's attack range is increased by 15%
helmet fit = jacky adjusts the helmet, giving him a 30% shield

PIPER


grenade increase = pipper's super now uses 5 grenades
flying grenade = pipper's next basic throws a grenade, which can be thrown through walls (like barley) which breaks walls and deals 1500 damage (and knocks)
reverse shot = next pipper basic works reverse, that is, the closer it is, the more damage it does

PAM


mother sheets = Pam's turret radius increased by 15% (affects gadget)
junk = pam puts a mini turret which has 1000 life and heals 10 life per second

FRANK


quick move = frank takes 20% less to use his super and basics
super hammer blow = frank's next basic stunea 0.3 seconds

BIBI


ultimate knockdown = all bibi basics knock but 75% less
ultra sticky = bibi's gum slows 0.5 seconds
strawberry gum = bibi chews gum, which makes his super load sticky paste = bibi spits at the nearest enemy, which stuns him for 1 second
shield bubble = bibi makes a bubble gum bubble, which gives him a 10% shield (synergy with 2 star power)
home run = if bibi is attacked within 5 seconds, she will hit a quick hit and return the attack

BEA


sweet honey = each time bea attacks, she heals 150 per normal bee and 450 per large bee
flying bees = bea calls her bees, which make her jump through walls (a little more than brock and the process is slower)

NANI


masterful drift = turns that beep when turning are 30% tighter
explosion = if nani presses the attack button, beep will explode automatically
performance boost = nani's basic now uses 4 spheres
autopilot = beep starts following the closest enemy and stops being controlled by nani

MORTIS


stars powers
protective shovel = every time mortis attacks, a shield is activated for 0.5 seconds, which protects it from 25%
gadget
healing shield = mortis bats cover it, causing it to heal for 500 per second for 5 seconds if someone is nearby

TARA


poker game = now tara attacks with 4 cards which increases its amplitude by 10%
casino floor = tare leaves cards pinned to the floor around where he is, which slows and does 100 damage per second for 5 seconds

GENE


friendly hand = the genie can now attract allies, which only spends half of his super
hive five = the next super of the genie pushes the enemies (and allies with the third star power) (does not break walls)

MAX


Secret Ingredient = Max's Super now produces a 10% damage increase while you have your speed
spill = max spreads her drink all over the ground, which creates a radius in which she and allies, if they step on it, increase their speed, it evaporates after 5 seconds (radius similar to pam's)
pirouette = max does a serie of forward pirouettes, with which he can jump walls and move faster for 3 seconds

MR.P


travel suitcase = when the suitcase is opened, it goes 25% further, and its range increases 50%
trampoline suitcase = mr.p puts a suitcase on the ground, which makes him jump forward (it is literally like gale's trampoline, only it is destroyed after use)

SPROUT


germinating seed = if in basic sprout it hits the enemy as soon as it falls, it does 20% more damage
safe circle = sprout creates walls around it (three cubes, just when you stop looking at the bushes)

SPIKE


spike damage = if someone is close to the spike they take 1000 damage per second (the radius is a little smaller than bo's totem, like jacky's first star power)
with extra spines = the next spike basic rolls 8 spines instead of 6
(synergy with second star power)

CROW


lasting effect = poison lasts 2 seconds longer than normal
contagious poison = if a poisoned ally approaches an ally, they are also poisoned
poisonous jump = crow jumps forward and before falling he throws a zone of feathers which does 500 damage and poisons (like brock's gadget, but does the damage where it falls and poisons) (synergy with star powers)

LEON


stealth step = while lion is wearing his super he has to be 50% closer than normal to be seen
invisible stealth = lion becomes invisible and even if you are close, they do not see you, this effect only lasts 5 seconds

SANDY


blinding storm = when an enemy enters the sandstorm, their field of vision is reduced by 5%
Sleepwalking = if sandy is still, he begins to heal 150 health per second
contagious yawn = sandy yawns, slows nearby enemies for 5 seconds (radius similar to bo totem)

GALE


sticky snow = when gale's super hits an enemy, their field of view is reduced by 10% for 2.5 seconds
snowball = gale throws a snowball towards the nearest enemy which slows 2.5 seconds and can be thrown over walls
(radius similar to bo totem)

SURGE


channeled energy = surge recharges his super 25% faster
making the most of it = surge's next basic throws 20 splash instead of 6, can only be used on the last upgrade (always explodes)

COLETTE


extra damage = colette adds 200 damage to all her basics
just one ticket = colette's next super is only one way trip
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Winorama Casino Review & Welcome Bonus
Open your account at Winorama Casino and score a €7 no deposit bonus instantly! Or play 70 free spins on slot machines without deposit. Keep all your winnings. No max cashout! Next, get a 100% welcome bonus, daily promotions and cashback! Good luck!
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Winorama Casino Review

Introduction

The games are carefully designed to fit the needs of all kinds of players and new games are constantly launched. The website is really easy to use and all players need to do is to log into their accounts and start playing. The bonus system is quite cool for there are not only many bonuses, but also there is a €200 000 Jackpot. Neat!
When it comes to the games there are quite many to choose from, including Scratch cards, Bingo, Slots, and other popular games. The games that everyone loves like Fortune Wheel, Cleopatra, Aladdin's Treasures, Luck Bugs Garden, Mr & Mrs Scratch, and Scratch King are to be found at Winorama.
Everyone loves Slot games, and Winorama has abundance of them, and players can enjoy Egypt's Gold, Zombie Apocalypse, Lucky 7, Fifty Shades of Love, just to name a few. The payout rate is 95% on scratch cards and there is a win on every third card, Mermaid Scratch and Pirates Scratch are also the games you can play here.
Other popular games at this trustworthy online casino are: Multi Slots, Super Stars, Noah's Ark, Master Mind, Tiki Beach, Sushi Train, Sports Cards, Madame Brioche's Bakery, Super Kick, Farm Fishing Birds, Scratch and Diamond's Scratch.
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Winorama Welcome Bonus

Winorama offers amazing promotions in the Promotions section which include daily and weekly specials as well as the 7€ no deposit bonus for all players. All you need to do is sign up on their website and you get your 7€ Bonus instantly. As easy as that!
The first deposit Bonus is a 100% bonus and increases the chances to the big 200 000 Jackpot. Score!
If your chosen payment method is Skrill, Paysafe or iDeal you’re in luck because Winorama gives 15% additional bonus to those with these payment methods. Also every week a random player is chosen and led to a mystery Bonus. How cool is that!?

Winorama VIP Programme

Winorama offers a VIP Program to their loyal players, which serves as a motif of opportunity for players to scale up. This feature begins right after the first deposit is made. Of course, every VIP level has its unique prizes and bonuses. A player gets 1 VIP Point for every €/$/£10 wagering with no deposit needed.
The VIP Levels are as follows:
  • Bronze - 400 Points
  • Silver - 2000 Points
  • Gold - 7500 Points
  • Platinum - 20 000 Points
  • Diamond - 50 000 Points
The VIP Points can be converted into bonus money so for example 100 points are equal to 2 €, 400 points are 10 € and so on (you can see a detailed description on the website in the VIP section).
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Winorama Mobile Experience

Winorama enthusiasts can play and enjoy all kinds of online casino games from their computer at home or use other pocket devices to play on the go as this casino is perfectly optimized for any HTML5 browser and it’s available on smart devices such as tablets and smartphones. It’s available on Android and iOS subsequently.

Winorama Support and Security

Should the players have any questions or need any kind of support, they can easily chose how to contact the Winorama team in the contact section and choose from the option that best fits them: live chat or email using the contact form or they can request a callback or even just call directly for they have phone support as well. Nice!
Players' personal data information, credit cards and sensitive information are completely safe and encrypted with the SSL encryption at Winorama. So there is no need for worrying about the security of this trustworthy online casino.
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Conclusion

In a nutshell, Winorama online casino specializes in scratch cards, but there are also many other exciting games that players can enjoy at this casino, whether from the coziness of their home or on the go. It’s a simple and easy casino that offers promising rewards and bonuses for every player's taste.
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