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Mafia IV story idea

Note: The particularly important details and music artist names are in bold text. Licensed music track names are in italics.
The year is 1973, five years after the events of the Mafia III, and 22 years since Vito Scaletta’s seen or heard from his old friend Joe Barbaro. The canon ending of Mafia III with this Mafia IV story is Vito taking over the city after Lincoln skipped town, however Cassandra and Burke are left alive and loyal to both Vito and Lincoln still. Burke was able to survive his liver cancer by getting a black market liver transplant in Mexico, like he did in his ending, except with Vito running the city. On Vito and Lincoln’s behalf, Burke and Cassandra agree to stay behind in New Bordeaux and keep the city locked down, incase Leo Galante and the Commission try anything.
The beginning cutscene is Vito answering his telephone after getting up in the morning in his new penthouse, on the top floor of the New Bordeaux casino he finished that was once Sal Marcano's, and grabbing a cup of coffee. It's Alma with some urgent news. Lincoln Clay came down to the cigar warehouse to visit her after 5 years of silence, and he has big news.
Joe is alive in Empire Bay and has been this entire time. However, as punishment for his actions, he's become Leo Galante's personal driver against his will and is forbidden from contacting Vito ever again, or else him and Vito will be killed. Alma then tells Vito to meet Lincoln at the airport to learn more, as he's already there awaiting Vito's arrival. When they're away from anyone who could listen in on their conversation, Lincoln tells Vito he has a friend named John Donovan he's going to introduce him to, hiding in the outskirts of Empire Bay, ready to help Vito and Lincoln with their new mission
Vito gets dressed in one of his signature trench coats with a suit and tie, ready to rain down hell on the Vinci crime family and their allies, and finally be reunited with his lifelong friend he previously thought was dead, Joe Barbaro.
Here is my idea for the kill list, all related to the Commission in Empire Bay and their allies.
I'm thinking Vito and Joe work with Lincoln Clay and John Donovan to split up Empire Bay and distribute territory to three other factions not unlike what Lincoln did with New Bordeaux. This time though, this is a much larger city in a much, much different part of the United States. The empire building mechanics would be a lot smoother, more robust, and streamlined compared to Mafia III. They would work similarly a more modernized version of how the hit city sandbox game Scarface: The World Is Yours handled it's empire building and management mechanics, minus the whole switching to other characters lower on the ladder to do your bidding. This would be ideal for a story rich organized crime game in my opinion. Here are my ideas for those factions, all close allies of the up and coming Scaletta crime family.
The Cuban mob led by Alma Diaz. Vito goes way back with Alma, and she does not hesitate to answer him and Lincoln's calls to save Joe's life and royally fuck both Leo Galante and the Vinci family.
Conti crime family, led by Enzo Conti. This Conti crime family formed sometime in late 1968, months after Lincoln helped Enzo flee New Bordeaux and drop off of Sal Marcano's radar. It turns out he fled north to Empire Bay and finally formed his own family, having more than enough years of experience in the underworld to handle the job. Lincoln's tight with him and manages to recruit him to Vito and Joe's cause.
The Yakuza, based out of Empire Bay's Japantown. Longtime sworn enemies of the Empire Bay Triads, with bad blood going back decades. They would greatly enjoy seeing Mr. Chu and his son's heads mounted on pikes, along with whacking everyone who's ever supported their organization. You don't know them well, and they're known to be very unpredictable and ruthless. Use these traits to your advantage when taking on the Commission of Empire Bay and their friends.
I should mention as expected, this entire 1973 section where you play as Vito is much shorter than Mafia III. Vito's takeover is shown much more quickly over time than Lincoln's, and there's time skips during it, to keep it short and sweet, and to show onscreen only what's important. There is also no option for your underbosses to betray you, as to reduce confusion and keep the story consistently the same each playthrough, like the first two Mafia games.
However, unlike Mafia III, after all of these tasks are completed and every single assassination target on Vito’s kill list is dealt with, the game does not end. In fact, it's not even anywhere near close to being over yet. Vito's 1973 section was merely the beginning act. It was really a lead up to an entirely new Mafia story, centering around a newcomer to the American mob. Fast forward two years following Vito’s rampage that led to him taking over Empire Bay and the Commission, in the year 1975 him and Joe now rule Empire Bay, with Vito as the Don of the Scaletta Crime Family, and Joe working as his loyal underboss. You play the rest of the game as a young up and coming soldato named Louis in his 20’s, who’s a rising star in Vito’s organization. Do right by Mr. Scaletta and Mr. Barbaro, understand kid?
My basic idea for the character and his backstory is that he's a young Italian-Canadian mobster from Toronto, Ontario, or whatever Mafia's equivalent of it could be called. Let's call him Louis DeSimone. His family hails from Tuscany in Italy and moved to Toronto, Ontario in 1939, shortly after World War II broke out in Europe. Louis DeSimone was born in July 1952 in Toronto, and was raised in Toronto's Little Italy. Being northern Italian and hailing from Tuscany, Louis has blond hair and green eyes, making him visually very distinct from past series protagonists, who were all dark haired brunets with brown eyes. Louis fled south to Empire Bay when the feds started cracking down on his old family and put his boss in prison, and he ended up finding a new home with the Scaletta crime family. The first few missions playing as Louis DeSimone involve shooting your away out of an arrest by a Toronto Police Service SWAT team in Toronto in December 1974, seeing the rest of the members of your old crime family either get arrested or shot in front of you as you make your escape. You spend the next two missions fleeing Ontario through Quebec and upstate New York, before finally arriving in Empire Bay in early 1975, late January to be exact. Winter is in full force with snow everywhere, Louis' arrival to Empire Bay for the first time in his life mirroring Vito's return to Empire Bay in 1945 30 years earlier, except under far different much more dire circumstances. Louis' older brother and his father, both capos in his old crime family in Toronto, are shown to be arrested by the TPS SWAT team in his first mission, the same one that attempted to gun him down when he resisted arrested. Louis knows someone had to have ratted out his old crime family, and he wants to find out who someday. The thing is though, he doesn't just want to kill them. He wants to get out of them why they did it before he kills them. More than anything else, he just wants to find out why his crime family was betrayed and served up to the feds on a silver platter, having most of his biological family sent to prison in the process. He’s out to uncover the mystery of why his family fell apart, and he’s more than willing to help people like Don Vito Scaletta and his underboss Joe Barbaro to eventually get the answers he seeks. In the end, he’s not even after revenge primarily, more than that, he wants answers and information regarding the fare of his old crime family, and wants to know why his family fell apart. I came up with the idea for this character because I figured that playing as a fugitive from the law made sense for the mob life, and I'm surprised we haven't had a fugitive protagonist in the Mafia series yet.
In the 1975 chapters while playing as Louis, the Watergate scandal, President Richard Nixon’s resignation, and the official end to the Vietnam War are all discussed on the in-game radio during news segments. In the last 1979 chapter, the beginning of the Soviet-Afghan War is also the subject of a news segment on the radio.
The story eventually transitions into the 1980's as years pass, with the scenery, cars, and music changing accordingly, and historical events of the time discussed in the game. In the 1989 section of the game, the murder of the infamous former Sinclair Parish Sheriff Walter “Slim” Beaumont is mentioned on the in-game radio, as just over 21 years ago Slim and his corruption ring were the top headline of national news. the time the game ends, it's 1992, and significant historical events from the past few years at the time that are covered on the radio in-game include anything from the fall of the Berlin Wall, the Gulf War, the collapse of the Soviet Union, to the 1992 L.A. riots. The rise of the internet and home computers are briefly touched upon during news segments on the in-game radio during the early 1990's section of the story, but not greatly delved into given their relative infancy in that time period. During this entire 1975-1992 stretch of the story, Vito is no longer playable, and Don Scaletta takes a backseat in the story as a main supporting character, similar to Don Salieri throughout Mafia: Definitive Edition. You now play as the Italian-Canadian Scaletta family soldato Louis DeSimone, who is later promoted to being a capo in 1985. At the end of the game in 1992, Louis is promoted to Consigliere of the Scaletta crime family, and it’s revealed in the epilogue that he became the don of the family in 2006 at the age of 54, and his now released from prison older brother serving as his underboss, and and Enzo Conti’s grandson Giovanni Conti serving as consigliere, taking over from Louis’ previous position which before that belonged to his father and Enzo’s only son, Lorenzo Conti from 1973-1992. It is worth noting that unlike Don Salieri, Don Scaletta has much more integrity, and has more genuine loyalty for his men and his associates. If you've beaten Mafia 1 or Mafia: Definitive Edition, you'll know this is something Salieri lacked in the end. Over time, Louis also goes from having a strictly business relationship with Vito and Joe, to bonding with them and becoming a genuinely close friend and trusted member of the family, seeing Vito as something of a second father, and coming to see Joe as the fun uncle he never had. Another major character development theme is Louis DeSimone adapting and assimilating into Italian-American culture in his new home in the Northeastern US, it seeming like something new mixed with the familiar Italian-Canadian culture he was raised in back in Ontario just north of the border.
The game will include a number of hit music from the 70’s that played on the radio back then, such as Bobby Womack’s Across 110th Street and Tony Christie’s (Is This the Way to) Amarillo, The Grateful Dead's Casey Jones and at least a few songs by the then new American rock band Cheap Trick, as well as popular songs from the 1960’s people still listened to at the time, such as Sam the Sham and the PharaohsWooly Bully, King Crimson’s 21st Century Schizoid Man, Zager and Evans' In the Year 2525, The Zombies' Time of the Season, and Nancy Sinatra’s These Boots Are Made for Walkin'. When you progress through the game, especially after you switch to playing as Louis DeAngelo for the rest of the story, years change, and the music changes. Different songs start playing on the radio, such as Sylvester's You Make Me Feel (Mighty Real), Randy Crawford's Street Life, and The Village People's Y.M.C.A., Cheryl Lynn's Got to Be Real, Gloria Gaynor's I Will Survive, and the Bee Gees' Stayin' Alive start playing in the 1979 portion of the game. After you've completed the 1975 section of the game, Foghat's Slow Ride starts playing on the radio. Starting in the 1977 section of the game, Cheap Trick's I Want You to Want Me and Heart's Barracuda start playing on the radio. In the 1980's portion of the game, Thomas Dolby's songs Hyperactive! and She Blinded Me with Science, in addition to Night Ranger's Sister Christian also start playing on the radio. If Hangar 13 can afford the licenses, I also think a few Michael Jackson and Madonna songs should definitely be on the radio during the 1980's portion of the story, given the immense popularity and regular radio airtime those two had in that decade. If this ended up being possible, I imagine that Michael Jackson's Smooth Criminal, Beat It, Bad, and Billie Jean being on the radio in the 80's sections would be a must, Smooth Criminal especially because of how well it suits the series. Madonna's Lucky Star, Burning Up, Like a Virgin, and Borderline would also be perfect for the 80's portion of the game to me. Also mentioned by NPCs and civilians in the game are topical events of the time period, such as the release of the groundbreaking 1973 horror film The Exorcist at the end of Vito's playable portion of the game.
Other music of the 1980's segment when playing as Louis DeAngelo for the remainder of the game includes hits of the era such as Joe Jackson's Steppin' Out, The Buggles' Video Killed The Radio Star, Corey Hart's Sunglasses at Night, Laura Branigan's Self Control and Gloria, The Weather Girls' It's Raining Men, A-ha’s Take On Me, Men at Work's Down Under, Kim Wilde's Kids in America, The Gap Band's You Dropped a Bomb on Me, Culture Club’s Karma Chameleon, Michael Sembello’s Maniac, Twisted Sister's I Wanna Rock and We're Not Gonna Take It, Bon Jovi's Wanted Dead or Alive and Bad Medicine, Soft Cell’s Tainted Love, Robert Palmer’s Simply Irresistible, Rick Astley’s Together Forever, Whenever You Need Somebody, and Never Gonna Give You Up, Cutting Crew’s [I Just] Died In Your Arms, Loverboy's Working for the Weekend, Dead or Alive's You Spin Me Round (Like a Record) and That's the Way (I Like It), Tiffany’s I Think We’re Alone Now, Daryl Hall & John Oates' Maneater, Aneka's Japanese Boy, Mötley Crüe's Dr. Feelgood, Girls, Girls, Girls and Kickstart My Heart, Billy Joel's We Didn't Start the Fire, Huey Lewis And The News' Hip To Be Square, Bill Medley's (I've Had) The Time of My Life, The Police's Every Breath You Take, Whodini's Magic's Wand, Guns ‘N RosesWelcome to the Jungle and Paradise City, Tears For Fears' Everybody Wants To Rule The World, Rockwell's Somebody's Watching Me, Regina's Baby Love, Nena's 99 Red Balloons, Earth, Wind, and Fire's Let's Groove and September, Billy Idol's Eyes Without a Face and White Wedding, Rick JamesGive It To Me Baby, Olivia Newton-John’s Physical, The S.O.S. Band’s Take Your Time (Do It Right), Kenny LogginsHighway to the Danger Zone, Wham!’s Everything She Wants, George Michael's Careless Whisper, Toto's Hold the Line and Africa, Blondie's Heart of Glass and Atomic, and Mai Tai's History.
**Note that not every single year and moment of the 17 year 1975-1992 section playing as Louis DeAngelo is playable or chronicled. My idea is it would be handled similarly to how the time skips in Mafia 1/Mafia: Definitive Edition were handled. Time skips of two or more years, or in this case, even longer such as 4 years sometimes, the game skipping from 1979 to 1983. This is to keep the game and story length ideal, and not risk it getting boring or repetitive, or going on for too long. Repetition was a big problem in Mafia III even if I still thought it was a superb game, so I think it'd be best to learn from that for the next big entry. The games story will skip ahead and show onscreen only what's significant, similar to the first Mafia game and it's remake, as well as certain aspects of Mafia II. Louis starts his section as a 22 year old fugitive soldato who got picked up by another crew south of the Canadian border, and in the epilogue of the game in 1992, is promoted to the consigliere of the Scaletta crime family at the age of 40, being set to take over the family once Vito and Joe become too old to run the day to day on a regular basis. Louis DeSimone is promoted to don of the Scaletta crime family following Vito and Joe being officially retired as of 2006. They’re both still involved and paid huge amounts of money by Louis out of respect, but keep a much lower profile by then since they have handpicked successors and aren’t worried about where the business is going.
The years chronicled in the main gameplay segments are as follows:
1973
1975
1977
1979
1983
1985
1987
1988
1989
1990
1991
1992
Much more of the rural areas and countryside outside of Empire Bay are included than what was available in Mafia II. The way rural environments are handled for this hypothetical Mafia IV is akin to how Mafia: Definitive Edition and Mafia III handled their rural environments outside the main cities, except much larger in scale, given the increased power of the current new consoles such as the PS5 and Xbox Series X. This region is based off of upstate New York and the surrounding areas across multiple states in the Northeastern US, and includes forests, fields, mountains, rivers, lakes, beaches, and small towns. Also included are other cities and towns, based off of other large cities in New York like Syracuse, Buffalo, and Rochester, where other story missions, business activities, and side missions take place, along with smaller notable places like Ithaca, Binghamton, and Utica. The entire states of New Jersey, Massachusetts, Rhode Island, Vermont, New Hampshire, Maine, Delaware, Maryland, and Ohio are also included, including places based off of all of their major cities and most of their notable towns in between. Large portions of Pennsylvania are included as well, including Philadelphia, Pittsburgh, and Scranton. All of the province of Nova Scotia including the city of Halifax, and Large portions of the eastern half of the Canadian province of Ontario are included as well, including cities based off of Toronto, Ottawa, and Niagara Falls. There's even a small portion of Quebec included, including Montreal and the surrounding countryside of the province outside that city, including a few small towns in southern Quebec. The player must pass a quick border patrol check when crossing the US-Canada border in a car or other ground vehicle.
Wildlife is present in the game, mostly to add to the background, scenery, and immersion in rural environments on the map. These are all animals native to the Northeastern US, ranging from white tailed deer, coyotes, bobcats, Canada lynxes, rabbits, hares, groundhogs, gophers, beavers, raccoons, opossums, bats, chipmunks, red and gray squirrels, mice, and rats to more formidable and potentially dangerous animals that may sometimes attack the player, such as grey wolves, black bears, mountain lions, and moose. These last four animals are known to spawn in the mountainous regions, especially in New York, Ohio, Vermont, Massachusetts, and Ontario, including the rural regions based off of the Catskills and the Adirondack mountains. Dogs are present in the cities, towns, and settlements where humans live and keep them as pets, being walked and sometimes found in people's yards. Some are used as guard dogs by enemies and are aggressive towards the player on sight. Domestic cats are also present in the background of residential areas, and both Louis and Vito own them as pets throughout the game in their safe houses, as well as other onscreen characters we see the homes of throughout the game.
Aircraft make their first usable appearance in the Mafia series too, from airplanes to helicopters. Vito cannot use planes or helicopters in his playable 1973 portion of the game, as he does not know how to pilot, being a paratrooper in World War II who never actually flew any of the planes himself. Aircraft are unlocked to use when Louis DeSimone gets his pilot’s certificate offscreen in 1977, and at the end of a chapter set that year, Louis has to fly Vito in a helicopter to a penthouse in Downtown Empire Bay acting as a family safe house, equipped with a helipad. Louis frequently serves as a personal driver and pilot for both Vito and Joe afterwards, having done a lot in his time serving the family to earn their trust and respect.
Melee weapons also make a return from Mafia: Definitive Edition, with even more variety this time. In their respective sections of the game, Vito and Louis may use anything from baseball bats, pipes, shovels, brass knuckles, golf clubs, police batons, switchblades, kitchen knives, bowie knives, ice picks, 2x4s, claw hammers, crowbars, tire irons, chain links, machetes, meat cleavers, pickaxes, hatchets, sledgehammers, to fire axes. This amount of melee weapons is so no matter what environment the player finds themselves in during a mission or any other game activity, there is usually a weapon of some sort nearby. If the player has obtained piano wire, you may also strangle an enemy to death with it from behind as a stealth kill, this being a classic assassination method infamous for being used by the Italian Mafia. Rope can also be found and used for similar strangulation stealth kills, appearing in the gameplay environments where piano wire can’t be found. There is a wide variety of new guns and explosives to use in this concept for Mafia IV, going with the new weapons of the time the game takes place that criminals quickly got their hands on. This includes the SPAS-12 combat shotgun, the Beretta 92 pistol, the AK-74 assault rifle, the mini uzi, the MAC-10 submachine gun, both suppressed and unsuppressed variants, the Beretta 92 pistol, the Taurus raging bull revolver, Glock handguns, the TEC-9 machine pistol, illegally modified to be full auto, the Ruger Mini-14 full auto variant, and even Vietnam war era flamethrowers, which I think is only natural given that as of Mafia III, we already have RPGs and grenade launchers. Late in the game from the 1989 section and onwards, the Benelli M3 combat shotgun becomes available. The Milkor MGL grenade launcher becomes available beginning in the 1983 portion of the game. Attached grenade launchers are also available for the AK-47, AK-74, and M16 assault rifles. More advanced rocket launchers of the 1970’s and 1980’s are naturally included as well.
Free ride makes a return in Mafia IV, with the player having the options to change the weather, time period, and an option to play as Louis, Vito, Joe, Lincoln, or John Donovan. Naturally, a multitude of new free ride missions are available as well.
I previously posted a much earlier and less detailed draft of this on the old Mafia3 subreddit 3 years ago back in 2017 as an idea for a hypothetical Mafia 3 expansion where you play as Vito, but have since updated and revamped it to a possible Mafia IV plot, and fixed any plot holes I noticed and made it much more fleshed out and in depth, and focus on more than just Vito in the end. You may view my original here if you so desire, to compare. https://www.reddit.com/Mafia3/comments/6sldhp/spoiler_mafia_iii_vito_dlc_basic_plot_idea/
Feel free to give me constructive criticism on this, as I encourage this discourse and believe it is integral to growing and improving, to build upon or improve these ideas I've come up with, or say whether or not you think something like this should happen in the future. Thank you for reading!
submitted by RichterTheRatman to MafiaTheGame [link] [comments]

A return to gaming in 2020: catching up on a missed decade.

Prior to this year, it’s no exaggeration to say that the only game I’d played in full since about 2010 was the original BioShock. Not really sure why I stepped away from gaming - probably just some usual combination of life getting in the way and dodgy prioritisation. Then, like many others, I became acquainted with a boatload of surplus indoor time this year, and chose to find my way back with an N3DS and a Switch. Turns out I really missed it. I’ve been slowly playing through a variety of titles I missed the first time around, as well as various others I’ve stumbled across along the way.
In compiling this list, I have learned that my gameplay times are crushingly slow, people have extremely strong opinions about the Paper Mario series and actually it turns out a really poorly specced PC was holding me back from gaming all this time. Would love to hear what others thought of this selection of games, especially those who hold dissenting opinions about my DNF list (I expect plenty in support of Xenoblade, lol). Be warned this is all through the lens of someone who is plainly just thrilled to be back in the fold and has zero concerns spending way more time than necessary to complete games! I suspect I have more patience and rosier-tinted glasses as compared to the average weathered gamer, so would also be interested to hear how my experiences stack up in the wider gaming context.
The Legend of Zelda: A Link Between Worlds Total play time: ~30 hours
Zelda factored little in my adolescent years, and apart from renting OoT a handful of times for the 64 (and spamming bombs in SSB) this is pretty much the only Zelda experience I've had. It's kind of a blessing and a curse, from what I can tell: I have none of the hangups but equally none of the emotional connection that often seems to accompany the franchise. I really only played this because it had been given to me and came highly recommended.
But this was about as good as introductions get - sure, it helped that this was essentially the first console game I'd played in its entirety in over a decade, but the game is clearly exceptional by all accounts. It seems I love a good gameplay mechanic where it doesn't tip into gimmickry, and the wall merge system I found novel, baffling and satisfying without ever being too frustrating.
I obviously can't speak to the nostalgia aspect of it, but coming to it fresh was a charming experience. It's pretty hard not to be at least casually familiar with aspects of Zelda lore, and I liked that there weren't any lengthy cutscenes (looking at you, Ōkami) or tedious tutorials to slog through. The storytelling is a little naff but not distractingly so, and for me the pretty predictable ending was offset by the fun final boss battle. And you sure do feel good solving some of those puzzles.
I'm not yet game to branch out into the open world of BotW, but I'm pretty glad my maiden Zelda foray was this one instead. More games ought to allow one to become a painting.
Highlights: big bomb flower lols, boss battles that were satisfying / a great relief to complete
Ōkami HD Total play time: 50:57:29 Completion %: 50/100 stray beads
I remember seeing promo material for this game back when it was first released and thinking the brush mechanic was dope - a hype disproportionate to the amount of PS2 I owned (none). So regardless I was probably always going to be predisposed to like this game.
This was the first game I finished on the Switch and I enjoyed it immensely. The art style is killer and helps it look great for a game of its age into the bargain, the brush mechanic and the puzzle element it introduces feels integrated rather than gimmicky, and the storytelling is rich and humorous. I know others have commented that the game is overly long, but I enjoyed being in the world enough that it never felt a slog. (This coming from someone who has played 100+ hours of Picross but…)
I will agree that the combat system was pretty whatever, though. I am a pretty rubbish gamer by conventional skill standards and even I found this game wildly easy, but I think that also speaks to my enjoyment of the game as an all-round narrative experience rather than pure mechanics. An additional dishonorable mention for having to fight Orochi no less than three times?! Sure, going back in time was a pretty neat narrative arc and I could forgive repeating the fight in that context, but by the Ark I was sure they had to be taking the piss.
Unlocking the additional skins gives this game some replay potential for me, especially the photorealistic wolf, laughable only in hindsight. The existence of about twice as many stray beads as I collected also means I may dip in and out in future, but mostly I have minimal desire to bring my dragon-head-whacking count up to 48. Nevertheless, a pretty inimitable experience, even if it took me a decade and a half to get there.
Highlights: the dang art style, drawing an emoji face for my demon mask and seeing it show up again in Sei-an City
Paper Mario: Sticker Star Total play time: ~30 hours
I can understand the criticism of this game: the combat system sucks and makes traversing through the world often not very fun, the characters are unmemorable, the necessity of having certain stickers to win certain fights is infuriating, the plot is generic, the lack of levelling up is nonsense. None of that stopped me from enjoying this game, though! Take that! As always, this was probably helped immensely by the nostalgia I carry for the original Paper Mario on the 64 and the fact I hadn’t really had any other Mario games to compare it to for a long time.
The super vitriolic abuse it seems to cop online feels a bit disproportionate but. From poking around the series, it looks like one that people are particularly vocal about, with the only correct answer being “TTYD is the best game in the series and all other future titles will be held against this specific benchmark”. Honestly I’m just glad I played this game without the knowledge of what the gaming community thought of it, because I don’t think this is a genuinely bad game.
Kirby: Planet Robobot Total play time: ~20 hours Completion %: 81%
Evidently I rather enjoy the cute-thing-in-a-mech-suit genre, between this game and Gato Roboto. But I have very fond memories of playing The Crystal Shards and am a Kirby main (lol) in SSB so I could probably be coerced into playing literally any Kirby game. I don’t have too much to say about this game; I think anyone familiar with the franchise will understand pretty much how it plays, but the mech suit mechanic is a heap of fun, with copy abilities possible both in and out of the suit.
There were some little details that I thought were quite fun: the collection of stickers that you can use to decorate your mech was bonus entertainment, the variety of gameplay styles in the final boss battle, the remote control Kirby in the casino levels. It looks great, it’s charming, and as mentioned, I like an idiosyncratic feature that isn’t gimmicky, and I think the mech suit ticks that box. I picked up Extra Epic Yarn off the back of this, too - it just looks so dang sweet.
What the Golf? Total play time: 08:24:56 Completion %: 97% Total strokes: 11656 Games I subsequently want to play: Superhot
If there ever was a time for escapism, the middle of a pandemic seems to be a pretty good candidate, and I am certainly guilty of using this game as a bit of a feel-good salve. But what the golf, it was a grand old time, and I think we can all use the laughs it provides. I bought the game off the expectations set by the trailer and was happily not disappointed.
This is a pretty straightforward game by all standards: simple overworld, three levels per stage, emphasis on silly in "silly physics". It feels like the schtick should get old pretty fast, but there's enough sly nods and references (and straight-up gameplay duplication) to keep it fresh and consistently funny. Caveat: pun disdainers avoid.
It's the perfect game to dip in and out of - none of the stages are particularly long, and while some of the pacrown levels can be a bit frustrating, you're not at all forced to complete them in linear fashion. Nevertheless, I played this game in pretty lengthy stints, so the format isn't a barrier in that sense either.
I know this is a fairly new game to the Switch, but it's been out on PC for a while it seems. I bought it only having seen it in the eShop, so if there was a hype train, it did not make a stop at my station.
Highlights: the Superhot levels, WHAT?, the constant anticipation of what a button press would do in a new level
Ori and the Blind Forest Total play time: 14:44:46 Completion %: 96% Total deaths: 488
It’s something of a classic, and evidently with good reason - I think I would have played this game for its art alone, but of course its reputation has since come to precede it. It runs really smoothly on the Switch, and the platforming is tight and enjoyable. Not sure how common it is in the wider world, but I really liked the save mechanic - as a chronic saver, I rather appreciated being responsible for setting my own save points, especially when it came to some of the more challenging sequences. I expected to struggle a lot with this one but I found the challenges fair, even the escape sequences, much as I may have wanted to burn down the Ginso Tree on the first few attempts.
Feels like most people who’ve had an eye on it have played it by now, and there’s plenty of reviews out there for those on the fence to decide either way, but personally I’m very glad to have played and finished it. I’ve since been told that both the sequel and Hollow Knight eclipse this game, though I do have some idea of what to expect from both. Now if Will of the Wisps could just get a Switch port...
Mosaic Total play time: ~3 hours
I’d been wanting to pick this game up because a friend of mine had a hand in its creation, but I kind of could not have picked a worse time for it. Without spoiling anything, the premise of the game is being stuck in a very boring corporate dystopia, and a lot of the gameplay revolves around the repetition of your daily routines. Obviously this kind of experience can already be a little harrowing at the best of times, but in the middle of a global pandemic where time feels completely immaterial it was often a bit much.
Certainly the gameplay won’t be for everyone; there is a lot of walking around in this game, and you can interact with various depressing billboards and your smartphone in ways you think might have some kind of a purpose but ultimately formally contribute nothing to your game - so in that sense, it’s kind of a bang on expression of its premise, though its messaging can be a little on the nose at times.
If you’re into the visual style and can get down with the premise, this is a unique gaming experience which is both lovely and deeply unsettling at times. If you’re at all curious, the website gives a fairly clear mission statement of the game.
Gato Roboto Total play time: 05:23:28 Completion %: 78%
Short and sweet, this one, and looks and feels great. I’d never really picked myself as one for metroidvanias, but this game came onto my radar after Ori and I was looking for a shorter, punchy game in a similar style, and this delivered on expectations.
As mentioned, I’m kind of crap at games, so the difficulty for this one felt about right for me. There were a handful of times the boss battles threatened to tip into frustration, but mostly it was just my timing being off (second stage of the mouse battle in the heater core comes to mind) as well as in the earlier parts of the game where I had just been lax in picking up healthkits.
I’ve seen some complaints about it being too much of a Metroid clone, but you can’t get down with that criticism if you’ve never played Metroid *taps head*. Its short length seems to be another frequent comment, but if you’re going in with expectations suitably managed then I think there’s not too much to fault otherwise. But of course this is coming from someone who has played basically no metroidvanias in their life lol.
And finally, my DNF list:
submitted by theburningflame to patientgamers [link] [comments]

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submitted by Ambitious_Barnacle_1 to u/Ambitious_Barnacle_1 [link] [comments]

SKRIBBL WORD LIST

Pac-Man
bow
Apple
chest
six pack
nail
tornado
Mickey Mouse
Youtube
lightning
traffic light
waterfall
McDonalds
Donald Trump
Patrick
stop sign
Superman
tooth
sunflower
keyboard
island
Pikachu
Harry Potter
Nintendo Switch
Facebook
eyebrow
Peppa Pig
SpongeBob
Creeper
octopus
church
Eiffel tower
tongue
snowflake
fish
Twitter
pan
Jesus Christ
butt cheeks
jail
Pepsi
hospital
pregnant
thunderstorm
smile
skull
flower
palm tree
Angry Birds
America
lips
cloud
compass
mustache
Captain America
pimple
Easter Bunny
chicken
Elmo
watch
prison
skeleton
arrow
volcano
Minion
school
tie
lighthouse
fountain
Cookie Monster
Iron Man
Santa
blood
river
bar
Mount Everest
chest hair
Gumball
north
water
cactus
treehouse
bridge
short
thumb
beach
mountain
Nike
flag
Paris
eyelash
Shrek
brain
iceberg
fingernail
playground
ice cream
Google
dead
knife
spoon
unibrow
Spiderman
black
graveyard
elbow
golden egg
yellow
Germany
Adidas
nose hair
Deadpool
Homer Simpson
Bart Simpson
rainbow
ruler
building
raindrop
storm
coffee shop
windmill
fidget spinner
yo-yo
ice
legs
tent
mouth
ocean
Fanta
homeless
tablet
muscle
Pinocchio
tear
nose
snow
nostrils
Olaf
belly button
Lion King
car wash
Egypt
Statue of Liberty
Hello Kitty
pinky
Winnie the Pooh
guitar
Hulk
Grinch
Nutella
cold
flagpole
Canada
rainforest
blue
rose
tree
hot
mailbox
Nemo
crab
knee
doghouse
Chrome
cotton candy
Barack Obama
hot chocolate
Michael Jackson
map
Samsung
shoulder
Microsoft
parking
forest
full moon
cherry blossom
apple seed
Donald Duck
leaf
bat
earwax
Italy
finger
seed
lilypad
brush
record
wrist
thunder
gummy
Kirby
fire hydrant
overweight
hot dog
house
fork
pink
Sonic
street
Nasa
arm
fast
tunnel
full
library
pet shop
Yoshi
Russia
drum kit
Android
Finn and Jake
price tag
Tooth Fairy
bus stop
rain
heart
face
tower
bank
cheeks
Batman
speaker
Thor
skinny
electric guitar
belly
cute
ice cream truck
bubble gum
top hat
Pink Panther
hand
bald
freckles
clover
armpit
Japan
thin
traffic
spaghetti
Phineas and Ferb
broken heart
fingertip
funny
poisonous
Wonder Woman
Squidward
Mark Zuckerberg
twig
red
China
dream
Dora
daisy
France
Discord
toenail
positive
forehead
earthquake
iron
Zeus
Mercedes
Big Ben
supermarket
Bugs Bunny
Yin and Yang
drink
rock
drum
piano
white
bench
fall
royal
seashell
Audi
stomach
aquarium
Bitcoin
volleyball
marshmallow
Cat Woman
underground
Green Lantern
bottle flip
toothbrush
globe
sand
zoo
west
puddle
lobster
North Korea
Luigi
bamboo
Great Wall
Kim Jong-un
bad
credit card
swimming pool
Wolverine
head
hair
Yoda
Elsa
turkey
heel
maracas
clean
droplet
cinema
poor
stamp
Africa
whistle
Teletubby
wind
Aladdin
tissue box
fire truck
Usain Bolt
water gun
farm
iPad
well
warm
booger
WhatsApp
Skype
landscape
pine cone
Mexico
slow
organ
fish bowl
teddy bear
John Cena
Frankenstein
tennis racket
gummy bear
Mount Rushmore
swing
Mario
lake
point
vein
cave
smell
chin
desert
scary
Dracula
airport
kiwi
seaweed
incognito
Pluto
statue
hairy
strawberry
low
invisible
blindfold
tuna
controller
Paypal
King Kong
neck
lung
weather
Xbox
tiny
icicle
flashlight
scissors
emoji
strong
saliva
firefighter
salmon
basketball
spring
Tarzan
red carpet
drain
coral reef
nose ring
caterpillar
Wall-e
seat belt
polar bear
Scooby Doo
wave
sea
grass
pancake
park
lipstick
pickaxe
east
grenade
village
Flash
throat
dizzy
Asia
petal
Gru
country
spaceship
restaurant
copy
skin
glue stick
Garfield
equator
blizzard
golden apple
Robin Hood
fast food
barbed wire
Bill Gates
Tower of Pisa
neighborhood
lightsaber
video game
high heels
dirty
flamethrower
pencil sharpener
hill
old
flute
cheek
violin
fireball
spine
bathtub
cell phone
breath
open
Australia
toothpaste
Tails
skyscraper
cowbell
rib
ceiling fan
Eminem
Jimmy Neutron
photo frame
barn
sandstorm
Jackie Chan
Abraham Lincoln
T-rex
pot of gold
KFC
shell
poison
acne
avocado
study
bandana
England
Medusa
scar
Skittles
Pokemon
branch
Dumbo
factory
Hollywood
deep
knuckle
popular
piggy bank
Las Vegas
microphone
Tower Bridge
butterfly
slide
hut
shovel
hamburger
shop
fort
Ikea
planet
border
panda
highway
swamp
tropical
lightbulb
Kermit
headphones
jungle
Reddit
young
trumpet
cheeseburger
gas mask
apartment
manhole
nutcracker
Antarctica
mansion
bunk bed
sunglasses
spray paint
Jack-o-lantern
saltwater
tank
cliff
campfire
palm
pumpkin
elephant
banjo
nature
alley
fireproof
earbuds
crossbow
Elon Musk
quicksand
Playstation
Hawaii
good
corn dog
Gandalf
dock
magic wand
field
Solar System
photograph
ukulele
James Bond
The Beatles
Katy Perry
pirate ship
Poseidon
Netherlands
photographer
Lego
hourglass
glass
path
hotel
ramp
dandelion
Brazil
coral
cigarette
messy
Dexter
valley
parachute
wine glass
matchbox
Morgan Freeman
black hole
midnight
astronaut
paper bag
sand castle
forest fire
hot sauce
social media
William Shakespeare
trash can
fire alarm
lawn mower
nail polish
Band-Aid
Star Wars
clothes hanger
toe
mud
coconut
jaw
bomb
south
firework
sailboat
loading
iPhone
toothpick
BMW
ketchup
fossil
explosion
Finn
Einstein
infinite
dictionary
Photoshop
trombone
clarinet
rubber
saxophone
helicopter
temperature
bus driver
cello
London
newspaper
blackberry
shopping cart
Florida
Daffy Duck
mayonnaise
gummy worm
flying pig
underweight
Crash Bandicoot
bungee jumping
kindergarten
umbrella
hammer
night
laser
glove
square
Morty
firehouse
dynamite
chainsaw
melon
waist
Chewbacca
kidney
stoned
Rick
ticket
skateboard
microwave
television
soil
exam
cocktail
India
Colosseum
missile
hilarious
Popeye
nuke
silo
chemical
museum
Vault boy
adorable
fast forward
firecracker
grandmother
Porky Pig
roadblock
continent
wrinkle
shaving cream
Northern Lights
tug
London Eye
Israel
shipwreck
xylophone
motorcycle
diamond
root
coffee
princess
Oreo
goldfish
wizard
chocolate
garbage
ladybug
shotgun
kazoo
Minecraft
video
message
lily
fisherman
cucumber
password
western
ambulance
doorknob
glowstick
makeup
barbecue
jazz
hedgehog
bark
tombstone
coast
pitchfork
Christmas
opera
office
insect
hunger
download
hairbrush
blueberry
cookie jar
canyon
Happy Meal
high five
fern
quarter
peninsula
imagination
microscope
table tennis
whisper
fly swatter
pencil case
harmonica
Family Guy
New Zealand
apple pie
warehouse
cookie
USB
jellyfish
bubble
battery
fireman
pizza
angry
taco
harp
alcohol
pound
bedtime
megaphone
husband
oval
rail
stab
dwarf
milkshake
witch
bakery
president
weak
second
sushi
mall
complete
hip hop
slippery
horizon
prawn
plumber
blowfish
Madagascar
Europe
bazooka
pogo stick
Terminator
Hercules
notification
snowball fight
high score
Kung Fu
Lady Gaga
geography
sledgehammer
bear trap
sky
cheese
vine
clown
catfish
snowman
bowl
waffle
vegetable
hook
shadow
dinosaur
lane
dance
scarf
cabin
Tweety
bookshelf
swordfish
skyline
base
straw
biscuit
Greece
bleach
pepper
reflection
universe
skateboarder
triplets
gold chain
electric car
policeman
electricity
mother
Bambi
croissant
Ireland
sandbox
stadium
depressed
Johnny Bravo
silverware
raspberry
dandruff
Scotland
comic book
cylinder
Milky Way
taxi driver
magic trick
sunrise
popcorn
eat
cola
cake
pond
mushroom
rocket
surfboard
baby
cape
glasses
sunburn
chef
gate
charger
crack
mohawk
triangle
carpet
dessert
taser
afro
cobra
ringtone
cockroach
levitate
mailman
rockstar
lyrics
grumpy
stand
Norway
binoculars
nightclub
puppet
novel
injection
thief
pray
chandelier
exercise
lava lamp
lap
massage
thermometer
golf cart
postcard
bell pepper
bed bug
paintball
Notch
yogurt
graffiti
burglar
butler
seafood
Sydney Opera House
Susan Wojcicki
parents
bed sheet
Leonardo da Vinci
intersection
palace
shrub
lumberjack
relationship
observatory
junk food
eye
log
dice
bicycle
pineapple
camera
circle
lemonade
soda
comb
cube
Doritos
love
table
honey
lighter
broccoli
fireplace
drive
Titanic
backpack
emerald
giraffe
world
internet
kitten
volume
Spain
daughter
armor
noob
rectangle
driver
raccoon
bacon
lady
bull
camping
poppy
snowball
farmer
lasso
breakfast
oxygen
milkman
caveman
laboratory
bandage
neighbor
Cupid
Sudoku
wedding
seagull
spatula
atom
dew
fortress
vegetarian
ivy
snowboard
conversation
treasure
chopsticks
garlic
vacuum
swimsuit
divorce
advertisement
vuvuzela
Mr Bean
Fred Flintstone
pet food
upgrade
voodoo
punishment
Charlie Chaplin
Rome
graduation
beatbox
communism
yeti
ear
dots
octagon
kite
lion
winner
muffin
cupcake
unicorn
smoke
lime
monster
Mars
moss
summer
lollipop
coffin
paint
lottery
wife
pirate
sandwich
lantern
seahorse
Cuba
archer
sweat
deodorant
plank
Steam
birthday
submarine
zombie
casino
gas
stove
helmet
mosquito
ponytail
corpse
subway
spy
jump rope
baguette
grin
centipede
gorilla
website
text
workplace
bookmark
anglerfish
wireless
Zorro
sports
abstract
detective
Amsterdam
elevator
chimney
reindeer
Singapore
perfume
soldier
bodyguard
magnifier
freezer
radiation
assassin
yawn
backbone
disaster
giant
pillow fight
grasshopper
Vin Diesel
geyser
burrito
celebrity
Lasagna
Pumba
karaoke
hypnotize
platypus
Leonardo DiCaprio
bird bath
battleship
back pain
rapper
werewolf
Black Friday
cathedral
Sherlock Holmes
ABBA
hard hat
sword
mirror
toilet
eggplant
jelly
hero
starfish
bread
snail
person
plunger
computer
nosebleed
goat
joker
sponge
mop
owl
beef
portal
genie
crocodile
murderer
magic
pine
winter
robber
pepperoni
shoebox
fog
screen
son
folder
mask
Goofy
Mercury
zipline
wall
dragonfly
zipper
meatball
slingshot
Pringles
circus
mammoth
nugget
mousetrap
recycling
revolver
champion
zigzag
meat
drought
vodka
notepad
porcupine
tuba
hacker
broomstick
kitchen
cheesecake
satellite
JayZ
squirrel
leprechaun
jello
gangster
raincoat
eyeshadow
shopping
gardener
scythe
portrait
jackhammer
allergy
honeycomb
headache
Miniclip
Mona Lisa
cheetah
virtual reality
virus
Argentina
blanket
military
headband
superpower
language
handshake
reptile
thirst
fake teeth
duct tape
macaroni
color-blind
comfortable
Robbie Rotten
coast guard
cab driver
pistachio
Angelina Jolie
autograph
sea lion
Morse code
clickbait
star
girl
lemon
alarm
shoe
soap
button
kiss
grave
telephone
fridge
katana
switch
eraser
signature
pasta
flamingo
crayon
puzzle
hard
juice
socks
crystal
telescope
galaxy
squid
tattoo
bowling
lamb
silver
lid
taxi
basket
step
stapler
pigeon
zoom
teacher
holiday
score
Tetris
frame
garden
stage
unicycle
cream
sombrero
error
battle
starfruit
hamster
chalk
spiral
bounce
hairspray
lizard
victory
balance
hexagon
Ferrari
MTV
network
weapon
fist fight
vault
mattress
viola
birch
stereo
Jenga
plug
chihuahua
plow
pavement
wart
ribbon
otter
magazine
Bomberman
vaccine
elder
Romania
champagne
semicircle
Suez Canal
Mr Meeseeks
villain
inside
spade
gravedigger
Bruce Lee
gentle
stingray
can opener
funeral
jet ski
wheelbarrow
thug
undo
fabulous
space suit
cappuccino
Minotaur
skydiving
cheerleader
Stone Age
Chinatown
razorblade
crawl space
cauldron
trick shot
Steve Jobs
audience
time machine
sewing machine
face paint
truck driver
x-ray
fly
salt
spider
boy
dollar
turtle
book
chain
dolphin
sing
milk
wing
pencil
snake
scream
toast
vomit
salad
radio
potion
dominoes
balloon
monkey
trophy
feather
leash
loser
bite
notebook
happy
Mummy
sneeze
koala
tired
sick
pipe
jalapeno
diaper
deer
priest
youtuber
boomerang
pro
ruby
hop
hopscotch
barcode
vote
wrench
tissue
doll
clownfish
halo
Monday
tentacle
grid
Uranus
oil
scarecrow
tarantula
germ
glow
haircut
Vatican
tape
judge
cell
diagonal
science
mustard
fur
janitor
ballerina
pike
nun
chime
tuxedo
Cerberus
panpipes
surface
coal
knot
willow
pajamas
fizz
student
eclipse
asteroid
Portugal
pigsty
brand
crowbar
chimpanzee
Chuck Norris
raft
carnival
treadmill
professor
tricycle
apocalypse
vitamin
orchestra
groom
cringe
knight
litter box
macho
brownie
hummingbird
Hula Hoop
motorbike
type
catapult
take off
wake up
concert
floppy disk
BMX
bulldozer
manicure
brainwash
William Wallace
guinea pig
motherboard
wheel
brick
egg
lava
queen
gold
God
ladder
coin
laptop
toaster
butter
bag
doctor
sit
tennis
half
Bible
noodle
golf
eagle
cash
vampire
sweater
father
remote
safe
jeans
darts
graph
nothing
dagger
stone
wig
cupboard
minute
match
slime
garage
tomb
soup
bathroom
llama
shampoo
swan
frown
toolbox
jacket
adult
crate
quill
spin
waiter
mint
kangaroo
captain
loot
maid
shoelace
luggage
cage
bagpipes
loaf
aircraft
shelf
safari
afterlife
napkin
steam
coach
slope
marigold
Mozart
bumper
Asterix
vanilla
papaya
ostrich
failure
scoop
tangerine
firefly
centaur
harbor
uniform
Beethoven
Intel
moth
Spartacus
fluid
acid
sparkles
talent show
ski jump
polo
ravioli
delivery
woodpecker
logo
Stegosaurus
diss track
Darwin Watterson
filmmaker
silence
dashboard
echo
windshield
Home Alone
tablecloth
backflip
headboard
licorice
sunshade
Picasso
airbag
water cycle
meatloaf
insomnia
broom
whale
pie
demon
bed
braces
fence
orange
sleep
gift
Popsicle
spear
zebra
Saturn
maze
chess
wire
angel
skates
pyramid
shower
claw
hell
goal
bottle
dress
walk
AC/DC
tampon
goatee
prince
flask
cut
cord
roof
movie
ash
tiger
player
magician
wool
saddle
cowboy
derp
suitcase
sugar
nest
anchor
onion
magma
limbo
collar
mole
bingo
walnut
wealth
security
leader
melt
Gandhi
arch
toy
turd
scientist
hippo
glue
kneel
orbit
below
totem
health
towel
diet
crow
addiction
minigolf
clay
boar
navy
butcher
trigger
referee
bruise
translate
yearbook
confused
engine
poke
wreath
omelet
gravity
bride
godfather
flu
accordion
engineer
cocoon
minivan
bean bag
antivirus
billiards
rake
cement
cauliflower
espresso
violence
blender
chew
bartender
witness
hobbit
corkscrew
chameleon
cymbal
Excalibur
grapefruit
action
outside
guillotine
timpani
frostbite
leave
Mont Blanc
palette
electrician
fitness trainer
journalist
fashion designer
bucket
penguin
sheep
torch
robot
peanut
UFO
belt
Earth
magnet
dragon
soccer
desk
search
seal
scribble
gender
food
anvil
crust
bean
hockey
pot
pretzel
needle
blimp
plate
drool
frog
basement
idea
bracelet
cork
sauce
gang
sprinkler
shout
morning
poodle
karate
bagel
wolf
sausage
heat
wasp
calendar
tadpole
religion
hose
sleeve
acorn
sting
market
marble
comet
pain
cloth
drawer
orca
hurdle
pinball
narwhal
pollution
metal
race
end
razor
dollhouse
distance
prism
pub
lotion
vanish
vulture
beanie
burp
periscope
cousin
customer
label
mold
kebab
beaver
spark
meme
pudding
almond
mafia
gasp
nightmare
mermaid
season
gasoline
evening
eel
cast
hive
beetle
diploma
jeep
bulge
wrestler
Anubis
mascot
spinach
hieroglyph
anaconda
handicap
walrus
blacksmith
robin
reception
invasion
fencing
sphinx
evolution
brunette
traveler
jaguar
diagram
hovercraft
parade
dome
credit
tow truck
shallow
vlogger
veterinarian
furniture
commercial
cyborg
scent
defense
accident
marathon
demonstration
NASCAR
Velociraptor
pharmacist
Xerox
gentleman
dough
rhinoceros
air conditioner
poop
clock
carrot
cherry
candle
boots
target
wine
die
moon
airplane
think
pause
pill
pocket
Easter
horse
child
lamp
pillow
yolk
potato
pickle
nurse
ham
ninja
screw
board
pin
lettuce
console
climb
goose
bill
tortoise
sink
ski
glitter
miner
parrot
clap
spit
wiggle
peacock
roll
ballet
ceiling
celebrate
blind
yacht
addition
flock
powder
paddle
harpoon
kraken
baboon
antenna
classroom
bronze
writer
Obelix
touch
sensei
rest
puma
dent
shake
goblin
laundry
cloak
detonate
Neptune
cotton
generator
canary
horsewhip
racecar
Croatia
tip
cardboard
commander
seasick
anthill
vinegar
hippie
dentist
animation
Slinky
wallpaper
pendulum
vertical
chestplate
anime
beanstalk
survivor
florist
faucet
spore
risk
wonderland
wrestling
hazelnut
cushion
W-LAN
mayor
community
raisin
udder
oyster
sew
hazard
curry
pastry
mime
victim
mechanic
hibernate
bouncer
Iron Giant
floodlight
pear
sad
paw
space
bullet
skribbl.io
shirt
cow
worm
king
tea
truck
pants
hashtag
DNA
bird
Monster
beer
curtain
tire
nachos
bear
cricket
teapot
nerd
deaf
fruit
meteorite
rice
sniper
sale
gnome
shock
shape
alligator
meal
nickel
party
hurt
Segway
Mr. Bean
banker
cartoon
double
hammock
juggle
pope
leak
room
throne
hoof
radar
wound
luck
swag
panther
flush
Venus
disease
fortune
porch
machine
pilot
copper
mantis
keg
biology
wax
gloss
leech
sculpture
pelican
trapdoor
plague
quilt
yardstick
lounge
teaspoon
broadcast
uncle
comedian
mannequin
peasant
streamer
oar
drama
cornfield
carnivore
wingnut
vent
cabinet
vacation
applause
vision
radish
picnic
Skrillex
jester
preach
armadillo
hyena
librarian
interview
sauna
surgeon
dishrag
manatee
symphony
queue
industry
Atlantis
excavator
canister
model
flight attendant
ghost
pig
key
banana
tomato
axe
line
present
duck
alien
peas
gem
web
grapes
corn
can
fairy
camel
paper
beak
corner
penny
dig
link
donkey
fox
rug
drip
hunter
horn
purse
gumball
pony
musket
flea
kettle
rooster
balcony
seesaw
stork
dinner
greed
bait
duel
trap
heist
origami
skunk
coaster
leather
socket
fireside
cannon
ram
filter
alpaca
Zelda
condiment
server
antelope
emu
chestnut
dalmatian
swarm
sloth
reality
Darwin
torpedo
toucan
pedal
tabletop
frosting
bellow
vortex
bayonet
margarine
orchid
beet
journey
slam
marmalade
employer
stylus
spoiler
repeat
tiramisu
cuckoo
collapse
eskimo
assault
orangutan
wrapping
albatross
mothball
evaporate
turnip
puffin
reeds
receptionist
impact
dispenser
nutshell
procrastination
architect
programmer
bricklayer
boat
bell
ring
fries
money
chair
door
bee
tail
ball
mouse
rat
window
peace
nut
blush
page
toad
hug
ace
tractor
peach
whisk
hen
day
shy
lawyer
rewind
tripod
trailer
hermit
welder
festival
punk
handle
protest
lens
attic
foil
promotion
work
limousine
patriot
badger
studio
athlete
quokka
trend
pinwheel
gravel
fabric
lemur
provoke
rune
display
nail file
embers
asymmetry
actor
carpenter
aristocrat
Zuma
chinchilla
archaeologist
apple
hat
sun
box
cat
cup
train
bunny
sound
run
barrel
barber
grill
read
family
moose
boil
printer
poster
sledge
nutmeg
heading
cruise
pillar
retail
monk
spool
catalog
scuba
anteater
pensioner
coyote
vise
bobsled
purity
tailor
meerkat
weasel
invention
lynx
kendama
zeppelin
patient
gladiator
slump
Capricorn
baklava
prune
stress
crucible
hitchhiker
election
caviar
marmot
hair roller
pistol
cone
ant
lock
hanger
cap
Mr. Meeseeks
comedy
coat
tourist
tickle
facade
shrew
diva
patio
apricot
spelunker
parakeet
barbarian
tumor
figurine
desperate
landlord
bus
mug
dog
shark
abyss
betray HUH SO HARD
submitted by Temporary_Scratch_14 to skribbl [link] [comments]

I really need to talk about my last few months.

Hey friends,
I’m starting to wonder if I’m going crazy or any of this seems familiar to any of you. I have been “sick” or “under the weather” for over three months now. I can’t seem to grasp what is going on with my body. I have never really displayed typical symptoms of covid, my experience seems to be atypical for the most part.
Back in late February I visited a relative in Snohomish county, WA. We were out in public as normal, went shopping, went to a casino on a packed Saturday night, went to a political rally in Tacoma and basically lived life pretty normally. The day we left my relatives house my partner, my aunt, my uncle, my mom and myself all got symptoms of a mild cold.
My aunt progressed to Bronchitis which is not unusual for her after a cold, but everyone else was seemingly back to 100% after a few days and no more than a week. She has tested negative for covid, but I question the timing of her test as it was after symptoms were abating. I have not been able to receive a test.
A few days after I started to feel better(early March) I had this sensation in my head that I can’t describe any better than a “click” followed by a rush sensation of cold trickle down my body. I immediately thought I was having a stroke and had my partner call 911. I went to the hospital, had xrays, an ECG and bloodwork and everything seemed normal. Covid at this point wasn’t even really on my radar as a possibility but I was fearful of it’s existence and stressed about that. I decided it must have been anxiety even though I’m not a sufferer of major anxiety or panic attacks, the times we were in we’re exceptional circumstances.
Well, I never again had any respiratory symptoms related to covid. But I started having this numbness sensation down my arms and a pine and needles sensation across my face which felt like I was wearing an electric phantom of the opera mask. I know.
I started to notice that my heart would out of nowhere start racing, my partner thought it was panic attacks but it would happen at times when I felt like I wasn’t panicking. I bought a BP cuff and my BP was reading around 160/105 on average which is highly elevated for me.
I practiced breathing and relaxation but nothing seemed to work. The high BP eventually would send me into panic and at my highest point my BP got up to 220/120 with a 135 BPM with sharp but intermittent chest pain which prompted another visit to the hospital. Combined with the tingling and numbness in my limbs you can tell where my mind was going. The doctor there diagnosed me with hypertension and tachycardia, he gave me beta blockers and chlorthalidone to take together which did help but I was in this constant battle of making sure I took my medication on time because I could physically tell when they started to wear off.
I spent weeks in this battle of medication every 12 hours to avoid these massive BP spikes and even while medicated, a moment of stress or exertion would cause the sensation of chest pain and rapid heart rate to break through to medication.
I also started struggling with intense fatigue. Like the most intense fatigue I’ve ever imagined possible. I had to sit in a chair while cooking and even still I felt like it was a struggle to lift the spatula into the pan and move food around. I felt cold and clammy and generally very unwell.
The whole time I kept feeling like I was having a stroke because I would have these strange mental sensations like the world was moving faster than I was and then feel very disconnected or disassociated with the world around me. It was frightening.
My doctor wasn’t really taking me seriously at all and I could tell he thought I was being a hypochondriac or something. In mid May after fighting with all of this for over two months it all started to abate and I began to feel mostly normal again. I didnt need to time my medication perfectly anymore and generally just felt a bit better. It lulled me into a false sense of security though because about two weeks later I had a flare up of symptoms although it was about 1/4 of what it was in the beginning and lasted only about a week.
However now I am having yet another flare up of the numbness, elevated BP and odd disassociation. Although again it is less than even the last flare up. It’s still concerning because I’m worried about my brain health and long term impacts of this if I have something and am not getting treatment for it.
One of the only symptoms that has stayed completely constant throughout my entire experience is these weird night time fevers. Actually they’re not even technically fevers. I run about 97.6-97.8 normally but randomly in the evenings and at night I will go up to 98.6-99 which is not a fever at all but it is noticeable to me and I feel flush in my cheeks when it happens. Another symptom that has been with me for about 6 weeks now is intermittent ice pick headaches. Short sharp bursts of pain that only last about a minute or less.
I have honestly been questioning my sanity throughout this whole time. I used to be a generally normal healthy person. Healthy mentally and physically. I do admit that covid instilled quite a lot of fear in me initially and I have wondered if the intense fear I experienced drove me to have hysterical symptoms. Being put in a position where you begin questioning your own reality has been an absolutely horrifying experience.
I can’t get any answers because there is no approved antibody test where I live yet (BC, Canada)
My question is have ANY of you out there that has tested positive had a similar experience to me? I am going crazy and feeling very alone with this and if anyone relates to this please reach out, I would love some input or to hear your story. I’m not looking for a diagnoses here at all, just maybe someone who relates or can tell me I’m probably barking up the wrong tree.
Thanks so much!
Edit: fixed spelling.
submitted by proletariatfag to COVID19positive [link] [comments]

Summer 2019 funny dialogues compilation (Part 3)

Hi all :) In these posts I’ll be sharing some of the fun bits of dialogues from the Swimsuit Swordsmasters summer event. They are mostly short and fun exchanges between the characters that you can enjoy reading along with the summaries of the chapters that you can find down here.
Here are the summaries of the Las Vegas summer event from last year, done by various good souls. With the exception of the translations by pplovesk and shinyklefkey , most of these were summarized by Itqan Madani on their Facebook. They used to be posted on reddit by kakarot12310 but since the posts have been removed for some reason I'll link directly to Itqan Madani instead.
Main chapter summary part 1
Main chapter summary part 2
Main chapter summary part 3
Main chapter summary part 4
Main chapter summary part 5
Main chapter summary part 6
Main chapter summary part 7
Main chapter summary part 8
Main chapter summary part 9, and part 10. Alternative summary with additional tidbits by pplovesk.
Main chapter summary part 11 alternative summary with additional translation of the final boss’ dialogues and fun tidbits by pplovesk.
Extra: Drive in Las Vegas
Extra: Fun Jet Tennen Rishin-ryū
Extra: Losers’ Lullaby
Extra: Gambling Saint
Extra: Playing With The Weather (featuring QSH and Iskandar) by shinyklefkey.

Part 1 here.

Part 2 here.

Cirque du Requin

The cute little play that goes in the beginning of Cirque du Requin:
Mephi: In Patchwork London, what unfolds before us is the story of three happy little girls. Now then, I wonder I wonder. What clutches of evil await these little ones? What is this that they deeply wish for? We hope you’d enjoy yourself until the very end!
Mephi: Oh yeah I forgot. This goes without saying but no recording allowed okay? (he then screams “there are no dreams” but I don’t really get what the hell that’s about)

Rhyme: Let’s step, let’s kick, and dance away! (errr, kick-step dance?) No matter how you do it, you’ll end up in the pot all the same!
Lily: Mister Dolphin, oh Mister Dolphin, what did you see that made you bounce? What did you see that made you howl? I don’t understand a word you’re saying!
Reese: (queck queck!)
Rhyme: Does everyone bring chocolate with you? Mine and yours and Mister Dolphin’s, we have in total 3 pieces! Now let’s go on a picnic, all the way to the moon!

Uncle Napnap: Wow wow, hold up there you two. No matter how you think about it, walking from here all the way to the moon is no easy journey! If you give me a piece of choc, I’ll take you to the end of the moon, so how about it?
The girls: Please take us, pretty please! Please take us to the moon right away!
Uncle Napnap: Then off you two go, quick, get inside my cannon! It’ll be a hell of a show, kaboom!, just like that! Now, let’s go! ARC DE TRIOMPHE DE L’ETOILE! (fwoosh~!)

Rhyme: Huh? I wonder if this is really the moon? Aren’t there supposed to be rabbits on the moon! There are no rabbits here, as the matter of fact there is not a single chicken feather to be found!
Ishtar: Myyyy, my my my. What a shame, what a shame! Because this is actually Venus. Looks like you girls got your cannon trajectory all wrong! I get a lot of stray kids like you around here, so I give you my dearest welcome! Of course, I welcome you, as an addition to my labor force!
Lily: No way!
Ishtar: Hehehe, you’re not going to the moon or anywhere else. You’re going to slave away here forever!
Automata: Labor, labor, labor is fun, and labor is happiness. You’ll find your happiness in absolutely nothing but labor.

Rhyme: This is bad, this is really bad! We have been doing nothing but harsh labor all this time! But we have no cannons here, and dumb dumb Napnap is not with us anymore! Have we no ways left to go to the moon?
Ibachin: Wut wut, wut’s all the fuzz. You want to me to take you to the moon to play there, is that it? If you gimme a piece of choc, I’ll send you flying to the moon with double the fanfare!
Lily: Then I’ll give you my chocolate! Please take us to the moon safe and sound!
Ibachin: Worry not, worry not. Om nom nom. (TRANSFORM!) So yummy! Now get ready, for the great firework of Mount Ooe shall blast you off to the moon! Let’s go! ENCOMIUM MORIAE! (boom!)

Rhyme: We made it! My my, I wonder if this is the moon?
Artemis: Yep yep. You got that right. An oh-so-much-fun dreamy lunar world is waiting for you up ahead! But do you bring chocolate with you? If you have only one piece, I cannot allow more than a single person to enter the lunar world, you know?
Rhyme: My, I can’t believe this! I have no choco left!
Lily: Then it cannot be helped. Please let Rhyme in. I will stay here. Nursery, enjoy the lunar world okay?
Rhyme: My my, how could I do such a thing! If Jeanne won’t go then I’ll stay with her too. We’ll return to the pot together!
Reese:
Lily: Mister Dolphin? Why are you holding up the chocolate?
Reese: (bites!)
The girls: Ah! The piece is broken up!
Orion: Hmm hmm hmph! Not bad, Dolphin! Now the chocolate has been broken up into two pieces. Now there is no problem right, Artemis?
Artemis: Yep yep, things are peachy now. Let’s take them to the lunar world.
Rhyme: Thank you, thank you so much Mister Dolphin!
Reese: (happy noises)

Rhyme: This picnic is so much fun! But I wonder if there is something missing?
Lily: You too Nursery? I also think we’re missing somebody!
Rhyme: That’s right, it’s that girl! This won’t do, we must return to the pot at once!
Lily: You’re right. If we want to play in the lunar world, we can always bring chocolate with us and return tomorrow!
Rhyme: Let’s bring a whole lot! For dumb dumb Napnap, for meanie Ishtar, for chomp chomp Ibachin, and of course for Mister Dolphin too! Let’s have a picnic with everybody!

Jack: Daddy, daddy! Please listen to our request!
Sanson: Oh dear, what could it be my little angels?
The girls: We want to be taken to the moon! So give us lots and lots of chocolate, pretty please!

Sieg: Let’s register first. Oh, you there, got a moment?
Marie: Welcome to Cirque du requin! Oh my, oh my oh my. You guys are here to have a Swimsuit Swordsmaster duel right?
Gudao: yep.
Hokusai replies with her usual MUST BECOME BEST MIZUGI KENGOU stuff.
Marie: Actually, you need the Challenge Letter first... but well, a mock fight is fine too! Since there haven’t been a lot of challengers lately, Jeanne has been lonely. But please wait a lil bit. If the little guy is hungry, it could get messy!
Everybody at the same time: The little guy? Gudao: Who??
Marie: well, since Jeanne has been strict on him, I think it’ll be fine!
(In Jeanne’s room)
Jeanne: giggles there there, good boy. Looks like another challenger has come. Let’s do our best!
(Outside) Marie: Jeanne! Is now a good time?
Jeanne: Coming Marie! What’s the matter?
Marie: You got a challenger, I brought em to your room! How’s his tummy?
Jeanne: He ate a whole lot earlier so I think he’s peppy!
Hoku: I dunno what they’re on about but I’m getting strange chills, maybe this is a bad idea. N-No, if I get cold feet here how can I ever call myself an Edokko! Hereeee I Co-
(Door opens) Jeanne: Morning!
An actual, floating shark: Playtime.
Hoku: -mee.......
(Everybody freezes for 5 seconds)
Gudao: RETREEAAAAAT!!!
Jeanne: Welcome to Cirque du Requ- hu-huh?
Marie: Jeanne, everybody ran.
Jeanne: No way... why do all my challengers run back as soon as they arrive here!
Marie: Maybe it’s the little guy, no...?
Jeanne: Whatchu mean, he’s cute as a button no? My Reese XP.
Reese XP (an actual, floating shark): Playtime.
Marie: Yeah, I think he’s super cute too! (Srsly Marie??) You agree Deon?
Deon: I stand by my right to give no comments, Your Highness!
Jeanne & Marie: Eeeeh~
Deon: Why are you two tilting your heads at me!
Oh, so Jeanne continues to hypnotize people into her slav- siblings it seems. And still with her fists.
Jeanne: Jeez. What’s with the sour face. You’ll make your sister sad okay? ...that’s right. I’m not a holy woman here.
Melt: My. Then what could you be?
Jeanne: Yep, I’m Gudao-kun’s... BIG SIS!
Melt: I see, big sis. ...biggu sissu? Errr... what are you talking about. You’re a Heroic Spirit right? A Servant right? Not someone from Japan right?
Sieg: What’s wrong Master. Your face is pale...
Gudao: I HAVE A FEELING THAT PERSON WAS MY BIG SIS! (Yep it’s a continuation of that Summer 3 node where Jeanne hypnotized Jalter and Lily into her slav- siblings. WITH HER FISTS)
Musashi: Huh, big sis. Hoku: Uh huh, big sis.
Everybody: BUT WHY DOU
Jeanne: Jeez, you sis is sadface desu. I never thought my brother’d be my opponent! But unfortunately, there is no way out of this. You will learn that lil brothers can never win against big sisters, with that body of yours errrrrrrr I mean with my gentle teachings!
Okkie: I think I just heard her true intention in full open just now! We’re in deep shit, she’s the same type as MechaEli-chan! 😭
Convo with Orion:

Artemis: Oh, you plan to challenge Jeanne, right?

Orion: Be careful. With Jeanne, and also with that shark. (sobs) Even though that chick looks to be perfectly within my strike zone… it’s like, my head keeps flashing warnings like “no touchy, that chick is totally bad news”… Just like the first time I met Artemis! Just like the first time I met Artemis! No shit, my brain actually repeated twice like that, purely for emphasis.

Sieg: I see now. However, mind if I have a question, Lord Orion?

Orion: wut?

Sieg: Why did that warning let Lord Artemis pass the radar?

Artemis: D A R-L I N G ?

Orion: EEKKK! Man it’s been a while since the last time we had this kinda conversation!

Artemis: Yeah we haven’t been doing our comedy routine in a while. THEN HOW ABOUT I LET YOU HAVE A TASTE OF MY “LUNATIC BEAM” RIGHT NOW?

Orion: That’s your biggest gun ain’t it! E M P L E H!!! (he’s then promptly squeezed into silence)

Also, in the end of the node when Gudao is about to snap back into his ANE trance, Melt whips him out of it with a move called “Comfy Mystic Sword Gisele.” Aww, even when she’s being sadistic she still goes gentle on us, what a sweetie.

You are about to ask Kintoki to help level-upping Public Decency Raikou’s motherhood when a monster suddenly shows up on the street; looks like Tamamo’s glamor has leaked out too much, so somehow a magical beast has turned into an enemy.

Kinbro: No way around this, we’ll just have to talk after I’m done teaching this guy how to behave! Hmm? Waita minute. Isn’t this pattern where we’re supposed to do “that?” This is our chance to say that line, ain’t it!

Gudao: Excuse me!

Kinbro: Hey, don’t you bastards dare start fighting before we do this, okay!

Monsters: (actually play along and nod)

Kinbro: Alright! Here we goooooo!

Gudao: But we were just in the middle of talking!

EVERYBODY ELSE: SUDDENLY, IT’S WYVERNS! HECK YEAH!

Hoku: …what black magic is this?

Musashi: I have absolutely no clue either, but it’s like some kinda token word that feels good when you say it!

(then you fight a Hawaiian chicken that is named “Wyvern?”)

Kintoki’s reaction to our plan with Raikou:
Kinbro: That’s a dangerous gamble you’re making, Master. Right now general Raikou’s power is that of a Public Decency Chairwoman. If you up her motherhood attribute, she might just go back to being a Zerk. But as a Berserker, she’ll definitely say things like “it’s absurd to let my son (read: Master) do something like fighting a shark!” and turn this summer break into a mountain of homework.
Tamamo: What, are you still in elementary school or something? >_>
How Tamamo goes about pushing Raikou’s button:

Raikou: …I see. You’re telling me you want to defeat the Swimsuit Swordsmaster Servants.

Kinbro: Exactly, General Raikou.

Raikou: I do wish to assist you very much… but to begin with, the fact that this Swimsuit Swordsmaster tournament exists, itself is indecent. All of you, be good children and stay where you are. As one who upholds public decency, I shall put an end to everything by myself.

Kinbro: Nah nah nah. Then it would be pointless. It won’t mean a damn if Master himself doesn’t participate properly in the tourney, you see?

Raikou: But… (poor woman, worrying about her son gawking at swimsuits 😭)
Tamamo: Now now. Master, won’t you just let Raikou-san handle everything for us?

Raikou: Whu- Ah, you’re… Tamamo no Mae! Among the list of indecent Servants, you’re the biggest offender…!

Tamamo: You got that right. With that said, we’ll leave eeeeeeeverything to you okay, Raikou-san? Meanwhile, me and Master will enjoy our vacation to our hearts’ content! Hurry hurry Master. First, let’s us take a dip in the pool. After swimming, we’ll rub sun oil for each other, massage each other, clean ears for each other… (no shit I would clean Tamamo’s ears, those fluffs look too damn soft!)

Raikou: HOLD IT RIGHT THERE CRIMINAL SCUM!! D-Do you think I would allow such things! Banned! Each and every one of them is banned!

Tamamo: Huh~ But you see~ If Raikou-san can allow yourself to get so worked up, why can’t you cut Master some slack too?
Raikou: That’s…! But, uh, I mean… umm… (sobs ༼ಢ_ಢ༽)
Gudao: (Kinbro...! / Should we really be bullying her like this…!?)

Kinbro: (This might be mean-spirited, but at times like this, you must bring out your inner oni, Master!)

Tamamo: C’mon c’mon. Won’t you spend your summer days indulging in oozing sweetness with this onee-san? <3

Kinbro: (You’re something, Fox… no matter how you look at this, it’s a deadly honeytrap, but deep within your eyes there ain’t a speck of a smile… Is this the real nature of a courtesan?... no wait, Fox did claim that she had nothing to do with courtesan stuff…) (yes this is a reference to Daji)

Then after the plan has succeeded…

Hoku: Yep. I’m still an amateur but I have faced some real deals. I’m getting better at this swordsman business.

Raikou: That’s wonderful. However… from examining the battle just now, there is still redundancy in your swordplay. On the way to the hotel, I’ll teach you a couple of tricks on how to deal with onis and ogres.
Tamamo: Wow there I’m catching bad vibes so this is where Tamamo-chan will be showing herself out! (whispers closely) If you do need a breather, you can come to my room at any time <3 Well, see ya!

Mashu: Senpai senpai… just what kind of things did Tamamo-san just say to you? Ah, you turned your face away! Senpaaai, senpaaaaaaai!

Since Mephis thinks it’s a waste to just let a ridiculous duel like us trying to fight back brainwashing big sis, he comes up with an equally wacky storyline for us to act as a play while actually dueling. So this is it.

Mephi: Tonight, our story is a tall tale of swindlers. It’s about the amusing life of a man who proclaims to have severed the Italian peninsula and attached it to Greece… Now then, please enjoy!

Roma: …Oh? I see.
Gudao: Though it may sound very painful, this is totally the will of God.
Roma: Very well. No matter the place, no matter if it’s in Greece, Roma is Roma. I too am Roma. Severing the peninsula too, is Roma.

Hector: Wut, the Italian peninsula is coming over to play? I mean, whatever floats your boat, man. Ah, but what will we do about the taxes? They’ll probably make us pay won’t they.

Citizen A: Hey folks have you heard! Looks like they’re gonna chopped off our entire peninsula and attach it to Greece!
B: Now ain’t that something! If we become Italian, we’ll get to climb Mount Olympus!
A: Kudos! Kudos! Kudos to the folks who are chopping off our peninsula!

Hoku: Yep we’re totally doing it! The king has given us a go. Now all we have to do is to lop this peninsula’s head clean off! I can’t wait, I just can’t wait. This is exactly why I love scams and swindles!
Jeanne: Wow there, I won’t let you have you way, my lil brother! If you cut off this peninsula, there will be a giant boot floating over the Mediterranean Sea. I won’t allow you to make a boot island appear out of nowhere! As your big sis I must put a stop to your scheme no matter what, as a your big sis I repeat! Hey, don’t you two agree!?
Lily: Yeah! Only bad people do scams and swindles. Even Bunyan knows that if you lie, your nose will grow!
Jalter: tbh I’d rather be on that side. Welp, at the moment I’m here tho. So be a good boy and obey your sisters!
Gudao: (I knew it, these two are brainwashed too…!)
Actually, there are a couple of funny parallels between the “Family Flag” node in Summer 3 and this part of Summer 4. FYI the thing with Jeanne brainwashing people into her slaves siblings has been going on since Summer 3, with Jeanne trying to claim Gudao as the newest member of the “Jeanne siblings” while Jalter and Lily tried to stop her delusion from going out of hands (spoiler: they failed).

Summer 3:

Jalter: Listen here, “Master-chan.” When it has come to this, you must toughen your heart and firmly reject her rambling. If you don’t you’re just allowing her to come up with some crazier delusions!
Lily: Oh no, even the me who should be clean and proper has gone kooky under Luluhawa heat… I knew it, winter! Winter has got to be the best! Please come early, winter!
Jeanne: What should I do, my lil brother. I didn’t think they would catch on so slowly. There is no helping it, I guess I’ll just have to resort to persuasion (read: my fist).

Jeanne: MODE CHANGE!
(she changes into her dolphin coach swimsuit and Reese also appropriately appears. It still floats in the air, of course.)
Lily: Yay, it’s Mister Dolphin! How do you do, Mister Dolphin!
Reese: (shows a jaw full of teeth)
Lily: It’s scary when the mouth opens!
Jalter: What are you doing there Lily! This whackjob is planning to brainwash us with her fist! Fight her now or else Master will become our little brother!
(after the fight)
Jalter: (dejected) You’re my brother.
Lily: Yay! Even though I’m the youngest child I got a little brother now!
(...and the morning after)
Jalter: Wait, now I remember! You’re not my little brother, right!?
Lily: Yeah, Master is my older brother!
Gudao: (The brainwashing effect still hasn’t cleared…)

Summer 4:

Jeanne: Grrr…! It’s not over yet! Go, Reese XP!
Reese XP: ME – WANT – PLAY.
Lily: To be honest, even if it’s my ally I’m still scared…
Jalter: I’m more scared of a crazy big sister tho.
(...and after the fight)
Jeanne: What a… humiliating defeat…! I am... not… your big sister…!
Gudao: Of course you’re not my big sister!
Jalter: Ah… now that you remind me! This woman is not my big sister!
Lily: I knew it… the summer heat is making us hallucinating…!
Jeanne: Ugh… I can’t believe that… that you’re not my blood-related little brother…!
Gudao: She’s still not giving up!
And that's all I wanna do for this event. There is a bit during Casino Camelot where Fergus is so horny but the girls ignore him to sail their yuri ship so he’s like “a Medjed is fine too” but it’s not as ridiculous as the previous casinos so I’ll pass on translating any more.
Anniversary and Summer 2020 are coming and I have no quartz left, truly the worst roastbelt _:(´ཀ`」 ∠):
submitted by squashyVN to grandorder [link] [comments]

Default English word list

Alright so, I took the default database from there https://skribbliohints.github.io/ and with the help of html, I extracted the words to a list separated by commas. It's useful when you want to translate those words into your native language.
Word of advice, when using google translate, do not put all words at once there, it can rapidly worsen the translation.
(And there is a last thing. Their algorithm of picking only custom words is not working really good, at least for me. Meaning that I often get duplicates, despite having a list this big and without duplicates. I'm still trying to find some solution to this, so if somebody is experiencing this as well, share the knowledge please, I will do the same.)
SOLUTION: Thanks for the reply from PepegaWR who identified the cause. I also tested it and there seems to be a custom words limit of 5000 characters. The easiest way in my opinion is to shuffle the words before each session to minimize the impact. Also thanks to the flynger who had the same idea before me :)
Finally, here it is, enjoy the scribbling ^^ :

ABBA, AC/DC, Abraham Lincoln, Adidas, Africa, Aladdin, America, Amsterdam, Android, Angelina Jolie, Angry Birds, Antarctica, Anubis, Apple, Argentina, Asia, Asterix, Atlantis, Audi, Australia, BMW, BMX, Bambi, Band-Aid, Barack Obama, Bart Simpson, Batman, Beethoven, Bible, Big Ben, Bill Gates, Bitcoin, Black Friday, Bomberman, Brazil, Bruce Lee, Bugs Bunny, Canada, Capricorn, Captain America, Cat Woman, Cerberus, Charlie Chaplin, Chewbacca, China, Chinatown, Christmas, Chrome, Chuck Norris, Colosseum, Cookie Monster, Crash Bandicoot, Creeper, Croatia, Cuba, Cupid, DNA, Daffy Duck, Darwin, Darwin Watterson, Deadpool, Dexter, Discord, Donald Duck, Donald Trump, Dora, Doritos, Dracula, Dumbo, Earth, Easter, Easter Bunny, Egypt, Eiffel tower, Einstein, Elmo, Elon Musk, Elsa, Eminem, England, Europe, Excalibur, Facebook, Family Guy, Fanta, Ferrari, Finn, Finn and Jake, Flash, Florida, France, Frankenstein, Fred Flintstone, Gandalf, Gandhi, Garfield, Germany, God, Goofy, Google, Great Wall, Greece, Green Lantern, Grinch, Gru, Gumball, Happy Meal, Harry Potter, Hawaii, Hello Kitty, Hercules, Hollywood, Home Alone, Homer Simpson, Hula Hoop, Hulk, Ikea, India, Intel, Ireland, Iron Giant, Iron Man, Israel, Italy, Jack-o-lantern, Jackie Chan, James Bond, Japan, JayZ, Jenga, Jesus Christ, Jimmy Neutron, John Cena, Johnny Bravo, KFC, Katy Perry, Kermit, Kim Jong-un, King Kong, Kirby, Kung Fu, Lady Gaga, Las Vegas, Lasagna, Lego, Leonardo DiCaprio, Leonardo da Vinci, Lion King, London, London Eye, Luigi, MTV, Madagascar, Mario, Mark Zuckerberg, Mars, McDonalds, Medusa, Mercedes, Mercury, Mexico, Michael Jackson, Mickey Mouse, Microsoft, Milky Way, Minecraft, Miniclip, Minion, Minotaur, Mona Lisa, Monday, Monster, Mont Blanc, Morgan Freeman, Morse code, Morty, Mount Everest, Mount Rushmore, Mozart, Mr. Bean, Mr. Meeseeks, Mr Bean, Mr Meeseeks, Mummy, NASCAR, Nasa, Nemo, Neptune, Netherlands, New Zealand, Nike, Nintendo Switch, North Korea, Northern Lights, Norway, Notch, Nutella, Obelix, Olaf, Oreo, Pac-Man, Paris, Patrick, Paypal, Peppa Pig, Pepsi, Phineas and Ferb, Photoshop, Picasso, Pikachu, Pink Panther, Pinocchio, Playstation, Pluto, Pokemon, Popeye, Popsicle, Porky Pig, Portugal, Poseidon, Pringles, Pumba, Reddit, Rick, Robbie Rotten, Robin Hood, Romania, Rome, Russia, Samsung, Santa, Saturn, Scooby Doo, Scotland, Segway, Sherlock Holmes, Shrek, Singapore, Skittles, Skrillex, Skype, Slinky, Solar System, Sonic, Spain, Spartacus, Spiderman, SpongeBob, Squidward, Star Wars, Statue of Liberty, Steam, Stegosaurus, Steve Jobs, Stone Age, Sudoku, Suez Canal, Superman, Susan Wojcicki, Sydney Opera House, T-rex, Tails, Tarzan, Teletubby, Terminator, Tetris, The Beatles, Thor, Titanic, Tooth Fairy, Tower Bridge, Tower of Pisa, Tweety, Twitter, UFO, USB, Uranus, Usain Bolt, Vatican, Vault boy, Velociraptor, Venus, Vin Diesel, W-LAN, Wall-e, WhatsApp, William Shakespeare, William Wallace, Winnie the Pooh, Wolverine, Wonder Woman, Xbox, Xerox, Yin and Yang, Yoda, Yoshi, Youtube, Zelda, Zeus, Zorro, Zuma, abstract, abyss, accident, accordion, ace, acid, acne, acorn, action, actor, addiction, addition, adorable, adult, advertisement, afro, afterlife, air conditioner, airbag, aircraft, airplane, airport, alarm, albatross, alcohol, alien, allergy, alley, alligator, almond, alpaca, ambulance, anaconda, anchor, angel, anglerfish, angry, animation, anime, ant, anteater, antelope, antenna, anthill, antivirus, anvil, apartment, apocalypse, applause, apple, apple pie, apple seed, apricot, aquarium, arch, archaeologist, archer, architect, aristocrat, arm, armadillo, armor, armpit, arrow, ash, assassin, assault, asteroid, astronaut, asymmetry, athlete, atom, attic, audience, autograph, avocado, axe, baboon, baby, back pain, backbone, backflip, backpack, bacon, bad, badger, bag, bagel, bagpipes, baguette, bait, bakery, baklava, balance, balcony, bald, ball, ballerina, ballet, balloon, bamboo, banana, bandage, bandana, banjo, bank, banker, bar, barbarian, barbecue, barbed wire, barber, barcode, bark, barn, barrel, bartender, base, basement, basket, basketball, bat, bathroom, bathtub, battery, battle, battleship, bayonet, bazooka, beach, beak, bean, bean bag, beanie, beanstalk, bear, bear trap, beatbox, beaver, bed, bed bug, bed sheet, bedtime, bee, beef, beer, beet, beetle, bell, bell pepper, bellow, belly, belly button, below, belt, bench, betray, bicycle, bill, billiards, bingo, binoculars, biology, birch, bird, bird bath, birthday, biscuit, bite, black, black hole, blackberry, blacksmith, blanket, bleach, blender, blimp, blind, blindfold, blizzard, blood, blowfish, blue, blueberry, blush, boar, board, boat, bobsled, bodyguard, boil, bomb, booger, book, bookmark, bookshelf, boomerang, boots, border, bottle, bottle flip, bounce, bouncer, bow, bowl, bowling, box, boy, bracelet, braces, brain, brainwash, branch, brand, bread, breakfast, breath, brick, bricklayer, bride, bridge, broadcast, broccoli, broken heart, bronze, broom, broomstick, brownie, bruise, brunette, brush, bubble, bubble gum, bucket, building, bulge, bull, bulldozer, bullet, bumper, bungee jumping, bunk bed, bunny, burglar, burp, burrito, bus, bus driver, bus stop, butcher, butler, butt cheeks, butter, butterfly, button, cab driver, cabin, cabinet, cactus, cage, cake, calendar, camel, camera, campfire, camping, can, can opener, canary, candle, canister, cannon, canyon, cap, cape, cappuccino, captain, car wash, cardboard, carnival, carnivore, carpenter, carpet, carrot, cartoon, cash, casino, cast, cat, catalog, catapult, caterpillar, catfish, cathedral, cauldron, cauliflower, cave, caveman, caviar, ceiling, ceiling fan, celebrate, celebrity, cell, cell phone, cello, cement, centaur, centipede, chain, chainsaw, chair, chalk, chameleon, champagne, champion, chandelier, charger, cheek, cheeks, cheerleader, cheese, cheeseburger, cheesecake, cheetah, chef, chemical, cherry, cherry blossom, chess, chest, chest hair, chestnut, chestplate, chew, chicken, chihuahua, child, chime, chimney, chimpanzee, chin, chinchilla, chocolate, chopsticks, church, cicada cigarette, cinema, circle, circus, clap, clarinet, classroom, claw, clay, clean, clickbait, cliff, climb, cloak, clock, cloth, clothes hanger, cloud, clover, clown, clownfish, coach, coal, coast, coast guard, coaster, coat, cobra, cockroach, cocktail, coconut, cocoon, coffee, coffee shop, coffin, coin, cola, cold, collapse, collar, color-blind, comb, comedian, comedy, comet, comfortable, comic book, commander, commercial, communism, community, compass, complete, computer, concert, condiment, cone, confused, console, continent, controller, conversation, cookie, cookie jar, copper, copy, coral, coral reef, cord, cork, corkscrew, corn, corn dog, corner, cornfield, corpse, cotton, cotton candy, country, cousin, cow, cowbell, cowboy, coyote, crab, crack, crate, crawl space, crayon, cream, credit, credit card, cricket, cringe, crocodile, croissant, crossbow, crow, crowbar, crucible, cruise, crust, crystal, cube, cuckoo, cucumber, cup, cupboard, cupcake, curry, curtain, cushion, customer, cut, cute, cyborg, cylinder, cymbal, dagger, daisy, dalmatian, dance, dandelion, dandruff, darts, dashboard, daughter, day, dead, deaf, deep, deer, defense, delivery, demon, demonstration, dent, dentist, deodorant, depressed, derp, desert, desk, desperate, dessert, detective, detonate, dew, diagonal, diagram, diamond, diaper, dice, dictionary, die, diet, dig, dinner, dinosaur, diploma, dirty, disaster, disease, dishrag, dispenser, display, diss track, distance, diva, divorce, dizzy, dock, doctor, dog, doghouse, doll, dollar, dollhouse, dolphin, dome, dominoes, donkey, door, doorknob, dots, double, dough, download, dragon, dragonfly, drain, drama, drawer, dream, dress, drink, drip, drive, driver, drool, droplet, drought, drum, drum kit, duck, duct tape, duel, dwarf, dynamite, eagle, ear, earbuds, earthquake, earwax, east, eat, echo, eclipse, eel, egg, eggplant, elbow, elder, 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March 14 Update: 2XP/2X Merits/2X Tiers + Free MP DLC This Weekend, and CWL Fort Worth Kicks Off Tomorrow!

March 14 Update: 2XP/2X Merits/2X Tiers + Free MP DLC This Weekend, and CWL Fort Worth Kicks Off Tomorrow!

https://preview.redd.it/ymhb234fq4m21.jpg?width=1920&format=pjpg&auto=webp&s=e87df8bdf9c00abbe464c71d6e414521ff185d49

MP DLC Free Access Weekend + 2XP/2X Merits/2X Tiers Starts Tomorrow

Starting at 10AM PT tomorrow through 10AM PT Monday, March 18, all Black Ops 4 players get free access to all four current Black Ops Pass Multiplayer maps: Elevation, Madagascar, Casino, and Lockup! To celebrate, we’re also turning on 2XP in Multiplayer, 2XP in Zombies, 2X Merits in Blackout, and 2X Tier Progression for players on all platforms this weekend. Grab your friends, jump in, and rank up.

Gameplay Improvements and Stability Fixes

In today’s game settings update, we’ve addressed various issues that could occur when using Outrider’s Hawk, disabled the UAV sweep voiceover in One in the Chamber (it was getting a little too spammy after long sessions), added match quit penalty notifications to League Play, made various stability improvements to Multiplayer and Blackout, implemented gameplay improvements for our new “Hellcatraz” Gauntlet in Zombies on PS4, and more.
In Blackout, we’ve reduced the damage and range of the Purifier, and reduced the amount of fire resistance provided by the Reinforced Perk. We’re also aware of an issue with increased friendly player collision in Multiplayer and are working on a fix as we speak. Stay tuned for further updates.

Shamrock & Awe Details

Our Shamrock & Awe seasonal event continues in Multiplayer, Blackout, and Zombies on PS4 and kicks off on Xbox One and PC next week, running through the month of March. This year’s Shamrock & Awe event delivers fun new thematic in-game experiences across all modes, including:
  • Multiplayer:
    • St. Patrick’s Stockpile
      • This event brings a new game mode with Stockpile, inspired by Black Ops 3’s Fracture with a St. Patrick’s Day twist. Bank enemy shamrocks and deposit them at the nearest pot of gold to claim victory.
    • Contraband Hurricane
      • We’re always looking to deliver fun new takes on our MP maps as we ramp up to the next Operation’s drop of new DLC maps, and Contraband Hurricane offers a distinct stormy weather variant of one of our favorite maps. Contraband Hurricane is available free to all players with this update.
  • Blackout:
    • Seasonal Map Makeover
      • A new springtime update has arrived in Blackout, including all-new lighting, upgraded dynamic grass, green-colored smoke, and other St. Patrick’s Day-themed changes.
    • Pot-o-Gold Stashes
      • Treasures await those who find the Pot-o-Gold stashes hidden throughout Blackout during the event. If you spot one, it’s your lucky day!
    • Homunculus Leprechaun Hoards
      • If you’re clever enough to track down one of these little guys dancing a jig out there, attack him and swipe his loot! As the old saying goes, leprechauns love tactical weapons with maxed-out attachments.
  • Zombies:
    • Green-Eyed Zombies
      • Those fancy eyes aren’t just for show. Look for these special zombies in Classic Chaos story maps during the event to uncover a special reward...
    • New Seasonal Easter Egg
      • Follow the rainbow to unlock a St. Patrick’s Day surprise.
  • Free Personalization Items:
    • “Precious” Gesture
      • All players unlock a new St. Patrick’s Day-themed Gesture by logging in during Shamrock & Awe.
    • “Shamrock & Awe” Animated Calling Card
      • Get your free seasonal animated Calling Card when you log in while the event is active.
Let us know your thoughts on St. Patrick’s Stockpile, Contraband Hurricane, our newest seasonal Blackout updates, and your latest adventures in Zombies! Our next major game update is just around the corner when Shamrock & Awe wraps up, including our next Black Ops 4 Zombies map, new MP game modes, an all-new Blackout experience, and much more.

CWL Fort Worth Kicks Off Tomorrow


https://preview.redd.it/m51a3sk585m21.jpg?width=2016&format=pjpg&auto=webp&s=189a574d046315325d4cb93be15550948b29ec69

Tune into CWL Fort Worth this weekend to watch 16 Pro League teams + up to 256 amateur teams compete at our second CWL open event of the 2019 season. The numbers are in, and CWL Fort Worth is already projected to be one of the highest-attended CWL events of all time!
Watch the action unfold all weekend long: twitch.tv/callofduty

Read on below for the patch notes on what’s new since our last update:

https://preview.redd.it/9bddlhp1r4m21.png?width=800&format=png&auto=webp&s=0318b40112ff504d55220b24afd25cb181ae7917
  • Addressed various issues when using Outrider’s Hawk.
  • Added match quit penalty notification to League Play.
  • Addressed POV issues during Killcam for kills with the Thresher.
  • Disabled UAV sweep voiceover in One in the Chamber.
  • Reduced damage over time and range of Purifier in Blackout.
  • Reduced Reinforced Perk damage mitigation against fire in Blackout.
  • Gameplay improvements for “Hellcatraz” Gauntlet in Zombies.
  • Stability improvements in Multiplayer, Blackout, and Zombies.
  • Various improvements and bug fixes across all modes.


https://preview.redd.it/xsx561q4r4m21.png?width=800&format=png&auto=webp&s=6b63725d241f74286855f8837f70e1cfac0a0d75

The following updates are now live on consoles, with PC to follow:

Multiplayer

  • Game Modes
    • One in the Chamber
      • Disabled “downlinking enemy data” radar sweep voiceover.
    • Heist
      • Addressed an issue that could cause EKIAs from properly registering in Heist.
  • Specialists
    • Outrider
      • Addressed an issue preventing Stim Shot use after using the Hawk.
      • Addressed an issue causing a double reticle to appear when using the Sparrow, then the Hawk.
  • Scorestreaks
    • Thresher
      • Addressed an issue that caused the Killcam for the Thresher to display the incorrect point of view.
  • Custom Games
    • Addressed an issue that could prevent Equipment cooldown from functioning properly in Custom Games.
  • UI
    • Addressed a text overlap issue in the lobby in the map voting area.
  • Stability
    • Fixed a crash that could occur when using Mesh Mines in certain cases.
    • Fixed a crash that sometimes occurred while playing Stockpile with bots.

World League Hub

  • UI
    • Added red penalty text to the Quit Match popup to clearly indicate new match quit penalty.
    • Updated the World League Rank Calling Card description to include the card’s rank.

Blackout

  • Weapons
    • Purifier
      • Reduced damage over time.
      • Reduced range.
  • Perks
    • Reinforced
      • Reduced Reinforced Perk fire resistance.
  • Equipment
    • Recon Car
      • Resolved a UI error that could occur when activating a Recon Car.
    • Grapple Gun
      • Resolved an issue causing players to hold the Grapple Gun with the wrong hand when viewed in third-person.
  • UI
    • Addressed an issue that prevented Echelon images from appearing in the Merit Report screen.
    • Removed erroneous description text for the Medic Perk that referenced faster healing.
    • Addressed an issue that prevented the Spectate button from functioning on the Elimination screen until Skip had been pressed.
  • Stability
    • Fixed a crash that could occur when loading into Blackout in splitscreen**.**

Zombies

  • Host Migration
    • Addressed various issues relating to having an active timer up when host migration occurred during a Gauntlet match.
    • Addressed an issue causing AI to not target players after a host migration while loading into a map.
  • Armory
    • Addressed a UI error that occurred when entering the Personalize Menu of the Armory for weapons that are disabled in the Edit Game Rules Menu.
  • UI
    • Addressed an issue that caused a progress bar from appearing when throwing Equipment.
  • Stability
    • Blood of the Dead
      • Fixed a rare crash that could occur when the player killed themselves inside the Acid Trap.
      • Fixed a rare crash that could occur when certain visual effects were attached to the player.
    • Dead of the Night
      • Fixed a rare crash that could occur during the Stake Knife Quest.

General

  • Lobby
    • Addressed an issue that prevented a user that was previously a party host from entering game modes that could not be entered with the previous party.

https://preview.redd.it/s0o492xdr4m21.png?width=800&format=png&auto=webp&s=3967f7f41a2a50cc81f71074dd29cac1afce2a8a

The following updates are now live on PS4, with other platforms to follow:

Multiplayer

  • Game Modes
    • Stockpile
      • Fixed a rare crash that could occur when leaving a Stockpile match that is in progress.
      • Resolved an issue that caused the drop-off location to appear as a black square on 4k displays.

Blackout

  • Game Modes
    • Hardcore
      • Adjusted text on the Elimination Screen to indicate the proper game type.

Zombies

  • Hellcatraz
    • Addressed an issue causing zombies to rarely not spawn in appropriately on Round 12.
    • Addressed an issue causing zombies to rarely stop spawning if the player moved quickly through the Catwalk zone.
    • Added additional UI feedback on the HUD when players attempt to shoot without reloading first during the “Load of Nonsense” challenge.
    • Added additional UI feedback on the HUD when players attempt to shoot without jumping during the “Jump Shot” challenge.

General

  • Black Market
    • Free “Shamrock & Awe Calling Card” will no longer become unequipped after restarting the game.

-Treyarch
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